Import QEMU upstream snapshot d2e570c

Upstream: https://gitlab.com/qemu-project/qemu.git

Upstream-Commit: d2e570cc0f97b936902a5b1b86b73c0f5998b475
This commit is contained in:
2026-08-31 02:15:30 +02:00
commit cf256aa081
11315 changed files with 3598369 additions and 0 deletions
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/*
* replay-audio.c
*
* Copyright (c) 2010-2017 Institute for System Programming
* of the Russian Academy of Sciences.
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*
*/
#include "qemu/osdep.h"
#include "qemu/error-report.h"
#include "system/replay.h"
#include "replay-internal.h"
void replay_audio_out(size_t *played)
{
if (replay_mode == REPLAY_MODE_RECORD) {
g_assert(replay_mutex_locked());
replay_save_instructions();
replay_put_event(EVENT_AUDIO_OUT);
replay_put_qword(*played);
} else if (replay_mode == REPLAY_MODE_PLAY) {
g_assert(replay_mutex_locked());
replay_account_executed_instructions();
if (replay_next_event_is(EVENT_AUDIO_OUT)) {
*played = replay_get_qword();
replay_finish_event();
} else {
error_report("Missing audio out event in the replay log");
abort();
}
}
}
void replay_audio_in_start(size_t *nsamples)
{
if (replay_mode == REPLAY_MODE_RECORD) {
g_assert(replay_mutex_locked());
replay_save_instructions();
replay_put_event(EVENT_AUDIO_IN);
replay_put_qword(*nsamples);
replay_state.n_audio_samples = *nsamples;
} else if (replay_mode == REPLAY_MODE_PLAY) {
g_assert(replay_mutex_locked());
replay_account_executed_instructions();
if (replay_next_event_is(EVENT_AUDIO_IN)) {
*nsamples = replay_get_qword();
replay_state.n_audio_samples = *nsamples;
} else {
error_report("Missing audio in event in the replay log");
abort();
}
}
}
void replay_audio_in_sample_lr(uint64_t *left, uint64_t *right)
{
if (replay_mode == REPLAY_MODE_RECORD) {
replay_put_qword(*left);
replay_put_qword(*right);
} else if (replay_mode == REPLAY_MODE_PLAY) {
*left = replay_get_qword();
*right = replay_get_qword();
} else {
return;
}
assert(replay_state.n_audio_samples > 0);
replay_state.n_audio_samples--;
}
void replay_audio_in_finish(void)
{
assert(replay_state.n_audio_samples == 0);
if (replay_mode == REPLAY_MODE_PLAY) {
replay_finish_event();
}
}