Automatic translation resources sync with Transifex

This commit is contained in:
JosJuice
2016-12-24 16:05:08 +01:00
parent abfa297166
commit 09c6148aba
29 changed files with 3785 additions and 3548 deletions
+129 -122
View File
@@ -11,9 +11,9 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-12-17 15:58+0100\n"
"PO-Revision-Date: 2016-12-10 20:06+0000\n"
"Last-Translator: Siegfried <[email protected]>\n"
"POT-Creation-Date: 2016-12-24 15:59+0100\n"
"PO-Revision-Date: 2016-12-24 14:59+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Korean (http://www.transifex.com/delroth/dolphin-emu/language/"
"ko/)\n"
"Language: ko\n"
@@ -72,7 +72,7 @@ msgstr "\"%s\" 가 실패해 취소되었습니다. 이미지 파일이 손상
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" 는 이미 압축되어 있습니다! 더 이상 압축할 수 없습니다."
#: Source/Core/Core/ConfigManager.cpp:859
#: Source/Core/Core/ConfigManager.cpp:862
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\"는 부적합한 GCM/ISO 파일이거나, GC/Wii ISO 파일이 아닙니다."
@@ -310,11 +310,11 @@ msgstr "서명 파일 생성 (&C)"
msgid "&Debug"
msgstr "디버그 (&D)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1003
#: Source/Core/DolphinWX/GameListCtrl.cpp:1006
msgid "&Delete File..."
msgstr "파일 삭제...(&D)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1027
#: Source/Core/DolphinWX/GameListCtrl.cpp:1030
msgid "&Delete selected ISOs..."
msgstr "선택된 ISO를 삭제...(&D)"
@@ -487,7 +487,7 @@ msgstr "블록 프로파일 (&P)"
msgid "&Profiler"
msgstr "프로파일러 (&P)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:984
#: Source/Core/DolphinWX/GameListCtrl.cpp:987
msgid "&Properties"
msgstr "속성(&P)"
@@ -565,7 +565,7 @@ msgstr "관찰(&W)"
msgid "&Website"
msgstr "웹사이트(&W)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:985
#: Source/Core/DolphinWX/GameListCtrl.cpp:988
msgid "&Wiki"
msgstr "위키(&W)"
@@ -689,7 +689,7 @@ msgstr "디스크가 이미 삽입되려는 중입니다."
msgid "A game is not currently running."
msgstr "현재 게임이 구동되고 있지 않습니다."
#: Source/Core/DolphinWX/FrameTools.cpp:807
#: Source/Core/DolphinWX/FrameTools.cpp:809
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
@@ -936,23 +936,23 @@ msgstr "고급 설정"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44
#: Source/Core/DolphinWX/FrameTools.cpp:335
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr "모든 GC/Wii 파일들 (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1342
#: Source/Core/DolphinWX/GameListCtrl.cpp:1345
msgid "All GameCube GCM files (gcm)"
msgstr "모든 게임큐브 GCM 파일 (gcm)"
#: Source/Core/DolphinWX/FrameTools.cpp:1278
#: Source/Core/DolphinWX/FrameTools.cpp:1290
#: Source/Core/DolphinWX/FrameTools.cpp:1280
#: Source/Core/DolphinWX/FrameTools.cpp:1292
msgid "All Save States (sav, s##)"
msgstr "모든 저장 상태 (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1340
#: Source/Core/DolphinWX/GameListCtrl.cpp:1343
msgid "All Wii ISO files (iso)"
msgstr "모든 Wii ISO 파일 (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1355
#: Source/Core/DolphinWX/GameListCtrl.cpp:1358
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "모든 압축된 GC/Wii ISO 파일 (gcz)"
@@ -997,7 +997,7 @@ msgstr "비등방성 필터링:"
msgid "Anti-Aliasing:"
msgstr "안티-앨리어싱:"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:335
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:338
msgid "Append signature to"
msgstr "서명 덧붙이기"
@@ -1035,8 +1035,8 @@ msgstr ""
"\n"
"잘 모르겠으면, (끄기)를 선택하세요."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:269
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:353
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:273
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:355
msgid "Apply signature file"
msgstr "서명 파일 적용"
@@ -1045,11 +1045,11 @@ msgstr "서명 파일 적용"
msgid "Are you sure you want to delete \"%s\"?"
msgstr "\"%s\" 를 정말로 지우고 싶습니까?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1137
#: Source/Core/DolphinWX/GameListCtrl.cpp:1140
msgid "Are you sure you want to delete these files? They will be gone forever!"
msgstr "이 파일들을 정말로 삭제하시겠습니까? 영원히 사라지게 됩니다!"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1136
#: Source/Core/DolphinWX/GameListCtrl.cpp:1139
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "이 파일을 정말로 삭제하시겠습니까? 영원히 사라지게 됩니다!"
