Automatic translation resources sync with Transifex

This commit is contained in:
JosJuice
2016-12-24 16:05:08 +01:00
parent abfa297166
commit 09c6148aba
29 changed files with 3785 additions and 3548 deletions
+127 -119
View File
@@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-12-17 15:58+0100\n"
"POT-Creation-Date: 2016-12-24 15:59+0100\n"
"PO-Revision-Date: 2016-12-10 12:05+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Chinese (Taiwan) (http://www.transifex.com/delroth/dolphin-"
@@ -74,7 +74,7 @@ msgstr "抹除 ”%s“ 失敗。也許檔案是不正確的。"
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" 已經被壓縮了!無法再次進行。"
#: Source/Core/Core/ConfigManager.cpp:859
#: Source/Core/Core/ConfigManager.cpp:862
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" 為無效的 GCM/ISO 檔案,或非 GC/Wii ISO。"
@@ -288,11 +288,11 @@ msgstr ""
msgid "&Debug"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1003
#: Source/Core/DolphinWX/GameListCtrl.cpp:1006
msgid "&Delete File..."
msgstr "刪除檔案(&D)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1027
#: Source/Core/DolphinWX/GameListCtrl.cpp:1030
msgid "&Delete selected ISOs..."
msgstr "刪除已選取的 ISO 檔(&D)..."
@@ -465,7 +465,7 @@ msgstr ""
msgid "&Profiler"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:984
#: Source/Core/DolphinWX/GameListCtrl.cpp:987
msgid "&Properties"
msgstr "屬性(&P)"
@@ -543,7 +543,7 @@ msgstr ""
msgid "&Website"
msgstr "網站(&W)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:985
#: Source/Core/DolphinWX/GameListCtrl.cpp:988
msgid "&Wiki"
msgstr "&Wiki"
@@ -665,7 +665,7 @@ msgstr ""
msgid "A game is not currently running."
msgstr "目前沒有執行遊戲。"
#: Source/Core/DolphinWX/FrameTools.cpp:807
#: Source/Core/DolphinWX/FrameTools.cpp:809
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
@@ -890,23 +890,24 @@ msgstr "進階設定"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44
#: Source/Core/DolphinWX/FrameTools.cpp:335
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
#, fuzzy
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr "所有 GC/Wii 檔案 (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1342
#: Source/Core/DolphinWX/GameListCtrl.cpp:1345
msgid "All GameCube GCM files (gcm)"
msgstr "所有 GameCube GCM 檔案 (gcm)"
#: Source/Core/DolphinWX/FrameTools.cpp:1278
#: Source/Core/DolphinWX/FrameTools.cpp:1290
#: Source/Core/DolphinWX/FrameTools.cpp:1280
#: Source/Core/DolphinWX/FrameTools.cpp:1292
msgid "All Save States (sav, s##)"
msgstr "所有即時存檔 (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1340
#: Source/Core/DolphinWX/GameListCtrl.cpp:1343
msgid "All Wii ISO files (iso)"
msgstr "所有 Wii ISO 檔案 (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1355
#: Source/Core/DolphinWX/GameListCtrl.cpp:1358
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "所有已壓縮的 GC/Wii ISO 檔案 (gcz)"
@@ -945,7 +946,7 @@ msgstr "各向異性過濾:"
msgid "Anti-Aliasing:"
msgstr "邊緣抗鋸齒:"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:335
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:338
msgid "Append signature to"
msgstr ""
@@ -980,8 +981,8 @@ msgid ""
"If unsure, select (off)."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:269
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:353
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:273
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:355
msgid "Apply signature file"
msgstr ""
@@ -990,11 +991,11 @@ msgstr ""
msgid "Are you sure you want to delete \"%s\"?"
msgstr "是否確認刪除 \"%s\" ?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1137
#: Source/Core/DolphinWX/GameListCtrl.cpp:1140
msgid "Are you sure you want to delete these files? They will be gone forever!"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1136
#: Source/Core/DolphinWX/GameListCtrl.cpp:1139
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
@@ -1212,7 +1213,7 @@ msgstr ""
msgid "Break and log"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:392
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:402
msgid "Breakpoint encountered! Step out aborted."
msgstr ""
@@ -1232,7 +1233,7 @@ msgstr "破損"
msgid "Browse for a directory to add"
msgstr "瀏覽要新增的資料夾"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1243
#: Source/Core/DolphinWX/GameListCtrl.cpp:1246
msgid "Browse for output directory"
msgstr "瀏覽輸出的資料夾"
@@ -1304,7 +1305,7 @@ msgid ""
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:93
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98
msgid "Callstack"
msgstr ""
@@ -1342,7 +1343,7 @@ msgstr "Caps Lock"
msgid "Center"
msgstr "中心"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1012
#: Source/Core/DolphinWX/GameListCtrl.cpp:1015
msgid "Change &Disc"
msgstr "更換光碟(&D)"
@@ -1441,7 +1442,7 @@ msgid ""
"directories only)"
msgstr "選擇作為程式讀取器的檔案:(僅用於來讀取 光碟的目錄結構)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:369
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:370
msgid "Choose priority input file"
msgstr ""
@@ -1510,7 +1511,7 @@ msgstr "關閉"
msgid "Co&nfigure..."
msgstr "設定(&N)..."
