Automatic translation resources sync with Transifex

This commit is contained in:
JosJuice
2016-12-24 16:05:08 +01:00
parent abfa297166
commit 09c6148aba
29 changed files with 3785 additions and 3548 deletions
+129 -122
View File
@@ -17,9 +17,9 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-12-17 15:58+0100\n"
"PO-Revision-Date: 2016-12-13 11:33+0000\n"
"Last-Translator: 天绝星 <[email protected]>\n"
"POT-Creation-Date: 2016-12-24 15:59+0100\n"
"PO-Revision-Date: 2016-12-24 14:59+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Chinese (China) (http://www.transifex.com/delroth/dolphin-emu/"
"language/zh_CN/)\n"
"Language: zh_CN\n"
@@ -77,7 +77,7 @@ msgstr "清理 %s 失败。镜像可能已损坏。"
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "%s 已经被压缩过! 无法对它进一步压缩。"
#: Source/Core/Core/ConfigManager.cpp:859
#: Source/Core/Core/ConfigManager.cpp:862
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" 不是一个有效的 GCM/ISO 文件,或者不是一个 GC/Wii 镜像。"
@@ -313,11 +313,11 @@ msgstr "创建签名文件(&C)..."
msgid "&Debug"
msgstr "调试(&D)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1003
#: Source/Core/DolphinWX/GameListCtrl.cpp:1006
msgid "&Delete File..."
msgstr "删除文件(&D)..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1027
#: Source/Core/DolphinWX/GameListCtrl.cpp:1030
msgid "&Delete selected ISOs..."
msgstr "删除所选镜像(&D)..."
@@ -490,7 +490,7 @@ msgstr "分析区块(&P)"
msgid "&Profiler"
msgstr "分析器(&P)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:984
#: Source/Core/DolphinWX/GameListCtrl.cpp:987
msgid "&Properties"
msgstr "属性(&P)"
@@ -568,7 +568,7 @@ msgstr "监视(&W)"
msgid "&Website"
msgstr "网站(&W)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:985
#: Source/Core/DolphinWX/GameListCtrl.cpp:988
msgid "&Wiki"
msgstr "百科(&W)"
@@ -692,7 +692,7 @@ msgstr "光盘已可插入。"
msgid "A game is not currently running."
msgstr "目前没有游戏在运行。"
#: Source/Core/DolphinWX/FrameTools.cpp:807
#: Source/Core/DolphinWX/FrameTools.cpp:809
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
@@ -932,23 +932,23 @@ msgstr "高级设置"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44
#: Source/Core/DolphinWX/FrameTools.cpp:335
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr "所有 GC/Wii 文件 (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1342
#: Source/Core/DolphinWX/GameListCtrl.cpp:1345
msgid "All GameCube GCM files (gcm)"
msgstr "所有 GameCube 文件 (gcm)"
#: Source/Core/DolphinWX/FrameTools.cpp:1278
#: Source/Core/DolphinWX/FrameTools.cpp:1290
#: Source/Core/DolphinWX/FrameTools.cpp:1280
#: Source/Core/DolphinWX/FrameTools.cpp:1292
msgid "All Save States (sav, s##)"
msgstr "所有存档状态 (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1340
#: Source/Core/DolphinWX/GameListCtrl.cpp:1343
msgid "All Wii ISO files (iso)"
msgstr "所有 Wii 镜像文件 (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1355
#: Source/Core/DolphinWX/GameListCtrl.cpp:1358
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "所有压缩的 GC/Wii 镜像文件 (gcz)"
@@ -993,7 +993,7 @@ msgstr "各向异性过滤:"
msgid "Anti-Aliasing:"
msgstr "抗锯齿:"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:335
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:338
msgid "Append signature to"
msgstr "附加签名到"
@@ -1031,8 +1031,8 @@ msgstr ""
"\n"
"如果不确定,请选择“关闭”。"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:269
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:353
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:273
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:355
msgid "Apply signature file"
msgstr "应用签名文件"
@@ -1041,11 +1041,11 @@ msgstr "应用签名文件"
msgid "Are you sure you want to delete \"%s\"?"
msgstr "您确定要删除 \"%s\" ?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1137
#: Source/Core/DolphinWX/GameListCtrl.cpp:1140
msgid "Are you sure you want to delete these files? They will be gone forever!"
msgstr "你确定要删除这些文件吗?它们将无法恢复!"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1136
#: Source/Core/DolphinWX/GameListCtrl.cpp:1139
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "你确定要删除此文件吗?它将无法恢复!"