@@ -1282,7 +1282,7 @@ msgstr "중단"
msgid "Break and log"
msgstr "중단하고 로그"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:392
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:402
msgid "Breakpoint encountered! Step out aborted."
msgstr "중단점을 만났습니다! 스텝 나가기가 중단되었습니다."
@@ -1302,7 +1302,7 @@ msgstr "작동하지 않음"
msgid "Browse for a directory to add"
msgstr "추가할 디렉토리 찾아보기"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1243
#: Source/Core/DolphinWX/GameListCtrl.cpp:1246
msgid "Browse for output directory"
msgstr "출력 디렉토리 찾아보기"
@@ -1384,7 +1384,7 @@ msgstr ""
"\n"
"잘 모르겠으면, 체크 해제해 두세요."
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:93
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98
msgid "Callstack"
msgstr "콜스텍"
@@ -1425,7 +1425,7 @@ msgstr "Caps Lock"
msgid "Center"
msgstr "중앙"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1012
#: Source/Core/DolphinWX/GameListCtrl.cpp:1015
msgid "Change &Disc"
msgstr "디스크 변경(&D)"
@@ -1525,7 +1525,7 @@ msgid ""
msgstr ""
"앱로더로 사용할 파일을 선택: (디렉토리들로만 구성된 디스크에게만 적용됨)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:369
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:370
msgid "Choose priority input file"
msgstr "우선 입력 파일 선택"
@@ -1594,7 +1594,7 @@ msgstr "닫기"
msgid "Co&nfigure..."
msgstr "환경설정...(&n)"
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:81
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:82
msgid "Code"
msgstr "코드"
@@ -1622,20 +1622,20 @@ msgstr "명령"
msgid "Comment"
msgstr "주석"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1010
#: Source/Core/DolphinWX/GameListCtrl.cpp:1013
msgid "Compress ISO..."
msgstr "ISO 압축..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1029
#: Source/Core/DolphinWX/GameListCtrl.cpp:1032
msgid "Compress selected ISOs..."
msgstr "선택된 ISO를 압축..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1252
#: Source/Core/DolphinWX/GameListCtrl.cpp:1370
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1373
msgid "Compressing ISO"
msgstr "ISO 압축하기"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1457
#: Source/Core/DolphinWX/GameListCtrl.cpp:1460
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
@@ -1692,9 +1692,9 @@ msgstr "돌핀 환경설정"
msgid "Configure..."
msgstr "환경설정..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1275
#: Source/Core/DolphinWX/GameListCtrl.cpp:1300
#: Source/Core/DolphinWX/GameListCtrl.cpp:1365
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
#: Source/Core/DolphinWX/GameListCtrl.cpp:1303
#: Source/Core/DolphinWX/GameListCtrl.cpp:1368
msgid "Confirm File Overwrite"
msgstr "파일 덮어쓰기 확인"
@@ -1741,7 +1741,7 @@ msgstr "Wii 리모트 4 연결"
msgid "Connect Wii Remotes"
msgstr "Wii 리모트 연결"
#: Source/Core/DolphinWX/Main.cpp:487
#: Source/Core/DolphinWX/Main.cpp:490
msgid "Connecting..."
msgstr "연결 중..."
@@ -1836,7 +1836,7 @@ msgstr "함수 복사 (&f)"
msgid "Copy &hex"
msgstr "헥스 복사 (&h)"
#: Source/Core/Core/ConfigManager.cpp:1056
#: Source/Core/Core/ConfigManager.cpp:1059
msgid "Copy failed"
msgstr "복사에 실패했습니다."
