Various minor fixes to allow building with clang on OS X.

Fixes issue 3992. 

wxWidgets patch at http://trac.wxwidgets.org/ticket/12332 .


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6929 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang
2011-01-27 05:01:00 +00:00
parent 826e37a279
commit 0288742565
51 changed files with 12147 additions and 12138 deletions
-1
View File
@@ -32,7 +32,6 @@
#include "Frame.h"
#include "ConfigMain.h"
#include "PluginManager.h"
#include "MemcardManager.h"
#include "CheatsWindow.h"
#include "AboutDolphin.h"
#include "GameListCtrl.h"
-1
View File
@@ -28,7 +28,6 @@
#include "Frame.h"
#include "ConfigMain.h"
#include "PluginManager.h"
#include "MemcardManager.h"
#include "CheatsWindow.h"
#include "AboutDolphin.h"
#include "GameListCtrl.h"
+3 -2
View File
@@ -214,8 +214,9 @@ void wxLuaWindow::LuaCloseCallback(u64 userdata, int)
}
void wxLuaWindow::LuaStartCallback(u64 userdata, int)
{
int luaID = (int)userdata;
Lua::RunLuaScriptFile(luaID, (const char *)g_contextMap[luaID]->currentScript.mb_str());
int lid = (int)userdata;
Lua::RunLuaScriptFile(lid,
(const char *)g_contextMap[lid]->currentScript.mb_str());
}
void wxLuaWindow::LuaStopCallback(u64 userdata, int)
{
+1
View File
@@ -61,6 +61,7 @@ if sys.platform == 'win32':
files += [ "stdafx.cpp" ]
elif sys.platform == 'darwin':
ldflags += [ '-Wl,-pagezero_size,0x1000' ]
ldflags += [ '-Wl,-ObjC' ] # XXX Hack to include wxGLCanvas
libs += [ 'iconv' ]
exe = '#' + env['prefix'] + '/Dolphin.app/Contents/MacOS/Dolphin'