@@ -1274,7 +1274,7 @@ msgstr "中断"
msgid "Break and log"
msgstr "中断并记录"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:392
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:402
msgid "Breakpoint encountered! Step out aborted."
msgstr "遇到断点!跳出已中止。"
@@ -1294,7 +1294,7 @@ msgstr "损坏"
msgid "Browse for a directory to add"
msgstr "浏览要添加的目录"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1243
#: Source/Core/DolphinWX/GameListCtrl.cpp:1246
msgid "Browse for output directory"
msgstr "浏览输出目录"
@@ -1375,7 +1375,7 @@ msgstr ""
"\n"
"如果不确定,请不要勾选此项。"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:93
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98
msgid "Callstack"
msgstr "调用堆栈"
@@ -1416,7 +1416,7 @@ msgstr "Caps Lock"
msgid "Center"
msgstr "中心"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1012
#: Source/Core/DolphinWX/GameListCtrl.cpp:1015
msgid "Change &Disc"
msgstr "切换光盘(&D)"
@@ -1515,7 +1515,7 @@ msgid ""
"directories only)"
msgstr "选择要作为应用加载器的文件: (仅适用于由文件夹构成的光盘)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:369
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:370
msgid "Choose priority input file"
msgstr "选择优先输入文件"
@@ -1584,7 +1584,7 @@ msgstr "关闭"
msgid "Co&nfigure..."
msgstr "程序设置(&N)..."
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:81
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:82
msgid "Code"
msgstr "代码"
@@ -1612,20 +1612,20 @@ msgstr "命令"
msgid "Comment"
msgstr "注释"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1010
#: Source/Core/DolphinWX/GameListCtrl.cpp:1013
msgid "Compress ISO..."
msgstr "压缩镜像..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1029
#: Source/Core/DolphinWX/GameListCtrl.cpp:1032
msgid "Compress selected ISOs..."
msgstr "压缩所选镜像..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1252
#: Source/Core/DolphinWX/GameListCtrl.cpp:1370
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1373
msgid "Compressing ISO"
msgstr "正在压缩镜像"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1457
#: Source/Core/DolphinWX/GameListCtrl.cpp:1460
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
@@ -1681,9 +1681,9 @@ msgstr "Dolphin 配置"
msgid "Configure..."
msgstr "设置..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1275
#: Source/Core/DolphinWX/GameListCtrl.cpp:1300
#: Source/Core/DolphinWX/GameListCtrl.cpp:1365
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
#: Source/Core/DolphinWX/GameListCtrl.cpp:1303
#: Source/Core/DolphinWX/GameListCtrl.cpp:1368
msgid "Confirm File Overwrite"
msgstr "确认文件覆盖"
@@ -1730,7 +1730,7 @@ msgstr "连接 Wii 控制器 4"
msgid "Connect Wii Remotes"
msgstr "连接 Wii 控制器"
#: Source/Core/DolphinWX/Main.cpp:487
#: Source/Core/DolphinWX/Main.cpp:490
msgid "Connecting..."
msgstr "正在连接..."
