Merge branch 'fix-field-ordering'
Fixes 6387 Closes 6635
This commit is contained in:
@@ -776,7 +776,7 @@ void formatBufferDump(const u8* in, u8* out, int w, int h, int p)
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}
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// This function has the final picture. We adjust the aspect ratio here.
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void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,const EFBRectangle& rc,float Gamma)
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void Renderer::Swap(u32 xfbAddr, u32 fbWidth, u32 fbHeight,const EFBRectangle& rc,float Gamma)
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{
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if (g_bSkipCurrentFrame || (!XFBWrited && !g_ActiveConfig.RealXFBEnabled()) || !fbWidth || !fbHeight)
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{
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@@ -787,7 +787,6 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
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return;
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}
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if (field == FIELD_LOWER) xfbAddr -= fbWidth * 2;
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u32 xfbCount = 0;
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const XFBSourceBase* const* xfbSourceList = FramebufferManager::GetXFBSource(xfbAddr, fbWidth, fbHeight, xfbCount);
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if ((!xfbSourceList || xfbCount == 0) && g_ActiveConfig.bUseXFB && !g_ActiveConfig.bUseRealXFB)
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@@ -40,7 +40,7 @@ public:
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TargetRectangle ConvertEFBRectangle(const EFBRectangle& rc);
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void Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight, const EFBRectangle& rc,float Gamma);
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void Swap(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& rc,float Gamma);
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void ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaEnable, bool zEnable, u32 color, u32 z);
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@@ -748,7 +748,7 @@ bool Renderer::SaveScreenshot(const std::string &filename, const TargetRectangle
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}
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// This function has the final picture. We adjust the aspect ratio here.
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void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,const EFBRectangle& rc,float Gamma)
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void Renderer::Swap(u32 xfbAddr, u32 fbWidth, u32 fbHeight,const EFBRectangle& rc,float Gamma)
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{
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if (g_bSkipCurrentFrame || (!XFBWrited && !g_ActiveConfig.RealXFBEnabled()) || !fbWidth || !fbHeight)
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{
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@@ -759,7 +759,6 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
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return;
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}
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if (field == FIELD_LOWER) xfbAddr -= fbWidth * 2;
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u32 xfbCount = 0;
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const XFBSourceBase* const* xfbSourceList = FramebufferManager::GetXFBSource(xfbAddr, fbWidth, fbHeight, xfbCount);
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if ((!xfbSourceList || xfbCount == 0) && g_ActiveConfig.bUseXFB && !g_ActiveConfig.bUseRealXFB)
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@@ -36,7 +36,7 @@ public:
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TargetRectangle ConvertEFBRectangle(const EFBRectangle& rc);
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void Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight, const EFBRectangle& rc,float Gamma);
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void Swap(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& rc,float Gamma);
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void ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaEnable, bool zEnable, u32 color, u32 z);
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@@ -1283,7 +1283,7 @@ void DumpFrame(const std::vector<u8>& data, int w, int h)
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}
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// This function has the final picture. We adjust the aspect ratio here.
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void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,const EFBRectangle& rc,float Gamma)
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void Renderer::Swap(u32 xfbAddr, u32 fbWidth, u32 fbHeight,const EFBRectangle& rc,float Gamma)
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{
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static int w = 0, h = 0;
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if (g_bSkipCurrentFrame || (!XFBWrited && !g_ActiveConfig.RealXFBEnabled()) || !fbWidth || !fbHeight)
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@@ -1293,7 +1293,6 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
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return;
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}
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if (field == FIELD_LOWER) xfbAddr -= fbWidth * 2;
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u32 xfbCount = 0;
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const XFBSourceBase* const* xfbSourceList = FramebufferManager::GetXFBSource(xfbAddr, fbWidth, fbHeight, xfbCount);
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if (g_ActiveConfig.VirtualXFBEnabled() && (!xfbSourceList || xfbCount == 0))
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@@ -70,7 +70,7 @@ public:
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TargetRectangle ConvertEFBRectangle(const EFBRectangle& rc);
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void Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight, const EFBRectangle& rc,float Gamma);
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void Swap(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& rc,float Gamma);
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void ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaEnable, bool zEnable, u32 color, u32 z);
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@@ -187,7 +187,7 @@ void VideoSoftware::Video_Prepare()
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}
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// Run from the CPU thread (from VideoInterface.cpp)
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void VideoSoftware::Video_BeginField(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight)
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void VideoSoftware::Video_BeginField(u32 xfbAddr, u32 fbWidth, u32 fbHeight)
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{
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}
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@@ -25,7 +25,7 @@ class VideoSoftware : public VideoBackend
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void Video_EnterLoop();
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void Video_ExitLoop();
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void Video_BeginField(u32, FieldType, u32, u32);
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void Video_BeginField(u32, u32, u32);
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void Video_EndField();
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u32 Video_AccessEFB(EFBAccessType, u32, u32, u32);
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