@@ -1854,7 +1854,7 @@ msgstr "코어"
msgid "Cost"
msgstr "비용"
#: Source/Core/Core/ConfigManager.cpp:853
#: Source/Core/Core/ConfigManager.cpp:856
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
@@ -1865,7 +1865,7 @@ msgstr ""
"닙니다. 돌핀은 오리지널 게임큐브와 Wii 디스크로 직접 게임을 플레이할 수 없다"
"는 것을 알아두세요."
#: Source/Core/Core/ConfigManager.cpp:968
#: Source/Core/Core/ConfigManager.cpp:971
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "%s ISO 파일을 인식할 수 없습니다."
@@ -1997,7 +1997,7 @@ msgstr ""
msgid "Crossfade"
msgstr "크로스페이드"
#: Source/Core/DolphinWX/FrameTools.cpp:347
#: Source/Core/DolphinWX/FrameTools.cpp:348
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "wxFileSelector 후에 현재 디렉토리가 %s에서 %s로 변경되었습니다!"
@@ -2091,16 +2091,16 @@ msgstr "디버깅"
msgid "Decimal"
msgstr "10 진수"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1008
#: Source/Core/DolphinWX/GameListCtrl.cpp:1011
msgid "Decompress ISO..."
msgstr "ISO를 압축 해제 하기..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1030
#: Source/Core/DolphinWX/GameListCtrl.cpp:1033
msgid "Decompress selected ISOs..."
msgstr "선택된 ISO를 압축 해제 하기..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1252
#: Source/Core/DolphinWX/GameListCtrl.cpp:1370
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1373
msgid "Decompressing ISO"
msgstr "ISO 압축 해제 하기"
@@ -2282,11 +2282,11 @@ msgstr ""
msgid "Divide"
msgstr "나누기"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:173
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:177
msgid "Do you want to clear the list of symbol names?"
msgstr "부호 이름 목록을 청소할까요?"
#: Source/Core/DolphinWX/FrameTools.cpp:806
#: Source/Core/DolphinWX/FrameTools.cpp:808
msgid "Do you want to stop the current emulation?"
msgstr "에뮬레이션을 중단하고 싶습니까?"
@@ -2295,7 +2295,7 @@ msgid "Dolby Pro Logic II decoder"
msgstr "돌비 프로 로직 II 디코더"
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:648
#: Source/Core/DolphinWX/FrameTools.cpp:649
msgid "Dolphin"
msgstr "돌핀"
@@ -2317,13 +2317,13 @@ msgstr "돌핀 컨트롤러 환경설정"
msgid "Dolphin FIFO"
msgstr "돌핀 FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1010
#: Source/Core/DolphinWX/FrameTools.cpp:1012
msgid "Dolphin Hotkeys"
msgstr "돌핀 단축키"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:220
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:236
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:255
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:224
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:240
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:259
msgid "Dolphin Map File (*.map)"
msgstr "돌핀 맵 파일 (*.map)"
@@ -2335,21 +2335,20 @@ msgstr "돌핀 넷플레이"
msgid "Dolphin NetPlay Setup"
msgstr "돌핀 넷플레이 설정"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:311
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:336
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:354
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:370
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:377
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:385
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:165
msgid "Dolphin Signature CSV File (*.csv)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:164
msgid "Dolphin Signature File (*.dsy)"
msgstr "돌핀 서명 파일 (*.dsy)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:270
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:274
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr "돌핀 부호 리네임 파일 (*.sym)"
#: Source/Core/DolphinWX/FrameTools.cpp:480
#: Source/Core/DolphinWX/FrameTools.cpp:945
#: Source/Core/DolphinWX/FrameTools.cpp:481
#: Source/Core/DolphinWX/FrameTools.cpp:947
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "돌핀 TAS 무비 (*.dtm)"
@@ -2373,8 +2372,8 @@ msgstr ""
msgid "Dolphin is too old for traversal server"
msgstr "횡단 서버에 비해 돌핀이 너무 구 버전입니다."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1312
#: Source/Core/DolphinWX/GameListCtrl.cpp:1385
#: Source/Core/DolphinWX/GameListCtrl.cpp:1315
#: Source/Core/DolphinWX/GameListCtrl.cpp:1388
msgid "Dolphin was unable to complete the requested action."
msgstr "돌핀이 요청된 액션을 완수할 수 없었습니다."