@@ -1824,7 +1824,7 @@ msgstr "复制函数(&F)"
msgid "Copy &hex"
msgstr "复制十六进制(&H)"
#: Source/Core/Core/ConfigManager.cpp:1056
#: Source/Core/Core/ConfigManager.cpp:1059
msgid "Copy failed"
msgstr "复制失败"
@@ -1842,7 +1842,7 @@ msgstr "核心"
msgid "Cost"
msgstr "开销"
#: Source/Core/Core/ConfigManager.cpp:853
#: Source/Core/Core/ConfigManager.cpp:856
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
@@ -1852,7 +1852,7 @@ msgstr ""
"无法读取 \"%s\"。驱动器里没有光盘或不是 GameCube/Wii 备份。请注意 Dolphin 不"
"能直接从原始的 GameCube 与 Wii 光盘上运行游戏。"
#: Source/Core/Core/ConfigManager.cpp:968
#: Source/Core/Core/ConfigManager.cpp:971
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "无法识别镜像文件 %s"
@@ -1983,7 +1983,7 @@ msgstr ""
msgid "Crossfade"
msgstr "混音"
#: Source/Core/DolphinWX/FrameTools.cpp:347
#: Source/Core/DolphinWX/FrameTools.cpp:348
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "经过 wxFileSelector 之后当前目录从 %s 改变为 %s!"
@@ -2077,16 +2077,16 @@ msgstr "调试"
msgid "Decimal"
msgstr "小数点"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1008
#: Source/Core/DolphinWX/GameListCtrl.cpp:1011
msgid "Decompress ISO..."
msgstr "解压缩镜像..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1030
#: Source/Core/DolphinWX/GameListCtrl.cpp:1033
msgid "Decompress selected ISOs..."
msgstr "解压缩所选镜像..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1252
#: Source/Core/DolphinWX/GameListCtrl.cpp:1370
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1373
msgid "Decompressing ISO"
msgstr "正在解压缩镜像"
@@ -2266,11 +2266,11 @@ msgstr ""
msgid "Divide"
msgstr "除号"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:173
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:177
msgid "Do you want to clear the list of symbol names?"
msgstr "你是否要清除符号名称列表?"
#: Source/Core/DolphinWX/FrameTools.cpp:806
#: Source/Core/DolphinWX/FrameTools.cpp:808
msgid "Do you want to stop the current emulation?"
msgstr "您确定是否停止当前模拟?"
@@ -2279,7 +2279,7 @@ msgid "Dolby Pro Logic II decoder"
msgstr "杜比定向逻辑II解码器"
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:648
#: Source/Core/DolphinWX/FrameTools.cpp:649
msgid "Dolphin"
msgstr "Dolphin"
@@ -2301,13 +2301,13 @@ msgstr "Dolphin 控制器配置"
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1010
#: Source/Core/DolphinWX/FrameTools.cpp:1012
msgid "Dolphin Hotkeys"
msgstr "Dolphin 快捷键"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:220
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:236
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:255
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:224
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:240
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:259
msgid "Dolphin Map File (*.map)"
msgstr "Dolphin 映射文件 (*.map)"
@@ -2319,21 +2319,20 @@ msgstr "Dolphin 联机"
msgid "Dolphin NetPlay Setup"
msgstr "Dolphin 联机设定"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:311
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:336
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:354
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:370
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:377
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:385
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:165
msgid "Dolphin Signature CSV File (*.csv)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:164
msgid "Dolphin Signature File (*.dsy)"
msgstr "Dolphin 签名文件 (*.dsy)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:270
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:274
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr "Dolphin 符号重命名文件 (*.sym)"
#: Source/Core/DolphinWX/FrameTools.cpp:480
#: Source/Core/DolphinWX/FrameTools.cpp:945
#: Source/Core/DolphinWX/FrameTools.cpp:481
#: Source/Core/DolphinWX/FrameTools.cpp:947
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS 电影 (*.dtm)"
@@ -2354,8 +2353,8 @@ msgstr "Dolphin 当前设置了隐藏所有游戏。双击这里显示所有游
msgid "Dolphin is too old for traversal server"
msgstr "Dolphin 版本太旧,穿透服务器不支持"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1312
#: Source/Core/DolphinWX/GameListCtrl.cpp:1385
#: Source/Core/DolphinWX/GameListCtrl.cpp:1315
#: Source/Core/DolphinWX/GameListCtrl.cpp:1388
msgid "Dolphin was unable to complete the requested action."
