Automatic translation resources sync with Transifex
This commit is contained in:
+160
-147
@@ -14,8 +14,8 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2016-12-17 15:58+0100\n"
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"PO-Revision-Date: 2016-12-10 12:05+0000\n"
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"POT-Creation-Date: 2016-12-24 15:59+0100\n"
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"PO-Revision-Date: 2016-12-24 14:59+0000\n"
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"Last-Translator: JosJuice\n"
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"Language-Team: Japanese (http://www.transifex.com/delroth/dolphin-emu/"
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"language/ja/)\n"
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@@ -74,7 +74,7 @@ msgstr "\"%s\" のスクラビングに失敗しました。おそらく壊れ
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msgid "\"%s\" is already compressed! Cannot compress it further."
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msgstr "\"%s\" は圧縮済みです!これ以上圧縮することはできません。"
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#: Source/Core/Core/ConfigManager.cpp:859
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#: Source/Core/Core/ConfigManager.cpp:862
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#, c-format
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msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr "\"%s\" は無効なファイル、またはゲームキューブ/Wii のISOではありません"
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@@ -262,7 +262,7 @@ msgstr "Dolphinについて(&A)"
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#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106
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msgid "&Add New Code..."
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msgstr ""
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msgstr "コードを追加...(&A)"
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#: Source/Core/DolphinWX/Debugger/CodeView.cpp:371
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msgid "&Add function"
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@@ -308,11 +308,11 @@ msgstr "&Create Signature File..."
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msgid "&Debug"
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msgstr "&Debug"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1003
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1006
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msgid "&Delete File..."
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msgstr "このタイトルの実体を削除(&D)"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1027
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1030
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msgid "&Delete selected ISOs..."
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msgstr "選択したタイトルの実体を全て削除(&D)"
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@@ -329,7 +329,7 @@ msgstr "&Disable JIT Cache"
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#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107
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#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
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msgid "&Edit Code..."
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msgstr ""
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msgstr "コードを編集...(&E)"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:45
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msgid "&Emulation"
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@@ -485,7 +485,7 @@ msgstr "&Profile Blocks"
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msgid "&Profiler"
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msgstr "&Profiler"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:984
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#: Source/Core/DolphinWX/GameListCtrl.cpp:987
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msgid "&Properties"
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msgstr "プロパティ(&P)"
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@@ -507,7 +507,7 @@ msgstr "&Registers"
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#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108
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msgid "&Remove Code"
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msgstr ""
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msgstr "コードを削除(&R)"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:464
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msgid "&Rename Symbols from File..."
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@@ -563,7 +563,7 @@ msgstr "&Watch"
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msgid "&Website"
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msgstr "公式ウェブサイト(&W)"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:985
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#: Source/Core/DolphinWX/GameListCtrl.cpp:988
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msgid "&Wiki"
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msgstr "公式Wiki(英語)で動作状況を確認(&W)"
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@@ -687,11 +687,13 @@ msgstr ""
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msgid "A game is not currently running."
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msgstr "ゲームは現在、起動されていません"
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#: Source/Core/DolphinWX/FrameTools.cpp:807
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#: Source/Core/DolphinWX/FrameTools.cpp:809
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msgid ""
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"A shutdown is already in progress. Unsaved data may be lost if you stop the "
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"current emulation before it completes. Force stop?"
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msgstr ""
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"終了処理の実行中です。 この処理が完了する前にエミュレーションの強制終了をする"
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"とデータが失われる場合があります。それでも強制終了しますか?"
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:336
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msgid ""
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@@ -934,23 +936,23 @@ msgstr "高度な設定"
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#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44
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#: Source/Core/DolphinWX/FrameTools.cpp:335
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msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
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msgstr "全ての GC/Wii ファイル (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
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msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
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msgstr ""
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1342
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1345
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msgid "All GameCube GCM files (gcm)"
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msgstr "ゲームキューブ GCMファイル (gcm)"
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#: Source/Core/DolphinWX/FrameTools.cpp:1278
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#: Source/Core/DolphinWX/FrameTools.cpp:1290
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#: Source/Core/DolphinWX/FrameTools.cpp:1280
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#: Source/Core/DolphinWX/FrameTools.cpp:1292
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msgid "All Save States (sav, s##)"
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msgstr "全てのステートセーブファイル (sav, s##)"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1340
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1343
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msgid "All Wii ISO files (iso)"
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msgstr "Wii ISOファイル (iso)"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1355
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1358
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msgid "All compressed GC/Wii ISO files (gcz)"
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msgstr "圧縮されたGC/Wii ISOファイル (gcz)"
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@@ -995,7 +997,7 @@ msgstr "異方性フィルタリング:"
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msgid "Anti-Aliasing:"
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msgstr "アンチエイリアス:"
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#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:335
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#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:338
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msgid "Append signature to"
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msgstr "Append signature to"
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@@ -1034,8 +1036,8 @@ msgstr ""
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"\n"
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"よく分からなければ、【オフ】を選択してください。"
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#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:269
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#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:353
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#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:273
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#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:355
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msgid "Apply signature file"
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msgstr "Apply signature file"
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@@ -1044,12 +1046,12 @@ msgstr "Apply signature file"
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msgid "Are you sure you want to delete \"%s\"?"
