Automatic translation resources sync with Transifex

This commit is contained in:
JosJuice
2016-12-24 16:05:08 +01:00
parent abfa297166
commit 09c6148aba
29 changed files with 3785 additions and 3548 deletions
+160 -147
View File
@@ -14,8 +14,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-12-17 15:58+0100\n"
"PO-Revision-Date: 2016-12-10 12:05+0000\n"
"POT-Creation-Date: 2016-12-24 15:59+0100\n"
"PO-Revision-Date: 2016-12-24 14:59+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Japanese (http://www.transifex.com/delroth/dolphin-emu/"
"language/ja/)\n"
@@ -74,7 +74,7 @@ msgstr "\"%s\" のスクラビングに失敗しました。おそらく壊れ
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" は圧縮済みです!これ以上圧縮することはできません。"
#: Source/Core/Core/ConfigManager.cpp:859
#: Source/Core/Core/ConfigManager.cpp:862
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" は無効なファイル、またはゲームキューブ/Wii のISOではありません"
@@ -262,7 +262,7 @@ msgstr "Dolphinについて(&A)"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106
msgid "&Add New Code..."
msgstr ""
msgstr "コードを追加...(&A)"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:371
msgid "&Add function"
@@ -308,11 +308,11 @@ msgstr "&Create Signature File..."
msgid "&Debug"
msgstr "&Debug"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1003
#: Source/Core/DolphinWX/GameListCtrl.cpp:1006
msgid "&Delete File..."
msgstr "このタイトルの実体を削除(&D)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1027
#: Source/Core/DolphinWX/GameListCtrl.cpp:1030
msgid "&Delete selected ISOs..."
msgstr "選択したタイトルの実体を全て削除(&D)"
@@ -329,7 +329,7 @@ msgstr "&Disable JIT Cache"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "&Edit Code..."
msgstr ""
msgstr "コードを編集...(&E)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:45
msgid "&Emulation"
@@ -485,7 +485,7 @@ msgstr "&Profile Blocks"
msgid "&Profiler"
msgstr "&Profiler"
#: Source/Core/DolphinWX/GameListCtrl.cpp:984
#: Source/Core/DolphinWX/GameListCtrl.cpp:987
msgid "&Properties"
msgstr "プロパティ(&P)"
@@ -507,7 +507,7 @@ msgstr "&Registers"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108
msgid "&Remove Code"
msgstr ""
msgstr "コードを削除(&R)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:464
msgid "&Rename Symbols from File..."
@@ -563,7 +563,7 @@ msgstr "&Watch"
msgid "&Website"
msgstr "公式ウェブサイト(&W)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:985
#: Source/Core/DolphinWX/GameListCtrl.cpp:988
msgid "&Wiki"
msgstr "公式Wiki(英語)で動作状況を確認(&W)"
@@ -687,11 +687,13 @@ msgstr ""
msgid "A game is not currently running."
msgstr "ゲームは現在、起動されていません"
#: Source/Core/DolphinWX/FrameTools.cpp:807
#: Source/Core/DolphinWX/FrameTools.cpp:809
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
"終了処理の実行中です。 この処理が完了する前にエミュレーションの強制終了をする"
"とデータが失われる場合があります。それでも強制終了しますか?"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:336
msgid ""
@@ -934,23 +936,23 @@ msgstr "高度な設定"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44
#: Source/Core/DolphinWX/FrameTools.cpp:335
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr "全ての GC/Wii ファイル (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1342
#: Source/Core/DolphinWX/GameListCtrl.cpp:1345
msgid "All GameCube GCM files (gcm)"
msgstr "ゲームキューブ GCMファイル (gcm)"
#: Source/Core/DolphinWX/FrameTools.cpp:1278
#: Source/Core/DolphinWX/FrameTools.cpp:1290
#: Source/Core/DolphinWX/FrameTools.cpp:1280
#: Source/Core/DolphinWX/FrameTools.cpp:1292
msgid "All Save States (sav, s##)"
msgstr "全てのステートセーブファイル (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1340
#: Source/Core/DolphinWX/GameListCtrl.cpp:1343
msgid "All Wii ISO files (iso)"
msgstr "Wii ISOファイル (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1355
#: Source/Core/DolphinWX/GameListCtrl.cpp:1358
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "圧縮されたGC/Wii ISOファイル (gcz)"
@@ -995,7 +997,7 @@ msgstr "異方性フィルタリング:"
msgid "Anti-Aliasing:"
msgstr "アンチエイリアス:"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:335
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:338
msgid "Append signature to"
msgstr "Append signature to"
@@ -1034,8 +1036,8 @@ msgstr ""
"\n"
"よく分からなければ、【オフ】を選択してください。"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:269
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:353
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:273
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:355
msgid "Apply signature file"
msgstr "Apply signature file"
@@ -1044,12 +1046,12 @@ msgstr "Apply signature file"
msgid "Are you sure you want to delete \"%s\"?"