msgstr "Dolphin未能完成请求的操作。"
@@ -2829,14 +2828,14 @@ msgstr "等于"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/Main.cpp:306 Source/Core/DolphinWX/Main.cpp:314
#: Source/Core/DolphinWX/Main.cpp:309 Source/Core/DolphinWX/Main.cpp:317
#: Source/Core/DolphinWX/MemcardManager.cpp:566
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
#: Source/Core/DolphinWX/WxUtils.cpp:70
msgid "Error"
msgstr "错误"
#: Source/Core/DolphinWX/Main.cpp:305
#: Source/Core/DolphinWX/Main.cpp:308
msgid "Error loading selected language. Falling back to system default."
msgstr "加载选定语言错误。正在退回系统默认。"
@@ -2897,7 +2896,7 @@ msgstr "导出录制..."
msgid "Export Save"
msgstr "导出存档"
#: Source/Core/DolphinWX/GameListCtrl.cpp:991
#: Source/Core/DolphinWX/GameListCtrl.cpp:994
msgid "Export Wii save (Experimental)"
msgstr "导出 Wii 存档(实验性)"
@@ -3204,6 +3203,10 @@ msgstr "文件系统"
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "文件类型 'ini' 未知! 不能打开!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83
msgid "Filter Symbols"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:162
msgid ""
"Filter all textures, including any that the game explicitly set as "
@@ -3219,6 +3222,10 @@ msgstr ""
"\n"
"如果不确定,请不要勾选此项。"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84
msgid "Filter the symbol list by name. This is case-sensitive."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:232
msgid "Find Next"
msgstr "查找下一个"
@@ -3485,11 +3492,11 @@ msgstr "全屏分辨率:"
msgid "Function"
msgstr "函数"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:111
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116
msgid "Function callers"
msgstr "函数调用者"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:105
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110
msgid "Function calls"
msgstr "函数调用"
@@ -3792,7 +3799,7 @@ msgstr ""
"主机代码长度太大。\n"
"请重新检查你是否有正确的代码。"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1019
#: Source/Core/DolphinWX/GameListCtrl.cpp:1022
msgid "Host with Netplay"
msgstr "建主机对战"
@@ -3864,7 +3871,7 @@ msgstr "图标"
msgid "Identity generation"
msgstr "身份标识生成"
#: Source/Core/DolphinWX/Main.cpp:203
#: Source/Core/DolphinWX/Main.cpp:206
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
@@ -4026,11 +4033,11 @@ msgstr "插入 SD 卡"
msgid "Install WAD..."
msgstr "安装 WAD..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1017
#: Source/Core/DolphinWX/GameListCtrl.cpp:1020
msgid "Install to Wii Menu"
msgstr "安装到 Wii 菜单"
#: Source/Core/DolphinWX/FrameTools.cpp:1189
#: Source/Core/DolphinWX/FrameTools.cpp:1191
msgid "Installing WAD..."
msgstr "正在安装 WAD..."
@@ -4429,12 +4436,12 @@ msgstr "从选择的插槽中加载状态"
msgid "Load State..."
msgstr "载入状态..."
#: Source/Core/DolphinWX/FrameTools.cpp:1217
#: Source/Core/DolphinWX/FrameTools.cpp:1219
#: Source/Core/DolphinWX/MainMenuBar.cpp:557
msgid "Load Wii System Menu"
msgstr "加载 Wii 系统菜单"
#: Source/Core/DolphinWX/FrameTools.cpp:1212
#: Source/Core/DolphinWX/FrameTools.cpp:1214
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "加载 Wii 系统菜单 %d%c"
@@ -4449,7 +4456,7 @@ msgid ""
"Load any .map file containing the function names and addresses for this game."