@@ -2856,14 +2855,14 @@ msgstr "같음"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/Main.cpp:306 Source/Core/DolphinWX/Main.cpp:314
#: Source/Core/DolphinWX/Main.cpp:309 Source/Core/DolphinWX/Main.cpp:317
#: Source/Core/DolphinWX/MemcardManager.cpp:566
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
#: Source/Core/DolphinWX/WxUtils.cpp:70
msgid "Error"
msgstr "오류"
#: Source/Core/DolphinWX/Main.cpp:305
#: Source/Core/DolphinWX/Main.cpp:308
msgid "Error loading selected language. Falling back to system default."
msgstr ""
"선택된 언어 가져오는 데 오류가 발생했습니다. 기본 시스템 언어로 돌아갑니다."
@@ -2926,7 +2925,7 @@ msgstr "입력 기록 내보내기..."
msgid "Export Save"
msgstr "저장 내보내기"
#: Source/Core/DolphinWX/GameListCtrl.cpp:991
#: Source/Core/DolphinWX/GameListCtrl.cpp:994
msgid "Export Wii save (Experimental)"
msgstr "Wii 저장 내보내기 (실험적 기능)"
@@ -3235,6 +3234,10 @@ msgstr "파일 시스템"
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "'ini' 파일 종류는 알려지지 않았습니다! 파일은 열리지 않을 것입니다!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83
msgid "Filter Symbols"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:162
msgid ""
"Filter all textures, including any that the game explicitly set as "
@@ -3250,6 +3253,10 @@ msgstr ""
"\n"
"잘 모르겠으면, 체크 해제해 두세요."
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84
msgid "Filter the symbol list by name. This is case-sensitive."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:232
msgid "Find Next"
msgstr "다음 찾기"
@@ -3517,11 +3524,11 @@ msgstr "전체화면 해상도:"
msgid "Function"
msgstr "함수"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:111
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116
msgid "Function callers"
msgstr "함수 호출자"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:105
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110
msgid "Function calls"
msgstr "함수 호출"
@@ -3828,7 +3835,7 @@ msgstr ""
"호스트 코드 크기가 너무 큽니다.\n"
"올바른 코드인지 다시 확인해 주세요."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1019
#: Source/Core/DolphinWX/GameListCtrl.cpp:1022
msgid "Host with Netplay"
msgstr "넷플레이로 호스트"
@@ -3903,7 +3910,7 @@ msgstr "아이콘"
msgid "Identity generation"
msgstr "식별자 생성"
#: Source/Core/DolphinWX/Main.cpp:203
#: Source/Core/DolphinWX/Main.cpp:206
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
@@ -4065,11 +4072,11 @@ msgstr "SD 카드 삽입"
msgid "Install WAD..."
msgstr "WAD 설치..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1017
#: Source/Core/DolphinWX/GameListCtrl.cpp:1020
msgid "Install to Wii Menu"
msgstr "Wii 메뉴에 설치"
#: Source/Core/DolphinWX/FrameTools.cpp:1189
#: Source/Core/DolphinWX/FrameTools.cpp:1191
msgid "Installing WAD..."
msgstr "WAD 설치하기..."
@@ -4472,12 +4479,12 @@ msgstr "선택된 슬롯에서 상태를 로드합니다"
msgid "Load State..."
msgstr "상태 로드..."
#: Source/Core/DolphinWX/FrameTools.cpp:1217
#: Source/Core/DolphinWX/FrameTools.cpp:1219
#: Source/Core/DolphinWX/MainMenuBar.cpp:557
msgid "Load Wii System Menu"
msgstr "Wii 시스템 메뉴 로드"
#: Source/Core/DolphinWX/FrameTools.cpp:1212
#: Source/Core/DolphinWX/FrameTools.cpp:1214
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Wii 시스템 메뉴 %d %c 로드"
@@ -4492,7 +4499,7 @@ msgid ""
"Load any .map file containing the function names and addresses for this game."
