move utils texture to sampler 8+9

rasterfont tex will aways bound to samp8.
efb copy utils will be done in samp9.
This commit is contained in:
degasus committed 2013-01-19 00:39:31 +01:00
1 parent 6401a18143
commit 074f73c641
7 files changed
+35 -27

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@@ -86,7 +86,7 @@ void ProgramShaderCache::SetProgramVariables(PCacheEntry &entry)
entry.UniformLocations[a] = glGetUniformLocation(entry.prog_id, UniformNames[a]);
// Bind Texture Sampler
for (int a = 0; a < 8; ++a)
for (int a = 0; a <= 9; ++a)
{
char name[8];
snprintf(name, 8, "samp%d", a);