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msgstr "\"%s\" このプロファイルを削除しますか?"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1137
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1140
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msgid "Are you sure you want to delete these files? They will be gone forever!"
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msgstr ""
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"これら複数のタイトルの実体ファイルを削除しますか?元に戻すことはできません!"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1136
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1139
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msgid "Are you sure you want to delete this file? It will be gone forever!"
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msgstr "このタイトルの実体ファイルを削除しますか?元に戻すことはできません!"
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@@ -1278,9 +1280,9 @@ msgstr "Break"
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msgid "Break and log"
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msgstr "Break and log"
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#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:392
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#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:402
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msgid "Breakpoint encountered! Step out aborted."
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msgstr ""
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msgstr "Breakpoint encountered! Step out aborted."
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#: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18
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msgid "Breakpoints"
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@@ -1298,7 +1300,7 @@ msgstr "ダメダメ"
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msgid "Browse for a directory to add"
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msgstr "ゲームリストに追加するフォルダを選択してください"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1243
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1246
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msgid "Browse for output directory"
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msgstr "出力先を選択"
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@@ -1308,7 +1310,7 @@ msgstr "バッファ:"
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#: Source/Core/Core/HW/GCPadEmu.cpp:63
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msgid "Button"
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msgstr ""
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msgstr "ボタン"
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#: Source/Core/Core/HW/GCPadEmu.cpp:42
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#: Source/Core/DolphinWX/TASInputDlg.cpp:218
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@@ -1382,7 +1384,7 @@ msgstr ""
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"\n"
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"よく分からなければ、チェックを入れないでください。"
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#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:93
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#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98
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msgid "Callstack"
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msgstr "Callstack"
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@@ -1423,7 +1425,7 @@ msgstr "Caps Lock"
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msgid "Center"
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msgstr "Center"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1012
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1015
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msgid "Change &Disc"
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msgstr "ディスクの入れ替え(&D)"
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@@ -1450,7 +1452,7 @@ msgstr ""
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#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:158
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msgid "Changing cheats will only take effect when the game is restarted."
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msgstr ""
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msgstr "変更されたチート内容は次回のゲーム開始時に反映されます"
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#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
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msgid "Changing this will have no effect while the emulator is running."
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@@ -1524,7 +1526,7 @@ msgstr ""
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"apploaderとして使用するファイルを選択:(フォルダからのみ構築されたディスクに"
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"適用されます)"
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#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:369
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#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:370
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msgid "Choose priority input file"
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msgstr "Choose priority input file"
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@@ -1547,7 +1549,7 @@ msgstr "クラシックコントローラ"
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#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:80
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msgid "Classic Controller Configuration"
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msgstr ""
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msgstr "クラシックコントローラの設定"
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#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:107
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#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:50
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@@ -1593,7 +1595,7 @@ msgstr "閉じる"
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msgid "Co&nfigure..."
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msgstr "Dolphinの設定(&N)"
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#: Source/Core/DolphinWX/Debugger/CodeWindow.h:81
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#: Source/Core/DolphinWX/Debugger/CodeWindow.h:82
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msgid "Code"
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msgstr "Code"
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@@ -1621,20 +1623,20 @@ msgstr "Command"
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msgid "Comment"
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msgstr "コメント"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1010
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1013
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msgid "Compress ISO..."
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msgstr "このタイトルを圧縮"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1029
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1032
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msgid "Compress selected ISOs..."
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msgstr "選択したISOファイルを全て圧縮"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1252
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1370
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1373
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msgid "Compressing ISO"
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msgstr "圧縮しています..."
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1457
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1460
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msgid ""
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"Compressing a Wii disc image will irreversibly change the compressed copy by "
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"removing padding data. Your disc image will still work. Continue?"
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@@ -1652,6 +1654,8 @@ msgid ""
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"Computing MD5 Checksum for:\n"
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"%s"
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msgstr ""
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"次のタイトルのMD5チェックサムを確認 :\n"
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"%s"
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#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:331
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msgid "Computing MD5 checksum"
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@@ -1688,9 +1692,9 @@ msgstr ""
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msgid "Configure..."
