VideoCommon: remove Cache Displaylist
This option was known to break every second game and only boost a bit. It also seems to be broken because of streaming into pinned memory and buffer storage buffers. v2: also remove dlc_desc
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@@ -38,5 +38,5 @@ extern bool g_bRecordFifoData;
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void OpcodeDecoder_Init();
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void OpcodeDecoder_Shutdown();
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u32 OpcodeDecoder_Run(bool skipped_frame);
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void ExecuteDisplayList(u32 address, u32 size);
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void InterpretDisplayList(u32 address, u32 size);
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#endif // _OPCODE_DECODING_H
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