msgstr "\"%s\" このプロファイルを削除しますか?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1137
#: Source/Core/DolphinWX/GameListCtrl.cpp:1140
msgid "Are you sure you want to delete these files? They will be gone forever!"
msgstr ""
"これら複数のタイトルの実体ファイルを削除しますか?元に戻すことはできません!"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1136
#: Source/Core/DolphinWX/GameListCtrl.cpp:1139
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "このタイトルの実体ファイルを削除しますか?元に戻すことはできません!"
@@ -1278,9 +1280,9 @@ msgstr "Break"
msgid "Break and log"
msgstr "Break and log"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:392
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:402
msgid "Breakpoint encountered! Step out aborted."
msgstr ""
msgstr "Breakpoint encountered! Step out aborted."
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18
msgid "Breakpoints"
@@ -1298,7 +1300,7 @@ msgstr "ダメダメ"
msgid "Browse for a directory to add"
msgstr "ゲームリストに追加するフォルダを選択してください"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1243
#: Source/Core/DolphinWX/GameListCtrl.cpp:1246
msgid "Browse for output directory"
msgstr "出力先を選択"
@@ -1308,7 +1310,7 @@ msgstr "バッファ:"
#: Source/Core/Core/HW/GCPadEmu.cpp:63
msgid "Button"
msgstr ""
msgstr "ボタン"
#: Source/Core/Core/HW/GCPadEmu.cpp:42
#: Source/Core/DolphinWX/TASInputDlg.cpp:218
@@ -1382,7 +1384,7 @@ msgstr ""
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:93
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98
msgid "Callstack"
msgstr "Callstack"
@@ -1423,7 +1425,7 @@ msgstr "Caps Lock"
msgid "Center"
msgstr "Center"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1012
#: Source/Core/DolphinWX/GameListCtrl.cpp:1015
msgid "Change &Disc"
msgstr "ディスクの入れ替え(&D)"
@@ -1450,7 +1452,7 @@ msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:158
msgid "Changing cheats will only take effect when the game is restarted."
msgstr ""
msgstr "変更されたチート内容は次回のゲーム開始時に反映されます"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
msgid "Changing this will have no effect while the emulator is running."
@@ -1524,7 +1526,7 @@ msgstr ""
"apploaderとして使用するファイルを選択:(フォルダからのみ構築されたディスクに"
"適用されます)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:369
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:370
msgid "Choose priority input file"
msgstr "Choose priority input file"
@@ -1547,7 +1549,7 @@ msgstr "クラシックコントローラ"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:80
msgid "Classic Controller Configuration"
msgstr ""
msgstr "クラシックコントローラの設定"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:107
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:50
@@ -1593,7 +1595,7 @@ msgstr "閉じる"
msgid "Co&nfigure..."
msgstr "Dolphinの設定(&N)"
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:81
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:82
msgid "Code"
msgstr "Code"
@@ -1621,20 +1623,20 @@ msgstr "Command"
msgid "Comment"
msgstr "コメント"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1010
#: Source/Core/DolphinWX/GameListCtrl.cpp:1013
msgid "Compress ISO..."
msgstr "このタイトルを圧縮"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1029
#: Source/Core/DolphinWX/GameListCtrl.cpp:1032
msgid "Compress selected ISOs..."