msgstr "载入任意包含此游戏的函数名称及地址的 .map 文件。"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:235
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:239
msgid "Load bad map file"
msgstr "载入损坏映射文件"
@@ -4468,7 +4475,7 @@ msgstr ""
msgid "Load from selected slot"
msgstr "从选择的插槽中加载"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:219
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:223
msgid "Load map file"
msgstr "载入映射文件"
@@ -4620,7 +4627,7 @@ msgstr "存储卡"
msgid "Memory Card Manager"
msgstr "存储卡管理器"
#: Source/Core/Core/ConfigManager.cpp:1048
#: Source/Core/Core/ConfigManager.cpp:1051
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
@@ -4927,7 +4934,7 @@ msgstr "无"
msgid "Not Equal"
msgstr "不等于"
#: Source/Core/DolphinWX/GameListCtrl.cpp:916
#: Source/Core/DolphinWX/GameListCtrl.cpp:919
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:331
msgid "Not Set"
@@ -4941,7 +4948,7 @@ msgstr "无效的十六进制"
msgid "Not all players have the game. Do you really want to start?"
msgstr "并不是所有玩家都有该游戏。你真的要开始吗?"
#: Source/Core/DolphinWX/Main.cpp:484
#: Source/Core/DolphinWX/Main.cpp:487
msgid "Not connected"
msgstr "未连接"
@@ -5036,8 +5043,8 @@ msgstr "在线文档(&D)"
msgid "Only %d blocks available"
msgstr "只有 %d 区块有效"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:303
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:327
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:307
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:330
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
@@ -5045,7 +5052,7 @@ msgstr ""
"只导出有前缀的符号:\n"
"(对应所有符号的区块)"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:535
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:545
msgid "Op?"
msgstr "Op?"
@@ -5054,11 +5061,11 @@ msgstr "Op?"
msgid "Open"
msgstr "打开"
#: Source/Core/DolphinWX/GameListCtrl.cpp:993
#: Source/Core/DolphinWX/GameListCtrl.cpp:996
msgid "Open &containing folder"
msgstr "打开包含文件夹(&C)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:990
#: Source/Core/DolphinWX/GameListCtrl.cpp:993
msgid "Open Wii &save folder"
msgstr "打开 Wii 存档目录(&S)"
@@ -5275,7 +5282,7 @@ msgstr "回放选项"
msgid "Players"
msgstr "玩家"
#: Source/Core/DolphinWX/FrameTools.cpp:810
#: Source/Core/DolphinWX/FrameTools.cpp:812
msgid "Please confirm..."
msgstr "请确认..."
@@ -5721,11 +5728,11 @@ msgstr "保存符号映射为(&A)..."
msgid "Save as..."
msgstr "另存为..."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:384
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383
msgid "Save combined output file as"
msgstr "将组合输出文件另存为"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1353
#: Source/Core/DolphinWX/GameListCtrl.cpp:1356
msgid "Save compressed GCM/ISO"
msgstr "保存压缩的 GCM/ISO 镜像"
@@ -5733,15 +5740,15 @@ msgstr "保存压缩的 GCM/ISO 镜像"
msgid "Save currently-toggled perspectives"
msgstr "保存当前已切换的布局"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1344
#: Source/Core/DolphinWX/GameListCtrl.cpp:1347
msgid "Save decompressed GCM/ISO"
msgstr "保存解压缩的 GCM/ISO 镜像"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:254
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:258
msgid "Save map file as"
msgstr "将映射文件另存为"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:310
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:314
msgid "Save signature as"
msgstr "将签名另存为"
@@ -5798,16 +5805,16 @@ msgstr "即时存档影片 %s 被破坏, 影片录制停止..."
msgid "Scaled EFB Copy"
msgstr "缩放 EFB 副本"
#: Source/Core/DolphinWX/GameListCtrl.cpp:602
#: Source/Core/DolphinWX/GameListCtrl.cpp:605
#, c-format
msgid "Scanning %s"
msgstr "正在扫描%s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:591
#: Source/Core/DolphinWX/GameListCtrl.cpp:594
msgid "Scanning for ISOs"
msgstr "正在扫描镜像"
#: Source/Core/DolphinWX/GameListCtrl.cpp:591
#: Source/Core/DolphinWX/GameListCtrl.cpp:594
msgid "Scanning..."
msgstr "正在扫描..."
