Automatic translation resources sync with Transifex

This commit is contained in:
Dolphin i18n Bot
2016-03-26 22:32:50 +00:00
parent bb8558174d
commit 06047c1a4a
26 changed files with 817 additions and 992 deletions
+25 -43
View File
@@ -13,8 +13,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-03-06 01:10+0000\n"
"PO-Revision-Date: 2016-03-06 01:10+0000\n"
"POT-Creation-Date: 2016-03-26 22:32+0000\n"
"PO-Revision-Date: 2016-03-26 22:32+0000\n"
"Last-Translator: dolphinbot <[email protected]>\n"
"Language-Team: Japanese (http://www.transifex.com/delroth/dolphin-emu/"
"language/ja/)\n"
@@ -1136,7 +1136,7 @@ msgstr "ディスクの入れ替え"
msgid "Change Game"
msgstr "ゲームを変更"
#: Source/Core/Core/Movie.cpp:1132
#: Source/Core/Core/Movie.cpp:1139
#, c-format
msgid "Change the disc to %s"
msgstr ""
@@ -2151,18 +2151,9 @@ msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"On Direct3D, setting this above 1x will also have the same effect as "
"enabling \"Force Texture Filtering\".\n"
"\n"
"If unsure, select 1x."
msgstr ""
"異方性フィルタリングを適用します。\n"
"奥行きのあるテクスチャをより精細に描画することが出来ます。\n"
"特定のタイトルでは描画バグの原因になることがあります。\n"
"Direct3Dにおいては、この項目を2x以上に設定することも、Force Texture Filtering"
"を有効にすることも同じ効果になります。\n"
"\n"
"よく分からなければ、【1x】を選択してください。"
#: Source/Core/DolphinWX/ISOProperties.cpp:333
msgid ""
@@ -2495,7 +2486,7 @@ msgid ""
"media can be written."
msgstr ""
#: Source/Core/Core/Movie.cpp:903
#: Source/Core/Core/Movie.cpp:910
#, c-format
msgid "Failed to read %s"
msgstr "Failed to read %s"
@@ -2586,7 +2577,7 @@ msgstr "Fast"
msgid "Fast Depth Calculation"
msgstr ""
#: Source/Core/Core/Movie.cpp:1161
#: Source/Core/Core/Movie.cpp:1168
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
@@ -2667,18 +2658,9 @@ msgid ""
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"On Direct3D, setting Anisotropic Filtering above 1x will also have the same "
"effect as enabling this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"全てのテクスチャに対してフィルタリングを行います。\n"
"いくつかのテクスチャの画質が向上しますが、テクスチャによっては 問題が発生する"
"可能性もあります。\n"
"Direct3Dにおいては、この項目を有効にすることも、 異方性フィルタリングを2x以上"
"に設定することも同じ効果になります。\n"
"\n"
"よく分からなければ、チェックを外さないでください"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:248
msgid "Find next"
@@ -3180,12 +3162,12 @@ msgstr "ID"
msgid "ID:"
msgstr "ID:"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:669
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:649
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:957
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:934
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
@@ -3198,7 +3180,7 @@ msgstr ""
"TitleID %016<PRIx64>.\n"
"Dolphin を停止します"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:938
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:915
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr "IOCTL_ES_LAUNCH: The DOL file is invalid!"
@@ -3436,7 +3418,7 @@ msgstr "イントロ"
msgid "Invalid bat.map or dir entry."
msgstr "Invalid bat.map or dir entry."