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msgstr "Dolphinの設定を行います"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1275
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1300
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1365
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1303
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1368
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msgid "Confirm File Overwrite"
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msgstr "ファイルの上書きを確認"
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@@ -1737,7 +1741,7 @@ msgstr "4PのWiiリモコンを接続"
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msgid "Connect Wii Remotes"
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msgstr "Wiiリモコンの接続"
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|
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#: Source/Core/DolphinWX/Main.cpp:487
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#: Source/Core/DolphinWX/Main.cpp:490
|
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msgid "Connecting..."
|
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msgstr "接続中..."
|
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|
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@@ -1831,7 +1835,7 @@ msgstr "Copy &function"
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msgid "Copy &hex"
|
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msgstr "Copy &hex"
|
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|
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#: Source/Core/Core/ConfigManager.cpp:1056
|
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#: Source/Core/Core/ConfigManager.cpp:1059
|
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msgid "Copy failed"
|
||||
msgstr "コピーに失敗"
|
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|
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@@ -1849,7 +1853,7 @@ msgstr "コア"
|
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msgid "Cost"
|
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msgstr "Cost"
|
||||
|
||||
#: Source/Core/Core/ConfigManager.cpp:853
|
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#: Source/Core/Core/ConfigManager.cpp:856
|
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#, c-format
|
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msgid ""
|
||||
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
|
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@@ -1860,7 +1864,7 @@ msgstr ""
|
||||
"プディスクではありません。DolphinはオリジナルのGC/Wii のディスクは読み込めな"
|
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"い点に注意してください"
|
||||
|
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#: Source/Core/Core/ConfigManager.cpp:968
|
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#: Source/Core/Core/ConfigManager.cpp:971
|
||||
#, c-format
|
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msgid "Could not recognize ISO file %s"
|
||||
msgstr "ISOファイル %s を認識できませんでした"
|
||||
@@ -1988,7 +1992,7 @@ msgstr ""
|
||||
msgid "Crossfade"
|
||||
msgstr "クロスフェーダー"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:347
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:348
|
||||
#, c-format
|
||||
msgid "Current directory changed from %s to %s after wxFileSelector!"
|
||||
msgstr "Current directory changed from %s to %s after wxFileSelector!"
|
||||
@@ -2082,16 +2086,16 @@ msgstr "デバッグ用項目"
|
||||
msgid "Decimal"
|
||||
msgstr "Decimal"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1008
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1011
|
||||
msgid "Decompress ISO..."
|
||||
msgstr "ISOファイルへ復元"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1030
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1033
|
||||
msgid "Decompress selected ISOs..."
|
||||
msgstr "選択したファイルを全てISOファイルへ復元"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1252
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1370
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1373
|
||||
msgid "Decompressing ISO"
|
||||
msgstr "復元中..."
|
||||
|
||||
@@ -2274,11 +2278,11 @@ msgstr ""
|
||||
msgid "Divide"
|
||||
msgstr "Divide"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:173
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:177
|
||||
msgid "Do you want to clear the list of symbol names?"
|
||||
msgstr "Do you want to clear the list of symbol names?"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:806
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:808
|
||||
msgid "Do you want to stop the current emulation?"
|
||||
msgstr "動作中のゲームを停止しますか?"
|
||||
|
||||
@@ -2287,7 +2291,7 @@ msgid "Dolby Pro Logic II decoder"
|
||||
msgstr "Dolby Pro Logic II decoder"
|
||||
|
||||
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:648
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:649
|
||||
msgid "Dolphin"
|
||||
msgstr "Dolphin"
|
||||
|
||||
@@ -2309,13 +2313,13 @@ msgstr "Dolphin コントローラ設定"
|
||||
msgid "Dolphin FIFO"
|
||||
msgstr "Dolphin FIFO"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1010
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1012
|
||||
msgid "Dolphin Hotkeys"
|
||||
msgstr "Dolphin ホットキー設定"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:220
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:236
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:255
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:224
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:240
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:259
|
||||
msgid "Dolphin Map File (*.map)"
|
||||
msgstr "Dolphin Map File (*.map)"
|
||||
|
||||
@@ -2327,21 +2331,20 @@ msgstr "Dolphin ネットプレイ"
|
||||
msgid "Dolphin NetPlay Setup"
|
||||
msgstr "Dolphin ネットプレイ《セットアップ》"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:311
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:336
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:354
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:370
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:377
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:385
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:165
|
||||
msgid "Dolphin Signature CSV File (*.csv)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:164
|
||||
msgid "Dolphin Signature File (*.dsy)"
|
||||
msgstr "Dolphin Signature File (*.dsy)"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:270
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:274
|
||||
msgid "Dolphin Symbol Rename File (*.sym)"
|
||||
msgstr "Dolphin Symbol Rename File (*.sym)"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:480
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:945
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:481
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:947
|
||||
msgid "Dolphin TAS Movies (*.dtm)"
|
||||
msgstr "Dolphin TAS ムービー (*.dtm)"
|
||||
|
||||
@@ -2365,8 +2368,8 @@ msgstr ""
|
||||
msgid "Dolphin is too old for traversal server"
|
||||
msgstr "Dolphinのバージョンが古すぎます"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1312
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1385
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1315
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1388
|
||||
msgid "Dolphin was unable to complete the requested action."