msgstr "選択したISOファイルを全て圧縮"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1252
#: Source/Core/DolphinWX/GameListCtrl.cpp:1370
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1373
msgid "Compressing ISO"
msgstr "圧縮しています..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1457
#: Source/Core/DolphinWX/GameListCtrl.cpp:1460
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
@@ -1652,6 +1654,8 @@ msgid ""
"Computing MD5 Checksum for:\n"
"%s"
msgstr ""
"次のタイトルのMD5チェックサムを確認 :\n"
"%s"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:331
msgid "Computing MD5 checksum"
@@ -1688,9 +1692,9 @@ msgstr ""
msgid "Configure..."
msgstr "Dolphinの設定を行います"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1275
#: Source/Core/DolphinWX/GameListCtrl.cpp:1300
#: Source/Core/DolphinWX/GameListCtrl.cpp:1365
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
#: Source/Core/DolphinWX/GameListCtrl.cpp:1303
#: Source/Core/DolphinWX/GameListCtrl.cpp:1368
msgid "Confirm File Overwrite"
msgstr "ファイルの上書きを確認"
@@ -1737,7 +1741,7 @@ msgstr "4PのWiiリモコンを接続"
msgid "Connect Wii Remotes"
msgstr "Wiiリモコンの接続"
#: Source/Core/DolphinWX/Main.cpp:487
#: Source/Core/DolphinWX/Main.cpp:490
msgid "Connecting..."
msgstr "接続中..."
@@ -1831,7 +1835,7 @@ msgstr "Copy &function"
msgid "Copy &hex"
msgstr "Copy &hex"
#: Source/Core/Core/ConfigManager.cpp:1056
#: Source/Core/Core/ConfigManager.cpp:1059
msgid "Copy failed"
msgstr "コピーに失敗"
@@ -1849,7 +1853,7 @@ msgstr "コア"
msgid "Cost"
msgstr "Cost"
#: Source/Core/Core/ConfigManager.cpp:853
#: Source/Core/Core/ConfigManager.cpp:856
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
@@ -1860,7 +1864,7 @@ msgstr ""
"プディスクではありません。DolphinはオリジナルのGC/Wii のディスクは読み込めな"
"い点に注意してください"
#: Source/Core/Core/ConfigManager.cpp:968
#: Source/Core/Core/ConfigManager.cpp:971
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "ISOファイル %s を認識できませんでした"
@@ -1988,7 +1992,7 @@ msgstr ""
msgid "Crossfade"
msgstr "クロスフェーダー"
#: Source/Core/DolphinWX/FrameTools.cpp:347
#: Source/Core/DolphinWX/FrameTools.cpp:348
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "Current directory changed from %s to %s after wxFileSelector!"
@@ -2082,16 +2086,16 @@ msgstr "デバッグ用項目"
msgid "Decimal"
msgstr "Decimal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1008
#: Source/Core/DolphinWX/GameListCtrl.cpp:1011
msgid "Decompress ISO..."
msgstr "ISOファイルへ復元"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1030
#: Source/Core/DolphinWX/GameListCtrl.cpp:1033
msgid "Decompress selected ISOs..."
msgstr "選択したファイルを全てISOファイルへ復元"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1252
#: Source/Core/DolphinWX/GameListCtrl.cpp:1370
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1373
msgid "Decompressing ISO"
msgstr "復元中..."
@@ -2274,11 +2278,11 @@ msgstr ""
msgid "Divide"
msgstr "Divide"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:173
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:177
msgid "Do you want to clear the list of symbol names?"
msgstr "Do you want to clear the list of symbol names?"
#: Source/Core/DolphinWX/FrameTools.cpp:806
#: Source/Core/DolphinWX/FrameTools.cpp:808
msgid "Do you want to stop the current emulation?"
msgstr "動作中のゲームを停止しますか?"