msgstr "이 게임을 위한 함수 이름과 주소를 담고 있는 .map 파일을 로드합니다."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:235
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:239
msgid "Load bad map file"
msgstr "배드 맵 파일 로드"
@@ -4510,7 +4517,7 @@ msgstr ""
msgid "Load from selected slot"
msgstr "선택된 슬롯에서 로드"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:219
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:223
msgid "Load map file"
msgstr "맵 파일 로드"
@@ -4662,7 +4669,7 @@ msgstr "메모리 카드"
msgid "Memory Card Manager"
msgstr "메모리 카드 매니저"
#: Source/Core/Core/ConfigManager.cpp:1048
#: Source/Core/Core/ConfigManager.cpp:1051
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
@@ -4971,7 +4978,7 @@ msgstr "없음"
msgid "Not Equal"
msgstr "같지 않음"
#: Source/Core/DolphinWX/GameListCtrl.cpp:916
#: Source/Core/DolphinWX/GameListCtrl.cpp:919
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:331
msgid "Not Set"
@@ -4986,7 +4993,7 @@ msgid "Not all players have the game. Do you really want to start?"
msgstr ""
"모든 플레이어가 그 게임을 가지고 있지는 않습니다. 정말 시작하고 싶습니까?"
#: Source/Core/DolphinWX/Main.cpp:484
#: Source/Core/DolphinWX/Main.cpp:487
msgid "Not connected"
msgstr "연결되지 않음"
@@ -5081,8 +5088,8 @@ msgstr "온라인 문서(&D)"
msgid "Only %d blocks available"
msgstr "%d 블록 사용 가능"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:303
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:327
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:307
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:330
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
@@ -5090,7 +5097,7 @@ msgstr ""
"접두사를 가진 부호들을 내보냅니다:\n"
"(모든 부호들은 빈칸)"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:535
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:545
msgid "Op?"
msgstr "Op?"
@@ -5099,11 +5106,11 @@ msgstr "Op?"
msgid "Open"
msgstr "열기"
#: Source/Core/DolphinWX/GameListCtrl.cpp:993
#: Source/Core/DolphinWX/GameListCtrl.cpp:996
msgid "Open &containing folder"
msgstr "담고 있는 폴더 열기(&c)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:990
#: Source/Core/DolphinWX/GameListCtrl.cpp:993
msgid "Open Wii &save folder"
msgstr "Wii 저장 폴더 열기(&s)"
@@ -5321,7 +5328,7 @@ msgstr "재생 옵션"
msgid "Players"
msgstr "플레이어"
#: Source/Core/DolphinWX/FrameTools.cpp:810
#: Source/Core/DolphinWX/FrameTools.cpp:812
msgid "Please confirm..."
msgstr "확인해주세요..."
@@ -5770,11 +5777,11 @@ msgstr "심볼 맵 다른 이름으로 저장... (&A)"
msgid "Save as..."
msgstr "다른 이름으로 저장..."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:384
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383
msgid "Save combined output file as"
msgstr "합쳐진 출력 파일 다른 이름으로 저장"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1353
#: Source/Core/DolphinWX/GameListCtrl.cpp:1356
msgid "Save compressed GCM/ISO"
msgstr "압축된 GCM/ISO를 저장"
@@ -5782,15 +5789,15 @@ msgstr "압축된 GCM/ISO를 저장"
msgid "Save currently-toggled perspectives"
msgstr "최근-토글된 관점 저장"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1344
#: Source/Core/DolphinWX/GameListCtrl.cpp:1347
msgid "Save decompressed GCM/ISO"
msgstr "압축풀린 GCM/ISO를 저장"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:254
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:258
msgid "Save map file as"
msgstr "맵 파일 다른 이름으로 저장"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:310
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:314
msgid "Save signature as"
msgstr "서명 다른 이름으로 저장"
@@ -5849,16 +5856,16 @@ msgstr "상태저장 무비 %s 가 손상되었습니다, 무비 기록 중지
msgid "Scaled EFB Copy"
msgstr "스케일된 EFB 복사"
#: Source/Core/DolphinWX/GameListCtrl.cpp:602
#: Source/Core/DolphinWX/GameListCtrl.cpp:605
#, c-format
msgid "Scanning %s"
msgstr "스캐닝 %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:591
#: Source/Core/DolphinWX/GameListCtrl.cpp:594
msgid "Scanning for ISOs"
msgstr "ISO들을 검사하기"
#: Source/Core/DolphinWX/GameListCtrl.cpp:591
#: Source/Core/DolphinWX/GameListCtrl.cpp:594
msgid "Scanning..."
msgstr "스캐닝..."