|
||||
msgstr "要求された操作を完了することができませんでした。"
|
||||
|
||||
@@ -2408,7 +2411,7 @@ msgstr "ドラムコントローラ"
|
||||
|
||||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:92
|
||||
msgid "Drums Configuration"
|
||||
msgstr ""
|
||||
msgstr "ドラムコントローラの設定"
|
||||
|
||||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
|
||||
msgid "Dummy"
|
||||
@@ -2841,14 +2844,14 @@ msgstr "に一致する"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67
|
||||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
|
||||
#: Source/Core/DolphinWX/Main.cpp:306 Source/Core/DolphinWX/Main.cpp:314
|
||||
#: Source/Core/DolphinWX/Main.cpp:309 Source/Core/DolphinWX/Main.cpp:317
|
||||
#: Source/Core/DolphinWX/MemcardManager.cpp:566
|
||||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
|
||||
#: Source/Core/DolphinWX/WxUtils.cpp:70
|
||||
msgid "Error"
|
||||
msgstr "エラー"
|
||||
|
||||
#: Source/Core/DolphinWX/Main.cpp:305
|
||||
#: Source/Core/DolphinWX/Main.cpp:308
|
||||
msgid "Error loading selected language. Falling back to system default."
|
||||
msgstr ""
|
||||
"選択した言語の読み込みに失敗しました。<システムの言語>に設定を戻します"
|
||||
@@ -2911,7 +2914,7 @@ msgstr "録画ファイルのエクスポート"
|
||||
msgid "Export Save"
|
||||
msgstr "セーブデータをエクスポート"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:991
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:994
|
||||
msgid "Export Wii save (Experimental)"
|
||||
msgstr "セーブデータをエクスポート (実験的)"
|
||||
|
||||
@@ -3217,6 +3220,10 @@ msgstr "構造"
|
||||
msgid "Filetype 'ini' is unknown! Will not open!"
|
||||
msgstr " 'ini' は不明な拡張子です。開くことができません!"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83
|
||||
msgid "Filter Symbols"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:162
|
||||
msgid ""
|
||||
"Filter all textures, including any that the game explicitly set as "
|
||||
@@ -3232,13 +3239,17 @@ msgstr ""
|
||||
"\n"
|
||||
"よく分からなければ、チェックを外さないでください。"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84
|
||||
msgid "Filter the symbol list by name. This is case-sensitive."