@@ -2287,7 +2291,7 @@ msgid "Dolby Pro Logic II decoder"
msgstr "Dolby Pro Logic II decoder"
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:648
#: Source/Core/DolphinWX/FrameTools.cpp:649
msgid "Dolphin"
msgstr "Dolphin"
@@ -2309,13 +2313,13 @@ msgstr "Dolphin コントローラ設定"
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1010
#: Source/Core/DolphinWX/FrameTools.cpp:1012
msgid "Dolphin Hotkeys"
msgstr "Dolphin ホットキー設定"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:220
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:236
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:255
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:224
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:240
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:259
msgid "Dolphin Map File (*.map)"
msgstr "Dolphin Map File (*.map)"
@@ -2327,21 +2331,20 @@ msgstr "Dolphin ネットプレイ"
msgid "Dolphin NetPlay Setup"
msgstr "Dolphin ネットプレイ《セットアップ》"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:311
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:336
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:354
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:370
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:377
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:385
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:165
msgid "Dolphin Signature CSV File (*.csv)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:164
msgid "Dolphin Signature File (*.dsy)"
msgstr "Dolphin Signature File (*.dsy)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:270
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:274
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr "Dolphin Symbol Rename File (*.sym)"
#: Source/Core/DolphinWX/FrameTools.cpp:480
#: Source/Core/DolphinWX/FrameTools.cpp:945
#: Source/Core/DolphinWX/FrameTools.cpp:481
#: Source/Core/DolphinWX/FrameTools.cpp:947
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS ムービー (*.dtm)"
@@ -2365,8 +2368,8 @@ msgstr ""
msgid "Dolphin is too old for traversal server"
msgstr "Dolphinのバージョンが古すぎます"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1312
#: Source/Core/DolphinWX/GameListCtrl.cpp:1385
#: Source/Core/DolphinWX/GameListCtrl.cpp:1315
#: Source/Core/DolphinWX/GameListCtrl.cpp:1388
msgid "Dolphin was unable to complete the requested action."
msgstr "要求された操作を完了することができませんでした。"
@@ -2408,7 +2411,7 @@ msgstr "ドラムコントローラ"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:92
msgid "Drums Configuration"
msgstr ""
msgstr "ドラムコントローラの設定"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
msgid "Dummy"
@@ -2841,14 +2844,14 @@ msgstr "に一致する"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/Main.cpp:306 Source/Core/DolphinWX/Main.cpp:314
#: Source/Core/DolphinWX/Main.cpp:309 Source/Core/DolphinWX/Main.cpp:317
#: Source/Core/DolphinWX/MemcardManager.cpp:566
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
#: Source/Core/DolphinWX/WxUtils.cpp:70
msgid "Error"
msgstr "エラー"
#: Source/Core/DolphinWX/Main.cpp:305
#: Source/Core/DolphinWX/Main.cpp:308
msgid "Error loading selected language. Falling back to system default."
msgstr ""
"選択した言語の読み込みに失敗しました。<システムの言語>に設定を戻します"
@@ -2911,7 +2914,7 @@ msgstr "録画ファイルのエクスポート"
msgid "Export Save"
msgstr "セーブデータをエクスポート"
#: Source/Core/DolphinWX/GameListCtrl.cpp:991
#: Source/Core/DolphinWX/GameListCtrl.cpp:994
msgid "Export Wii save (Experimental)"
msgstr "セーブデータをエクスポート (実験的)"
@@ -3217,6 +3220,10 @@ msgstr "構造"
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr " 'ini' は不明な拡張子です。開くことができません!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83
msgid "Filter Symbols"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:162
msgid ""
"Filter all textures, including any that the game explicitly set as "
@@ -3232,13 +3239,17 @@ msgstr ""
"\n"
"よく分からなければ、チェックを外さないでください。"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84
msgid "Filter the symbol list by name. This is case-sensitive."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:232
msgid "Find Next"
msgstr ""
msgstr "次へ"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
msgid "Find Previous"
msgstr ""
msgstr "前へ"
#: Source/Core/DolphinWX/MemcardManager.cpp:646
msgid "First Block"
@@ -3418,7 +3429,7 @@ msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:165
msgid "Frames to Record"
msgstr ""