@@ -5920,12 +5927,12 @@ msgstr "选择状态 8"
msgid "Select State Slot 9"
msgstr "选择状态 9"
#: Source/Core/DolphinWX/FrameTools.cpp:479
#: Source/Core/DolphinWX/FrameTools.cpp:944
#: Source/Core/DolphinWX/FrameTools.cpp:480
#: Source/Core/DolphinWX/FrameTools.cpp:946
msgid "Select The Recording File"
msgstr "选择录制文件"
#: Source/Core/DolphinWX/FrameTools.cpp:1179
#: Source/Core/DolphinWX/FrameTools.cpp:1181
msgid "Select a Wii WAD file to install"
msgstr "选择要安装的 Wii WAD 文件"
@@ -5941,15 +5948,15 @@ msgstr "选择浮动窗口"
msgid "Select the file to load"
msgstr "选择要载入的文件"
#: Source/Core/DolphinWX/FrameTools.cpp:1141
#: Source/Core/DolphinWX/FrameTools.cpp:1143
msgid "Select the save file"
msgstr "选择一个存档文件"
#: Source/Core/DolphinWX/FrameTools.cpp:1277
#: Source/Core/DolphinWX/FrameTools.cpp:1279
msgid "Select the state to load"
msgstr "选择要载入的状态"
#: Source/Core/DolphinWX/FrameTools.cpp:1289
#: Source/Core/DolphinWX/FrameTools.cpp:1291
msgid "Select the state to save"
msgstr "选择要保存的状态"
@@ -6084,7 +6091,7 @@ msgstr "设置 PC"
msgid "Set Value"
msgstr "设置值"
#: Source/Core/DolphinWX/GameListCtrl.cpp:996
#: Source/Core/DolphinWX/GameListCtrl.cpp:999
msgid "Set as &default ISO"
msgstr "设置为默认镜像(&D)"
@@ -6582,15 +6589,15 @@ msgstr "单步进入下一条指令"
msgid "Step out of the current function"
msgstr "单步跳出当前函数"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:396
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406
msgid "Step out successful!"
msgstr "跳出成功!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:394
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404
msgid "Step out timed out!"
msgstr "跳出超时!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:321
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:331
msgid "Step over in progress..."
msgstr "跳过正在进行中..."
@@ -6598,7 +6605,7 @@ msgstr "跳过正在进行中..."
msgid "Step over the next instruction"
msgstr "单步跳过下一条指令"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:306
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:316
msgid "Step successful!"
msgstr "单步成功!"
@@ -6703,7 +6710,7 @@ msgstr "挥舞"
msgid "Symbol"
msgstr "符号"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:99
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95
msgid "Symbols"
msgstr "符号"
@@ -6745,12 +6752,12 @@ msgstr "系统语言:"
msgid "TAS Input"
msgstr "TAS 输入"
#: Source/Core/DolphinWX/FrameTools.cpp:377
#: Source/Core/DolphinWX/FrameTools.cpp:378
#, c-format
msgid "TAS Input - Controller %d"
msgstr "TAS 输入 - 控制器 %d"
#: Source/Core/DolphinWX/FrameTools.cpp:385
#: Source/Core/DolphinWX/FrameTools.cpp:386
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr "TAS 输入 - Wii 控制器 %d"
@@ -6825,7 +6832,7 @@ msgstr ""
"\n"
"如果不确定,请将滑块拖动至最右端。"
#: Source/Core/Core/ConfigManager.cpp:928
#: Source/Core/Core/ConfigManager.cpp:931
msgid "The WAD has been installed successfully"
msgstr "WAD 安装成功"
@@ -6878,9 +6885,9 @@ msgstr "光盘镜像 \"%s\" 不完整,缺失某些数据。"
msgid "The disc that was about to be inserted couldn't be found."