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:232
|
||||
msgid "Find Next"
|
||||
msgstr ""
|
||||
msgstr "次へ"
|
||||
|
||||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
|
||||
msgid "Find Previous"
|
||||
msgstr ""
|
||||
msgstr "前へ"
|
||||
|
||||
#: Source/Core/DolphinWX/MemcardManager.cpp:646
|
||||
msgid "First Block"
|
||||
@@ -3418,7 +3429,7 @@ msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:165
|
||||
msgid "Frames to Record"
|
||||
msgstr ""
|
||||
msgstr "録画フレーム数"
|
||||
|
||||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:94
|
||||
msgid "France"
|
||||
@@ -3499,11 +3510,11 @@ msgstr "フルスクリーン時の解像度:"
|
||||
msgid "Function"
|
||||
msgstr "Function"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:111
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116
|
||||
msgid "Function callers"
|
||||
msgstr "Function callers"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:105
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110
|
||||
msgid "Function calls"
|
||||
msgstr "Function calls"
|
||||
|
||||
@@ -3513,7 +3524,7 @@ msgstr "GBA"
|
||||
|
||||
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:61
|
||||
msgid "GC Port"
|
||||
msgstr ""
|
||||
msgstr "GCポート"
|
||||
|
||||
#: Source/Core/DolphinWX/MemcardManager.cpp:542
|
||||
msgid "GCI File(*.gci)"
|
||||
@@ -3615,11 +3626,11 @@ msgstr "GCメモリーカードファイル (*.raw,*.gcp)"
|
||||
|
||||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:290
|
||||
msgid "GameCube Microphone Slot A"
|
||||
msgstr ""
|
||||
msgstr "ゲームキューブマイク スロットA"
|
||||
|
||||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:295
|
||||
msgid "GameCube Microphone Slot B"
|
||||
msgstr ""
|
||||
msgstr "ゲームキューブマイク スロットA"
|
||||
|
||||
#: Source/Core/DolphinWX/MemcardManager.cpp:534
|
||||
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
|
||||
@@ -3710,7 +3721,7 @@ msgstr "ギターコントローラ"
|
||||
|
||||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86
|
||||
msgid "Guitar Configuration"
|
||||
msgstr ""
|
||||
msgstr "ギターコントローラの設定"
|
||||
|
||||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:704
|
||||
msgid "Hacks"
|
||||
@@ -3817,9 +3828,9 @@ msgstr ""
|
||||
"ホストコードが長すぎます\n"
|
||||
"正しいホストコードがもう一度確認してください"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1019
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1022
|
||||
msgid "Host with Netplay"
|
||||
msgstr ""
|
||||
msgstr "ネットプレイを開始(ホスト)"
|
||||
|
||||
#: Source/Core/Core/HotkeyManager.cpp:138
|
||||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298
|
||||
@@ -3890,7 +3901,7 @@ msgstr "アイコン"
|
||||
msgid "Identity generation"
|
||||
msgstr "IDの作成"
|
||||
|
||||
#: Source/Core/DolphinWX/Main.cpp:203
|
||||
#: Source/Core/DolphinWX/Main.cpp:206
|
||||
msgid ""
|
||||
"If authorized, Dolphin can collect data on its performance, feature usage, "
|
||||
"and configuration, as well as data on your system's hardware and operating "
|
||||
@@ -4054,11 +4065,11 @@ msgstr "SDカードの挿入をエミュレート"
|
||||
msgid "Install WAD..."
|
||||
msgstr "WiiメニューにWADファイルを追加"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1017
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1020
|
||||
msgid "Install to Wii Menu"
|
||||
msgstr "Wiiメニューへインストール"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1189
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1191
|
||||
msgid "Installing WAD..."
|
||||
msgstr "追加しています..."
|
||||
|
||||
@@ -4461,12 +4472,12 @@ msgstr "選択したスロットから読込"
|
||||
msgid "Load State..."
|
||||
msgstr "ファイルからロード"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1217
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1219
|
||||
#: Source/Core/DolphinWX/MainMenuBar.cpp:557
|
||||
msgid "Load Wii System Menu"
|
||||
msgstr "Wiiメニューを起動"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1212
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1214
|
||||
#, c-format
|
||||
msgid "Load Wii System Menu %d%c"
|
||||
msgstr "Wiiメニューを起動 ( バージョン:%d %c )"
|
||||
@@ -4482,7 +4493,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Load any .map file containing the function names and addresses for this game."
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:235
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:239
|
||||
msgid "Load bad map file"
|
||||
msgstr "Load bad map file"
|
||||
|
||||
@@ -4501,7 +4512,7 @@ msgstr ""
|
||||
msgid "Load from selected slot"
|
||||
msgstr "選択したスロットから読込"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:219
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:223
|
||||
msgid "Load map file"
|
||||
msgstr "Load map file"
|
||||
|
||||
@@ -4655,7 +4666,7 @@ msgstr "メモリーカード"
|
||||
msgid "Memory Card Manager"
|
||||
msgstr "GCメモリーカードマネージャ"
|
||||
|
||||
#: Source/Core/Core/ConfigManager.cpp:1048
|
||||
#: Source/Core/Core/ConfigManager.cpp:1051
|
||||
#, c-format
|
||||
msgid ""
|
||||
"Memory Card filename in Slot %c is incorrect\n"
|
||||
@@ -4754,7 +4765,7 @@ msgstr "モーター"
|
||||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:87
|
||||
msgid ""
|
||||
"Move the mouse pointer over an option to display a detailed description."
|
||||
msgstr ""
|
||||
msgstr "設定項目にマウスカーソルを合わせると、ここに説明が表示されます。"
|
||||
|
||||
#: Source/Core/DolphinWX/WXInputBase.cpp:110
|
||||
msgid "Multiply"
|
||||
@@ -4944,7 +4955,7 @@ msgstr "空きエントリがありません"
|
||||
|
||||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
|
||||
msgid "No game is running."