msgstr "録画フレーム数"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:94
msgid "France"
@@ -3499,11 +3510,11 @@ msgstr "フルスクリーン時の解像度:"
msgid "Function"
msgstr "Function"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:111
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116
msgid "Function callers"
msgstr "Function callers"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:105
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110
msgid "Function calls"
msgstr "Function calls"
@@ -3513,7 +3524,7 @@ msgstr "GBA"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:61
msgid "GC Port"
msgstr ""
msgstr "GCポート"
#: Source/Core/DolphinWX/MemcardManager.cpp:542
msgid "GCI File(*.gci)"
@@ -3615,11 +3626,11 @@ msgstr "GCメモリーカードファイル (*.raw,*.gcp)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:290
msgid "GameCube Microphone Slot A"
msgstr ""
msgstr "ゲームキューブマイク スロットA"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:295
msgid "GameCube Microphone Slot B"
msgstr ""
msgstr "ゲームキューブマイク スロットA"
#: Source/Core/DolphinWX/MemcardManager.cpp:534
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
@@ -3710,7 +3721,7 @@ msgstr "ギターコントローラ"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86
msgid "Guitar Configuration"
msgstr ""
msgstr "ギターコントローラの設定"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:704
msgid "Hacks"
@@ -3817,9 +3828,9 @@ msgstr ""
"ホストコードが長すぎます\n"
"正しいホストコードがもう一度確認してください"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1019
#: Source/Core/DolphinWX/GameListCtrl.cpp:1022
msgid "Host with Netplay"
msgstr ""
msgstr "ネットプレイを開始(ホスト)"
#: Source/Core/Core/HotkeyManager.cpp:138
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298
@@ -3890,7 +3901,7 @@ msgstr "アイコン"
msgid "Identity generation"
msgstr "IDの作成"
#: Source/Core/DolphinWX/Main.cpp:203
#: Source/Core/DolphinWX/Main.cpp:206
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
@@ -4054,11 +4065,11 @@ msgstr "SDカードの挿入をエミュレート"
msgid "Install WAD..."
msgstr "WiiメニューにWADファイルを追加"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1017
#: Source/Core/DolphinWX/GameListCtrl.cpp:1020
msgid "Install to Wii Menu"
msgstr "Wiiメニューへインストール"
#: Source/Core/DolphinWX/FrameTools.cpp:1189
#: Source/Core/DolphinWX/FrameTools.cpp:1191
msgid "Installing WAD..."
msgstr "追加しています..."
@@ -4461,12 +4472,12 @@ msgstr "選択したスロットから読込"
msgid "Load State..."
msgstr "ファイルからロード"
#: Source/Core/DolphinWX/FrameTools.cpp:1217
#: Source/Core/DolphinWX/FrameTools.cpp:1219
#: Source/Core/DolphinWX/MainMenuBar.cpp:557
msgid "Load Wii System Menu"
msgstr "Wiiメニューを起動"
#: Source/Core/DolphinWX/FrameTools.cpp:1212
#: Source/Core/DolphinWX/FrameTools.cpp:1214
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Wiiメニューを起動 ( バージョン:%d %c )"
@@ -4482,7 +4493,7 @@ msgid ""
msgstr ""
"Load any .map file containing the function names and addresses for this game."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:235
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:239
msgid "Load bad map file"
msgstr "Load bad map file"
@@ -4501,7 +4512,7 @@ msgstr ""
msgid "Load from selected slot"
msgstr "選択したスロットから読込"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:219
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:223
msgid "Load map file"
msgstr "Load map file"
@@ -4655,7 +4666,7 @@ msgstr "メモリーカード"
msgid "Memory Card Manager"
msgstr "GCメモリーカードマネージャ"
#: Source/Core/Core/ConfigManager.cpp:1048
#: Source/Core/Core/ConfigManager.cpp:1051
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
@@ -4754,7 +4765,7 @@ msgstr "モーター"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:87
msgid ""
"Move the mouse pointer over an option to display a detailed description."
msgstr ""
msgstr "設定項目にマウスカーソルを合わせると、ここに説明が表示されます。"
#: Source/Core/DolphinWX/WXInputBase.cpp:110
msgid "Multiply"
@@ -4944,7 +4955,7 @@ msgstr "空きエントリがありません"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
msgid "No game is running."
msgstr ""
msgstr "ゲームが起動していません"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:913
msgid "No recorded file"
@@ -4967,7 +4978,7 @@ msgstr "なし"
msgid "Not Equal"
msgstr "に一致しない"
#: Source/Core/DolphinWX/GameListCtrl.cpp:916
#: Source/Core/DolphinWX/GameListCtrl.cpp:919
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:331
msgid "Not Set"
@@ -4981,7 +4992,7 @@ msgstr "Not Valid Hex"
msgid "Not all players have the game. Do you really want to start?"
msgstr "このタイトルを持っていないプレイヤーがいます。続けますか?"