@@ -5971,12 +5978,12 @@ msgstr "상태 슬롯 8 선택"
msgid "Select State Slot 9"
msgstr "상태 슬롯 9 선택"
#: Source/Core/DolphinWX/FrameTools.cpp:479
#: Source/Core/DolphinWX/FrameTools.cpp:944
#: Source/Core/DolphinWX/FrameTools.cpp:480
#: Source/Core/DolphinWX/FrameTools.cpp:946
msgid "Select The Recording File"
msgstr "기록 파일 선택"
#: Source/Core/DolphinWX/FrameTools.cpp:1179
#: Source/Core/DolphinWX/FrameTools.cpp:1181
msgid "Select a Wii WAD file to install"
msgstr "설치할 Wii WAD 파일 선택"
@@ -5992,15 +5999,15 @@ msgstr "떠있는 창들 선택"
msgid "Select the file to load"
msgstr "로드할 파일 선택"
#: Source/Core/DolphinWX/FrameTools.cpp:1141
#: Source/Core/DolphinWX/FrameTools.cpp:1143
msgid "Select the save file"
msgstr "저장 파일을 선택"
#: Source/Core/DolphinWX/FrameTools.cpp:1277
#: Source/Core/DolphinWX/FrameTools.cpp:1279
msgid "Select the state to load"
msgstr "로드할 상태 선택"
#: Source/Core/DolphinWX/FrameTools.cpp:1289
#: Source/Core/DolphinWX/FrameTools.cpp:1291
msgid "Select the state to save"
msgstr "저장할 상태 선택"
@@ -6135,7 +6142,7 @@ msgstr "PC 설정"
msgid "Set Value"
msgstr "값 설정"
#: Source/Core/DolphinWX/GameListCtrl.cpp:996
#: Source/Core/DolphinWX/GameListCtrl.cpp:999
msgid "Set as &default ISO"
msgstr "기본 ISO로 설정(&d)"
@@ -6637,15 +6644,15 @@ msgstr "다음 명령으로 스텝"
msgid "Step out of the current function"
msgstr "현재 함수에서 스텝 나가기"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:396
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406
msgid "Step out successful!"
msgstr "스텝 나가기 성공!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:394
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404
msgid "Step out timed out!"
msgstr "스텝 나가기 시간 초과!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:321
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:331
msgid "Step over in progress..."
msgstr "스텝 넘어가기 중..."
@@ -6653,7 +6660,7 @@ msgstr "스텝 넘어가기 중..."
msgid "Step over the next instruction"
msgstr "다음 명령으로 스텝 넘어가기"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:306
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:316
msgid "Step successful!"
msgstr "스텝 성공!"
@@ -6758,7 +6765,7 @@ msgstr "스윙"
msgid "Symbol"
msgstr "부호"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:99
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95
msgid "Symbols"
msgstr "부호들"
@@ -6801,12 +6808,12 @@ msgstr "시스템 언어:"
msgid "TAS Input"
msgstr "TAS 입력"
#: Source/Core/DolphinWX/FrameTools.cpp:377
#: Source/Core/DolphinWX/FrameTools.cpp:378
#, c-format
msgid "TAS Input - Controller %d"
msgstr "TAS 입력 - 컨트롤러 %d"
#: Source/Core/DolphinWX/FrameTools.cpp:385
#: Source/Core/DolphinWX/FrameTools.cpp:386
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr "TAS 입력 - Wii 리모트 %d"
@@ -6881,7 +6888,7 @@ msgstr ""
"\n"
"잘 모르겠으면, 가장 오른쪽 값을 사용하세요."