#: Source/Core/Core/CoreTiming.cpp:465
#: Source/Core/Core/CoreTiming.cpp:494
#, c-format
msgid "Invalid event type %i"
msgstr "Invalid event type %i"
@@ -3453,7 +3435,7 @@ msgstr "不正なホスト"
msgid "Invalid index"
msgstr "Invalid index"
#: Source/Core/Core/Movie.cpp:845
#: Source/Core/Core/Movie.cpp:852
msgid "Invalid recording file"
msgstr "不正な録画ファイル"
@@ -4471,17 +4453,17 @@ msgstr "ポストプロセス:"
msgid "Prefetch Custom Textures"
msgstr "カスタムテクスチャの事前読込"
#: Source/Core/Core/Movie.cpp:1052
#: Source/Core/Core/Movie.cpp:1059
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr "Premature movie end in PlayController. %u + 8 > %u"
#: Source/Core/Core/Movie.cpp:1171
#: Source/Core/Core/Movie.cpp:1178
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr "Premature movie end in PlayWiimote. %u + %d > %u"
#: Source/Core/Core/Movie.cpp:1150
#: Source/Core/Core/Movie.cpp:1157
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr "Premature movie end in PlayWiimote. %u > %u"
@@ -4814,7 +4796,7 @@ msgstr ""
"以下の場所に128MBの仮想SDファイルを作成します\n"
"/Wii/sd.raw"
#: Source/Core/Core/Movie.cpp:912
#: Source/Core/Core/Movie.cpp:919
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Savestate movie %s の破損を確認しました。録画を中止しています..."
@@ -5758,7 +5740,7 @@ msgstr "空の名前は使用できません"
msgid "The name cannot contain the character ','"
msgstr "',' を含む名前は使用できません"
#: Source/Core/Core/Movie.cpp:189
#: Source/Core/Core/Movie.cpp:190
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr "録画したタイトル (%s) と起動されたタイトル (%s) が同一ではありません"
@@ -5823,7 +5805,7 @@ msgstr ""
msgid "There is nothing to undo!"
msgstr "取り消すものがありません!"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:610
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:590
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
@@ -6104,7 +6086,7 @@ msgstr "フィルタ無し"
msgid "Unknown DVD command %08x - fatal error"
msgstr "Unknown DVD command %08x - fatal error"
#: Source/Core/Common/SysConf.cpp:148
#: Source/Core/Common/SysConf.cpp:157
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Unknown entry type %i in SYSCONF (%s@%x)!"
@@ -6237,13 +6219,13 @@ msgstr "無音 切替"
msgid "Volume Up"
msgstr "音量を上げる"
#: Source/Core/DiscIO/NANDContentLoader.cpp:404
#: Source/Core/DiscIO/NANDContentLoader.cpp:428
#: Source/Core/DiscIO/NANDContentLoader.cpp:462
#: Source/Core/DiscIO/NANDContentLoader.cpp:486
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "WAD installation failed: error creating %s"
#: Source/Core/DiscIO/NANDContentLoader.cpp:443
#: Source/Core/DiscIO/NANDContentLoader.cpp:501
msgid "WAD installation failed: error creating ticket"
msgstr "WAD installation failed: error creating ticket"
@@ -6310,7 +6292,7 @@ msgstr ""
"\n"
"続けますか?"
#: Source/Core/Core/Movie.cpp:958
#: Source/Core/Core/Movie.cpp:965
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
@@ -6321,7 +6303,7 @@ msgstr ""
"(frame %u > %u) 続ける前に別のステートをロードするか、読み取り専用をオフにし"
"てからこのステートを読み込んでください。"
#: Source/Core/Core/Movie.cpp:935
#: Source/Core/Core/Movie.cpp:942
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
@@ -6329,7 +6311,7 @@ msgid ""
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:975
#: Source/Core/Core/Movie.cpp:982
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
@@ -6341,7 +6323,7 @@ msgstr ""
"このステートをロードする必要があります。無視して続けると、おそらくDesyncしま"
"す。"
#: Source/Core/Core/Movie.cpp:985
#: Source/Core/Core/Movie.cpp:992
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
@@ -6533,7 +6515,7 @@ msgstr ""
"この GCM/ISO ファイルは不正と思われます (国情報が無効)\n"
"PAL規格と仮定して続けますか?"
#: Source/Core/Common/SysConf.cpp:58
#: Source/Core/Common/SysConf.cpp:60
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"