#: Source/Core/DolphinWX/Main.cpp:484
#: Source/Core/DolphinWX/Main.cpp:487
msgid "Not connected"
msgstr "未接続"
@@ -5024,7 +5035,7 @@ msgstr "NumExec"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189
msgid "Number of Codes: "
msgstr ""
msgstr "行数:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:22
msgid "Nunchuk"
@@ -5032,7 +5043,7 @@ msgstr "ヌンチャク"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:74
msgid "Nunchuk Configuration"
msgstr ""
msgstr "ヌンチャクの設定"
#: Source/Core/DolphinWX/TASInputDlg.cpp:194
msgid "Nunchuk orientation"
@@ -5076,8 +5087,8 @@ msgstr "オンラインガイドを表示(&D)"
msgid "Only %d blocks available"
msgstr "残り %d ブロックしかありません!"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:303
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:327
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:307
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:330
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
@@ -5085,7 +5096,7 @@ msgstr ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:535
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:545
msgid "Op?"
msgstr "Op?"
@@ -5094,11 +5105,11 @@ msgstr "Op?"
msgid "Open"
msgstr "開く"
#: Source/Core/DolphinWX/GameListCtrl.cpp:993
#: Source/Core/DolphinWX/GameListCtrl.cpp:996
msgid "Open &containing folder"
msgstr "実体のあるフォルダを開く(&C)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:990
#: Source/Core/DolphinWX/GameListCtrl.cpp:993
msgid "Open Wii &save folder"
msgstr "セーブデータのあるフォルダを開く(&S)"
@@ -5316,7 +5327,7 @@ msgstr "再生に関する設定"
msgid "Players"
msgstr "プレイヤー一覧"
#: Source/Core/DolphinWX/FrameTools.cpp:810
#: Source/Core/DolphinWX/FrameTools.cpp:812
msgid "Please confirm..."
msgstr "確認"
@@ -5766,11 +5777,11 @@ msgstr "Save Symbol Map &As..."
msgid "Save as..."
msgstr "ファイルとして保存"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:384
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383
msgid "Save combined output file as"
msgstr "Save combined output file as"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1353
#: Source/Core/DolphinWX/GameListCtrl.cpp:1356
msgid "Save compressed GCM/ISO"
msgstr "圧縮するタイトルの保存先を選択"
@@ -5778,15 +5789,15 @@ msgstr "圧縮するタイトルの保存先を選択"
msgid "Save currently-toggled perspectives"
msgstr "Save currently-toggled perspectives"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1344
#: Source/Core/DolphinWX/GameListCtrl.cpp:1347
msgid "Save decompressed GCM/ISO"
msgstr "復元するタイトルの保存先を選択"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:254
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:258
msgid "Save map file as"
msgstr "Save map file as"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:310
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:314
msgid "Save signature as"
msgstr "Save signature as"
@@ -5847,16 +5858,16 @@ msgstr "Savestate movie %s の破損を確認しました。録画を中止し
msgid "Scaled EFB Copy"
msgstr "Scaled EFB Copy"
#: Source/Core/DolphinWX/GameListCtrl.cpp:602
#: Source/Core/DolphinWX/GameListCtrl.cpp:605
#, c-format
msgid "Scanning %s"
msgstr "確認しています... .%s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:591
#: Source/Core/DolphinWX/GameListCtrl.cpp:594
msgid "Scanning for ISOs"
msgstr "確認中..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:591
#: Source/Core/DolphinWX/GameListCtrl.cpp:594
msgid "Scanning..."
msgstr "確認中..."