|
||||
msgstr ""
|
||||
msgstr "ゲームが起動していません"
|
||||
|
||||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:913
|
||||
msgid "No recorded file"
|
||||
@@ -4967,7 +4978,7 @@ msgstr "なし"
|
||||
msgid "Not Equal"
|
||||
msgstr "に一致しない"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:916
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:919
|
||||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289
|
||||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:331
|
||||
msgid "Not Set"
|
||||
@@ -4981,7 +4992,7 @@ msgstr "Not Valid Hex"
|
||||
msgid "Not all players have the game. Do you really want to start?"
|
||||
msgstr "このタイトルを持っていないプレイヤーがいます。続けますか?"
|
||||
|
||||
#: Source/Core/DolphinWX/Main.cpp:484
|
||||
#: Source/Core/DolphinWX/Main.cpp:487
|
||||
msgid "Not connected"
|
||||
msgstr "未接続"
|
||||
|
||||
@@ -5024,7 +5035,7 @@ msgstr "NumExec"
|
||||
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81
|
||||
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189
|
||||
msgid "Number of Codes: "
|
||||
msgstr ""
|
||||
msgstr "行数:"
|
||||
|
||||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:22
|
||||
msgid "Nunchuk"
|
||||
@@ -5032,7 +5043,7 @@ msgstr "ヌンチャク"
|
||||
|
||||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:74
|
||||
msgid "Nunchuk Configuration"
|
||||
msgstr ""
|
||||
msgstr "ヌンチャクの設定"
|
||||
|
||||
#: Source/Core/DolphinWX/TASInputDlg.cpp:194
|
||||
msgid "Nunchuk orientation"
|
||||
@@ -5076,8 +5087,8 @@ msgstr "オンラインガイドを表示(&D)"
|
||||
msgid "Only %d blocks available"
|
||||
msgstr "残り %d ブロックしかありません!"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:303
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:327
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:307
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:330
|
||||
msgid ""
|
||||
"Only export symbols with prefix:\n"
|
||||
"(Blank for all symbols)"
|
||||
@@ -5085,7 +5096,7 @@ msgstr ""
|
||||
"Only export symbols with prefix:\n"
|
||||
"(Blank for all symbols)"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:535
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:545
|
||||
msgid "Op?"
|
||||
msgstr "Op?"
|
||||
|
||||
@@ -5094,11 +5105,11 @@ msgstr "Op?"
|
||||
msgid "Open"
|
||||
msgstr "開く"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:993
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:996
|
||||
msgid "Open &containing folder"
|
||||
msgstr "実体のあるフォルダを開く(&C)"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:990
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:993
|
||||
msgid "Open Wii &save folder"
|
||||
msgstr "セーブデータのあるフォルダを開く(&S)"
|
||||
|
||||
@@ -5316,7 +5327,7 @@ msgstr "再生に関する設定"
|
||||
msgid "Players"
|
||||
msgstr "プレイヤー一覧"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:810
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:812
|
||||
msgid "Please confirm..."
|
||||
msgstr "確認"
|
||||
|
||||
@@ -5766,11 +5777,11 @@ msgstr "Save Symbol Map &As..."
|
||||
msgid "Save as..."
|
||||
msgstr "ファイルとして保存"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:384
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383
|
||||
msgid "Save combined output file as"
|
||||
msgstr "Save combined output file as"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1353
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1356
|
||||
msgid "Save compressed GCM/ISO"
|
||||
msgstr "圧縮するタイトルの保存先を選択"
|
||||
|
||||
@@ -5778,15 +5789,15 @@ msgstr "圧縮するタイトルの保存先を選択"
|
||||
msgid "Save currently-toggled perspectives"
|
||||
msgstr "Save currently-toggled perspectives"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1344
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1347
|
||||
msgid "Save decompressed GCM/ISO"
|
||||
msgstr "復元するタイトルの保存先を選択"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:254
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:258
|
||||
msgid "Save map file as"
|
||||
msgstr "Save map file as"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:310
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:314
|
||||
msgid "Save signature as"
|
||||
msgstr "Save signature as"
|
||||
|
||||
@@ -5847,16 +5858,16 @@ msgstr "Savestate movie %s の破損を確認しました。録画を中止し
|
||||
msgid "Scaled EFB Copy"
|
||||
msgstr "Scaled EFB Copy"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:602
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:605
|
||||
#, c-format
|
||||
msgid "Scanning %s"
|
||||
msgstr "確認しています... .%s"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:591
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:594
|
||||
msgid "Scanning for ISOs"
|
||||
msgstr "確認中..."