msgstr "无法找到已可插入的光盘。"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1273
#: Source/Core/DolphinWX/GameListCtrl.cpp:1298
#: Source/Core/DolphinWX/GameListCtrl.cpp:1363
#: Source/Core/DolphinWX/GameListCtrl.cpp:1276
#: Source/Core/DolphinWX/GameListCtrl.cpp:1301
#: Source/Core/DolphinWX/GameListCtrl.cpp:1366
#, c-format
msgid ""
"The file %s already exists.\n"
@@ -6922,7 +6929,7 @@ msgstr "产生的已解密 AR 代码不包含任何行。"
msgid "The save you are trying to copy has an invalid file size."
msgstr "您正在试图复制的存档文件大小不合法。"
#: Source/Core/DolphinWX/Main.cpp:313
#: Source/Core/DolphinWX/Main.cpp:316
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
@@ -6944,7 +6951,7 @@ msgstr "服务器回应: 游戏正在运行!"
msgid "The server sent an unknown error message!"
msgstr "服务器发送了一个未知错误消息!"
#: Source/Core/Core/ConfigManager.cpp:838
#: Source/Core/Core/ConfigManager.cpp:840
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "指定的文件 \"%s\" 不存在"
@@ -7372,7 +7379,7 @@ msgstr "直握 Wii 控制器"
msgid "Usage Statistics Reporting Settings"
msgstr "使用统计报告设置"
#: Source/Core/DolphinWX/Main.cpp:214
#: Source/Core/DolphinWX/Main.cpp:217
msgid "Usage statistics reporting"
msgstr "使用情况统计报告"
@@ -7570,8 +7577,8 @@ msgstr ""
"如果不确定,请不要勾选此项。"
#: Source/Core/Common/MsgHandler.cpp:63
#: Source/Core/DolphinWX/GameListCtrl.cpp:1139
#: Source/Core/DolphinWX/GameListCtrl.cpp:1459
#: Source/Core/DolphinWX/GameListCtrl.cpp:1142
#: Source/Core/DolphinWX/GameListCtrl.cpp:1462
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/DolphinWX/MemcardManager.cpp:599
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:358
@@ -7733,7 +7740,7 @@ msgstr "Wii 控制器"
msgid "Wii Remote %i"
msgstr "Wii 控制器 %i"
#: Source/Core/DolphinWX/Main.cpp:490
#: Source/Core/DolphinWX/Main.cpp:493
msgid "Wii Remote Connected"
msgstr "Wii 控制器已连接"
@@ -7749,11 +7756,11 @@ msgstr "Wii 控制器设置"
msgid "Wii Remotes"
msgstr "Wii 控制器"
#: Source/Core/DolphinWX/FrameTools.cpp:1180
#: Source/Core/DolphinWX/FrameTools.cpp:1182
msgid "Wii WAD files (*.wad)"
msgstr "Wii WAD 文件 (*.wad)"
#: Source/Core/DolphinWX/FrameTools.cpp:1142
#: Source/Core/DolphinWX/FrameTools.cpp:1144
msgid "Wii save files (*.bin)"
msgstr "Wii 存档文件 (*.bin)"
@@ -7788,9 +7795,9 @@ msgstr "在一定范围内"
msgid "Word Wrap"
msgstr "自动换行"
#: Source/Core/DolphinWX/FrameTools.cpp:1189
#: Source/Core/DolphinWX/GameListCtrl.cpp:1252
#: Source/Core/DolphinWX/GameListCtrl.cpp:1371
#: Source/Core/DolphinWX/FrameTools.cpp:1191
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1374
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:331
msgid "Working..."
@@ -7878,7 +7885,7 @@ msgstr ""
"是否要现在停止以处理这个问题?\n"
"如果选择“否”,声音可能会出现混乱。"
#: Source/Core/Core/ConfigManager.cpp:873
#: Source/Core/Core/ConfigManager.cpp:876
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"