@@ -5970,12 +5981,12 @@ msgstr "ステートスロット 8"
msgid "Select State Slot 9"
msgstr "ステートスロット 9"
#: Source/Core/DolphinWX/FrameTools.cpp:479
#: Source/Core/DolphinWX/FrameTools.cpp:944
#: Source/Core/DolphinWX/FrameTools.cpp:480
#: Source/Core/DolphinWX/FrameTools.cpp:946
msgid "Select The Recording File"
msgstr "録画ファイルを選択"
#: Source/Core/DolphinWX/FrameTools.cpp:1179
#: Source/Core/DolphinWX/FrameTools.cpp:1181
msgid "Select a Wii WAD file to install"
msgstr "追加するWADファイルを選択"
@@ -5991,15 +6002,15 @@ msgstr "Select floating windows"
msgid "Select the file to load"
msgstr "ロードするファイルを選択"
#: Source/Core/DolphinWX/FrameTools.cpp:1141
#: Source/Core/DolphinWX/FrameTools.cpp:1143
msgid "Select the save file"
msgstr "セーブファイルを選択"
#: Source/Core/DolphinWX/FrameTools.cpp:1277
#: Source/Core/DolphinWX/FrameTools.cpp:1279
msgid "Select the state to load"
msgstr "ロードするステートセーブファイルを選択"
#: Source/Core/DolphinWX/FrameTools.cpp:1289
#: Source/Core/DolphinWX/FrameTools.cpp:1291
msgid "Select the state to save"
msgstr "ステートセーブの保存先を選択"
@@ -6135,7 +6146,7 @@ msgstr "Set PC"
msgid "Set Value"
msgstr "Set Value"
#: Source/Core/DolphinWX/GameListCtrl.cpp:996
#: Source/Core/DolphinWX/GameListCtrl.cpp:999
msgid "Set as &default ISO"
msgstr "Wiiメニュー(ディスクチャンネル)に表示(&D)"
@@ -6637,25 +6648,25 @@ msgstr "Step into the next instruction"
msgid "Step out of the current function"
msgstr "Step out of the current function"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:396
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406
msgid "Step out successful!"
msgstr ""
msgstr "Step out successful!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:394
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404
msgid "Step out timed out!"
msgstr ""
msgstr "Step out timed out!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:321
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:331
msgid "Step over in progress..."
msgstr ""
msgstr "Step over in progress..."
#: Source/Core/DolphinWX/MainToolBar.cpp:200
msgid "Step over the next instruction"
msgstr "Step over the next instruction"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:306
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:316
msgid "Step successful!"
msgstr ""
msgstr "Step successful!"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:650
msgid "Stereoscopic 3D Mode:"
@@ -6757,7 +6768,7 @@ msgstr "動き"
msgid "Symbol"
msgstr "Symbol"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:99
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95
msgid "Symbols"
msgstr "Symbols"
@@ -6800,12 +6811,12 @@ msgstr "システムの言語:"
msgid "TAS Input"
msgstr "TAS Input"
#: Source/Core/DolphinWX/FrameTools.cpp:377
#: Source/Core/DolphinWX/FrameTools.cpp:378
#, c-format
msgid "TAS Input - Controller %d"
msgstr "TAS Input - ゲームキューブコントローラ %d"
#: Source/Core/DolphinWX/FrameTools.cpp:385
#: Source/Core/DolphinWX/FrameTools.cpp:386
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr "TAS Input - Wiiリモコン %d"
@@ -6880,7 +6891,7 @@ msgstr ""
"\n"
"よく分からなければ、右端に合わせておいてください。"
#: Source/Core/Core/ConfigManager.cpp:928
#: Source/Core/Core/ConfigManager.cpp:931
msgid "The WAD has been installed successfully"
msgstr "WADファイルの追加に成功"
@@ -6931,9 +6942,9 @@ msgstr ""
msgid "The disc that was about to be inserted couldn't be found."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1273
#: Source/Core/DolphinWX/GameListCtrl.cpp:1298
#: Source/Core/DolphinWX/GameListCtrl.cpp:1363
#: Source/Core/DolphinWX/GameListCtrl.cpp:1276
#: Source/Core/DolphinWX/GameListCtrl.cpp:1301
#: Source/Core/DolphinWX/GameListCtrl.cpp:1366
#, c-format
msgid ""
"The file %s already exists.\n"
@@ -6978,7 +6989,7 @@ msgstr "復号化しましたが、このコードにはひとつも行が含ま
msgid "The save you are trying to copy has an invalid file size."
msgstr "コピーしようとしているセーブデータのサイズが正しくありません"
#: Source/Core/DolphinWX/Main.cpp:313
#: Source/Core/DolphinWX/Main.cpp:316
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
@@ -7003,7 +7014,7 @@ msgstr "サーバーより:このゲームは、現在実行中です!"
msgid "The server sent an unknown error message!"
msgstr "サーバーは、不明なエラーメッセージを送信しました!"