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:591
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:594
|
||||
msgid "Scanning..."
|
||||
msgstr "確認中..."
|
||||
|
||||
@@ -5970,12 +5981,12 @@ msgstr "ステートスロット 8"
|
||||
msgid "Select State Slot 9"
|
||||
msgstr "ステートスロット 9"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:479
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:944
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:480
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:946
|
||||
msgid "Select The Recording File"
|
||||
msgstr "録画ファイルを選択"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1179
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1181
|
||||
msgid "Select a Wii WAD file to install"
|
||||
msgstr "追加するWADファイルを選択"
|
||||
|
||||
@@ -5991,15 +6002,15 @@ msgstr "Select floating windows"
|
||||
msgid "Select the file to load"
|
||||
msgstr "ロードするファイルを選択"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1141
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1143
|
||||
msgid "Select the save file"
|
||||
msgstr "セーブファイルを選択"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1277
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1279
|
||||
msgid "Select the state to load"
|
||||
msgstr "ロードするステートセーブファイルを選択"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1289
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1291
|
||||
msgid "Select the state to save"
|
||||
msgstr "ステートセーブの保存先を選択"
|
||||
|
||||
@@ -6135,7 +6146,7 @@ msgstr "Set PC"
|
||||
msgid "Set Value"
|
||||
msgstr "Set Value"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:996
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:999
|
||||
msgid "Set as &default ISO"
|
||||
msgstr "Wiiメニュー(ディスクチャンネル)に表示(&D)"
|
||||
|
||||
@@ -6637,25 +6648,25 @@ msgstr "Step into the next instruction"
|
||||
msgid "Step out of the current function"
|
||||
msgstr "Step out of the current function"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:396
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406
|
||||
msgid "Step out successful!"
|
||||
msgstr ""
|
||||
msgstr "Step out successful!"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:394
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404
|
||||
msgid "Step out timed out!"
|
||||
msgstr ""
|
||||
msgstr "Step out timed out!"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:321
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:331
|
||||
msgid "Step over in progress..."
|
||||
msgstr ""
|
||||
msgstr "Step over in progress..."
|
||||
|
||||
#: Source/Core/DolphinWX/MainToolBar.cpp:200
|
||||
msgid "Step over the next instruction"
|
||||
msgstr "Step over the next instruction"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:306
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:316
|
||||
msgid "Step successful!"
|
||||
msgstr ""
|
||||
msgstr "Step successful!"
|
||||
|
||||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:650
|
||||
msgid "Stereoscopic 3D Mode:"
|
||||
@@ -6757,7 +6768,7 @@ msgstr "動き"
|
||||
msgid "Symbol"
|
||||
msgstr "Symbol"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:99
|
||||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104
|
||||
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95
|
||||
msgid "Symbols"
|
||||
msgstr "Symbols"
|
||||
@@ -6800,12 +6811,12 @@ msgstr "システムの言語:"
|
||||
msgid "TAS Input"
|
||||
msgstr "TAS Input"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:377
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:378
|
||||
#, c-format
|
||||
msgid "TAS Input - Controller %d"
|
||||
msgstr "TAS Input - ゲームキューブコントローラ %d"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:385
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:386
|
||||
#, c-format
|
||||
msgid "TAS Input - Wii Remote %d"
|
||||
msgstr "TAS Input - Wiiリモコン %d"
|
||||
@@ -6880,7 +6891,7 @@ msgstr ""
|
||||
"\n"
|
||||
"よく分からなければ、右端に合わせておいてください。"
|
||||
|
||||
#: Source/Core/Core/ConfigManager.cpp:928
|
||||
#: Source/Core/Core/ConfigManager.cpp:931
|
||||
msgid "The WAD has been installed successfully"
|
||||
msgstr "WADファイルの追加に成功"
|
||||
|
||||
@@ -6931,9 +6942,9 @@ msgstr ""
|
||||
msgid "The disc that was about to be inserted couldn't be found."
