Improve the CHECK macro used in DX9 and DX11 to allow more flexible error messages.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5733 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -24,7 +24,7 @@
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#include "TextureConverter.h"
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#undef CHECK
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#define CHECK(hr, Message) if (FAILED(hr)) { PanicAlert(__FUNCTION__ " FAIL: %s" , Message); }
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#define CHECK(hr, Message, ...) if (FAILED(hr)) { PanicAlert(__FUNCTION__ "Failed in %s at line %d: " Message, __FILE__, __LINE__, __VA_ARGS__); }
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FramebufferManager FBManager;
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