#: Source/Core/Core/ConfigManager.cpp:838
#: Source/Core/Core/ConfigManager.cpp:840
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "指定されたファイル \"%s\" は存在しません"
@@ -7252,7 +7263,7 @@ msgstr "中継サーバー (Traversal)"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:34
#, c-format
msgid "Traversal Server: %s"
msgstr ""
msgstr "使用する中継サーバー: %s"
#: Source/Core/Core/NetPlayClient.cpp:928
msgid "Traversal server timed out connecting to the host"
@@ -7294,6 +7305,8 @@ msgid ""
"Trying to read from invalid SYSCONF\n"
"Wii Remote Bluetooth IDs are not available"
msgstr ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
#: Source/Core/DolphinWX/MainMenuBar.cpp:362
msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
@@ -7305,7 +7318,7 @@ msgstr "ターンテーブル"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:98
msgid "Turntable Configuration"
msgstr ""
msgstr "ターンテーブルの設定"
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33
#: Source/Core/DolphinWX/PatchAddEdit.cpp:74
@@ -7433,7 +7446,7 @@ msgstr "直立状態(Upright)で使用"
msgid "Usage Statistics Reporting Settings"
msgstr "統計レポートの設定"
#: Source/Core/DolphinWX/Main.cpp:214
#: Source/Core/DolphinWX/Main.cpp:217
msgid "Usage statistics reporting"
msgstr "統計レポートの収集について"
@@ -7631,8 +7644,8 @@ msgstr ""
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/Common/MsgHandler.cpp:63
#: Source/Core/DolphinWX/GameListCtrl.cpp:1139
#: Source/Core/DolphinWX/GameListCtrl.cpp:1459
#: Source/Core/DolphinWX/GameListCtrl.cpp:1142
#: Source/Core/DolphinWX/GameListCtrl.cpp:1462
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/DolphinWX/MemcardManager.cpp:599
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:358
@@ -7781,7 +7794,7 @@ msgstr "Wiiリモコン"
msgid "Wii Remote %i"
msgstr "Wiiリモコン %i"
#: Source/Core/DolphinWX/Main.cpp:490
#: Source/Core/DolphinWX/Main.cpp:493
msgid "Wii Remote Connected"
msgstr ""
@@ -7797,11 +7810,11 @@ msgstr "Wiiリモコンの設定"
msgid "Wii Remotes"
msgstr "Wiiリモコン"
#: Source/Core/DolphinWX/FrameTools.cpp:1180
#: Source/Core/DolphinWX/FrameTools.cpp:1182
msgid "Wii WAD files (*.wad)"
msgstr "Wii WADファイル (*.wad)"
#: Source/Core/DolphinWX/FrameTools.cpp:1142
#: Source/Core/DolphinWX/FrameTools.cpp:1144
msgid "Wii save files (*.bin)"
msgstr "Wii セーブファイル (*.bin)"
@@ -7836,9 +7849,9 @@ msgstr "Within a range"
msgid "Word Wrap"
msgstr "ワードラップ"
#: Source/Core/DolphinWX/FrameTools.cpp:1189
#: Source/Core/DolphinWX/GameListCtrl.cpp:1252
#: Source/Core/DolphinWX/GameListCtrl.cpp:1371
#: Source/Core/DolphinWX/FrameTools.cpp:1191
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1374
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:331
msgid "Working..."
@@ -7926,7 +7939,7 @@ msgstr ""
"この問題を修正するために動作を停止しますか?\n"
"\"いいえ\"を選択した場合、歪んだ音のままゲームが始まるでしょう"
#: Source/Core/Core/ConfigManager.cpp:873
#: Source/Core/Core/ConfigManager.cpp:876
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"