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1273
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1298
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1363
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1276
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1301
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1366
|
||||
#, c-format
|
||||
msgid ""
|
||||
"The file %s already exists.\n"
|
||||
@@ -6978,7 +6989,7 @@ msgstr "復号化しましたが、このコードにはひとつも行が含ま
|
||||
msgid "The save you are trying to copy has an invalid file size."
|
||||
msgstr "コピーしようとしているセーブデータのサイズが正しくありません"
|
||||
|
||||
#: Source/Core/DolphinWX/Main.cpp:313
|
||||
#: Source/Core/DolphinWX/Main.cpp:316
|
||||
msgid ""
|
||||
"The selected language is not supported by your system. Falling back to "
|
||||
"system default."
|
||||
@@ -7003,7 +7014,7 @@ msgstr "サーバーより:このゲームは、現在実行中です!"
|
||||
msgid "The server sent an unknown error message!"
|
||||
msgstr "サーバーは、不明なエラーメッセージを送信しました!"
|
||||
|
||||
#: Source/Core/Core/ConfigManager.cpp:838
|
||||
#: Source/Core/Core/ConfigManager.cpp:840
|
||||
#, c-format
|
||||
msgid "The specified file \"%s\" does not exist"
|
||||
msgstr "指定されたファイル \"%s\" は存在しません"
|
||||
@@ -7252,7 +7263,7 @@ msgstr "中継サーバー (Traversal)"
|
||||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:34
|
||||
#, c-format
|
||||
msgid "Traversal Server: %s"
|
||||
msgstr ""
|
||||
msgstr "使用する中継サーバー: %s"
|
||||
|
||||
#: Source/Core/Core/NetPlayClient.cpp:928
|
||||
msgid "Traversal server timed out connecting to the host"
|
||||
@@ -7294,6 +7305,8 @@ msgid ""
|
||||
"Trying to read from invalid SYSCONF\n"
|
||||
"Wii Remote Bluetooth IDs are not available"
|
||||
msgstr ""
|
||||
"Trying to read from invalid SYSCONF\n"
|
||||
"Wiimote bt ids are not available"
|
||||
|
||||
#: Source/Core/DolphinWX/MainMenuBar.cpp:362
|
||||
msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
|
||||
@@ -7305,7 +7318,7 @@ msgstr "ターンテーブル"
|
||||
|
||||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:98
|
||||
msgid "Turntable Configuration"
|
||||
msgstr ""
|
||||
msgstr "ターンテーブルの設定"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33
|
||||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:74
|
||||
@@ -7433,7 +7446,7 @@ msgstr "直立状態(Upright)で使用"
|
||||
msgid "Usage Statistics Reporting Settings"
|
||||
msgstr "統計レポートの設定"
|
||||
|
||||
#: Source/Core/DolphinWX/Main.cpp:214
|
||||
#: Source/Core/DolphinWX/Main.cpp:217
|
||||
msgid "Usage statistics reporting"
|
||||
msgstr "統計レポートの収集について"
|
||||
|
||||
@@ -7631,8 +7644,8 @@ msgstr ""
|
||||
"よく分からなければ、チェックを入れないでください。"
|
||||
|
||||
#: Source/Core/Common/MsgHandler.cpp:63
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1139
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1459
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1142
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1462
|
||||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
|
||||
#: Source/Core/DolphinWX/MemcardManager.cpp:599
|
||||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:358
|
||||
@@ -7781,7 +7794,7 @@ msgstr "Wiiリモコン"
|
||||
msgid "Wii Remote %i"
|
||||
msgstr "Wiiリモコン %i"
|
||||
|
||||
#: Source/Core/DolphinWX/Main.cpp:490
|
||||
#: Source/Core/DolphinWX/Main.cpp:493
|
||||
msgid "Wii Remote Connected"
|
||||
msgstr ""
|
||||
|
||||
@@ -7797,11 +7810,11 @@ msgstr "Wiiリモコンの設定"
|
||||
msgid "Wii Remotes"
|
||||
msgstr "Wiiリモコン"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1180
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1182
|
||||
msgid "Wii WAD files (*.wad)"
|
||||
msgstr "Wii WADファイル (*.wad)"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1142
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1144
|
||||
msgid "Wii save files (*.bin)"
|
||||
msgstr "Wii セーブファイル (*.bin)"
|
||||
|
||||
@@ -7836,9 +7849,9 @@ msgstr "Within a range"
|
||||
msgid "Word Wrap"
|
||||
msgstr "ワードラップ"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1189
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1252
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1371
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1191
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1374
|
||||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
|
||||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:331
|
||||
msgid "Working..."
|
||||
@@ -7926,7 +7939,7 @@ msgstr ""
|
||||
"この問題を修正するために動作を停止しますか?\n"
|
||||
"\"いいえ\"を選択した場合、歪んだ音のままゲームが始まるでしょう"
|
||||
|
||||
#: Source/Core/Core/ConfigManager.cpp:873
|
||||
#: Source/Core/Core/ConfigManager.cpp:876
|
||||
msgid ""
|
||||
"Your GCM/ISO file seems to be invalid (invalid country).\n"
|
||||
"Continue with PAL region?"
|
||||
|
||||
Reference in New Issue
Block a user