#: Source/Core/Core/ConfigManager.cpp:928
#: Source/Core/Core/ConfigManager.cpp:931
msgid "The WAD has been installed successfully"
msgstr "WAD가 성공적으로 설치되었습니다"
@@ -6934,9 +6941,9 @@ msgstr "디스크 이미지 \"%s\" 가 짤렸습니다, 일부 데이터는 잃
msgid "The disc that was about to be inserted couldn't be found."
msgstr "삽입되려 했던 디스크를 찾을 수 없습니다."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1273
#: Source/Core/DolphinWX/GameListCtrl.cpp:1298
#: Source/Core/DolphinWX/GameListCtrl.cpp:1363
#: Source/Core/DolphinWX/GameListCtrl.cpp:1276
#: Source/Core/DolphinWX/GameListCtrl.cpp:1301
#: Source/Core/DolphinWX/GameListCtrl.cpp:1366
#, c-format
msgid ""
"The file %s already exists.\n"
@@ -6980,7 +6987,7 @@ msgstr "해독된 AR 코드 결과가 없습니다."
msgid "The save you are trying to copy has an invalid file size."
msgstr "당신이 복사하려는 저장은 부적합한 파일 크기입니다."
#: Source/Core/DolphinWX/Main.cpp:313
#: Source/Core/DolphinWX/Main.cpp:316
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
@@ -7004,7 +7011,7 @@ msgstr "서버의 응답: 그 게임은 현재 구동중입니다!"
msgid "The server sent an unknown error message!"
msgstr "서버가 알려지지 않은 오류 메시지를 보냈음!"
#: Source/Core/Core/ConfigManager.cpp:838
#: Source/Core/Core/ConfigManager.cpp:840
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "기술된 \"%s\" 파일은 존재하지 않습니다"
@@ -7444,7 +7451,7 @@ msgstr "Wii 리모트 똑바로"
msgid "Usage Statistics Reporting Settings"
msgstr "사용 통계 보고 설정"
#: Source/Core/DolphinWX/Main.cpp:214
#: Source/Core/DolphinWX/Main.cpp:217
msgid "Usage statistics reporting"
msgstr "사용 통계 보고"
@@ -7644,8 +7651,8 @@ msgstr ""
"잘 모르겠으면, 이것을 체크 해제해 두세요."
#: Source/Core/Common/MsgHandler.cpp:63
#: Source/Core/DolphinWX/GameListCtrl.cpp:1139
#: Source/Core/DolphinWX/GameListCtrl.cpp:1459
#: Source/Core/DolphinWX/GameListCtrl.cpp:1142
#: Source/Core/DolphinWX/GameListCtrl.cpp:1462
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/DolphinWX/MemcardManager.cpp:599
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:358
@@ -7814,7 +7821,7 @@ msgstr "Wii 리모트"
msgid "Wii Remote %i"
msgstr "Wii 리모트 %i"
#: Source/Core/DolphinWX/Main.cpp:490
#: Source/Core/DolphinWX/Main.cpp:493
msgid "Wii Remote Connected"
msgstr "Wii 리모트가 연결되었습니다"
@@ -7830,11 +7837,11 @@ msgstr "Wii 리모트 설정"
msgid "Wii Remotes"
msgstr "Wii 리모트"
#: Source/Core/DolphinWX/FrameTools.cpp:1180
#: Source/Core/DolphinWX/FrameTools.cpp:1182
msgid "Wii WAD files (*.wad)"
msgstr "Wii WAD 파일 (*.wad)"
#: Source/Core/DolphinWX/FrameTools.cpp:1142
#: Source/Core/DolphinWX/FrameTools.cpp:1144
msgid "Wii save files (*.bin)"
msgstr "Wii 저장 파일 (*.bin)"
@@ -7869,9 +7876,9 @@ msgstr "범위 안에서"
msgid "Word Wrap"
msgstr "자동 줄바꿈"
#: Source/Core/DolphinWX/FrameTools.cpp:1189
#: Source/Core/DolphinWX/GameListCtrl.cpp:1252
#: Source/Core/DolphinWX/GameListCtrl.cpp:1371
#: Source/Core/DolphinWX/FrameTools.cpp:1191
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1374
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:331
msgid "Working..."
@@ -7959,7 +7966,7 @@ msgstr ""
"문제를 고치기위해 지금 중단하시겠습니까?\n"
"\"아니오\"를 선택하면, 오디오가 왜곡될 지도 모릅니다."
#: Source/Core/Core/ConfigManager.cpp:873
#: Source/Core/Core/ConfigManager.cpp:876
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"