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:81
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:82
msgid "Code"
msgstr ""
@@ -1538,20 +1539,20 @@ msgstr "命令"
msgid "Comment"
msgstr "註釋"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1010
#: Source/Core/DolphinWX/GameListCtrl.cpp:1013
msgid "Compress ISO..."
msgstr "壓縮 ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1029
#: Source/Core/DolphinWX/GameListCtrl.cpp:1032
msgid "Compress selected ISOs..."
msgstr "壓縮選擇的 ISO 檔..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1252
#: Source/Core/DolphinWX/GameListCtrl.cpp:1370
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1373
msgid "Compressing ISO"
msgstr "正在壓縮 ISO"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1457
#: Source/Core/DolphinWX/GameListCtrl.cpp:1460
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
@@ -1603,9 +1604,9 @@ msgstr ""
msgid "Configure..."
msgstr "模擬器設定..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1275
#: Source/Core/DolphinWX/GameListCtrl.cpp:1300
#: Source/Core/DolphinWX/GameListCtrl.cpp:1365
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
#: Source/Core/DolphinWX/GameListCtrl.cpp:1303
#: Source/Core/DolphinWX/GameListCtrl.cpp:1368
msgid "Confirm File Overwrite"
msgstr "確認檔案覆蓋"
@@ -1652,7 +1653,7 @@ msgstr ""
msgid "Connect Wii Remotes"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:487
#: Source/Core/DolphinWX/Main.cpp:490
msgid "Connecting..."
msgstr "正在連接..."
@@ -1741,7 +1742,7 @@ msgstr ""
msgid "Copy &hex"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:1056
#: Source/Core/Core/ConfigManager.cpp:1059
msgid "Copy failed"
msgstr "複製失敗"
@@ -1759,7 +1760,7 @@ msgstr "核心"
msgid "Cost"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:853
#: Source/Core/Core/ConfigManager.cpp:856
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
@@ -1767,7 +1768,7 @@ msgid ""
"original GameCube and Wii discs."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:968
#: Source/Core/Core/ConfigManager.cpp:971
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "無法識別 ISO 檔案 %s"
@@ -1883,7 +1884,7 @@ msgstr ""
msgid "Crossfade"
msgstr "Crossfade"
#: Source/Core/DolphinWX/FrameTools.cpp:347
#: Source/Core/DolphinWX/FrameTools.cpp:348
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr ""
@@ -1977,16 +1978,16 @@ msgstr ""
msgid "Decimal"
msgstr "Decimal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1008
#: Source/Core/DolphinWX/GameListCtrl.cpp:1011
msgid "Decompress ISO..."
msgstr "解壓 ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1030
#: Source/Core/DolphinWX/GameListCtrl.cpp:1033
msgid "Decompress selected ISOs..."
msgstr "解壓選擇的 ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1252
#: Source/Core/DolphinWX/GameListCtrl.cpp:1370
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1373
msgid "Decompressing ISO"
msgstr "ISO 解壓中"
@@ -2155,11 +2156,11 @@ msgstr ""
msgid "Divide"
msgstr "Divide"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:173
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:177
msgid "Do you want to clear the list of symbol names?"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:806
#: Source/Core/DolphinWX/FrameTools.cpp:808
msgid "Do you want to stop the current emulation?"
msgstr "您要停止目前的模擬嗎?"
@@ -2168,7 +2169,7 @@ msgid "Dolby Pro Logic II decoder"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:648
#: Source/Core/DolphinWX/FrameTools.cpp:649
msgid "Dolphin"
msgstr "Dolphin"
@@ -2190,13 +2191,13 @@ msgstr ""
msgid "Dolphin FIFO"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1010
#: Source/Core/DolphinWX/FrameTools.cpp:1012
msgid "Dolphin Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:220
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:236
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:255
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:224
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:240
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:259
msgid "Dolphin Map File (*.map)"
msgstr ""
@@ -2208,21 +2209,20 @@ msgstr ""
msgid "Dolphin NetPlay Setup"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:311
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:336
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:354
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:370
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:377
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:385
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:165
msgid "Dolphin Signature CSV File (*.csv)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:164
msgid "Dolphin Signature File (*.dsy)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:270
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:274
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:480
#: Source/Core/DolphinWX/FrameTools.cpp:945
#: Source/Core/DolphinWX/FrameTools.cpp:481
#: Source/Core/DolphinWX/FrameTools.cpp:947
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS 影片 (*.dtm)"
@@ -2242,8 +2242,8 @@ msgstr ""
msgid "Dolphin is too old for traversal server"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1312
#: Source/Core/DolphinWX/GameListCtrl.cpp:1385
#: Source/Core/DolphinWX/GameListCtrl.cpp:1315
#: Source/Core/DolphinWX/GameListCtrl.cpp:1388
msgid "Dolphin was unable to complete the requested action."
msgstr ""
@@ -2665,14 +2665,14 @@ msgstr "等於"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/Main.cpp:306 Source/Core/DolphinWX/Main.cpp:314
#: Source/Core/DolphinWX/Main.cpp:309 Source/Core/DolphinWX/Main.cpp:317
#: Source/Core/DolphinWX/MemcardManager.cpp:566
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
#: Source/Core/DolphinWX/WxUtils.cpp:70
msgid "Error"
msgstr "錯誤"
#: Source/Core/DolphinWX/Main.cpp:305
#: Source/Core/DolphinWX/Main.cpp:308
msgid "Error loading selected language. Falling back to system default."
msgstr "讀取選擇的語系出錯。返回使用系統預設值。"
@@ -2731,7 +2731,7 @@ msgstr "匯出錄像..."
msgid "Export Save"
msgstr "匯出存檔"
#: Source/Core/DolphinWX/GameListCtrl.cpp:991
#: Source/Core/DolphinWX/GameListCtrl.cpp:994
msgid "Export Wii save (Experimental)"
msgstr "匯出 Wii 存檔 (實驗性)"
@@ -3027,6 +3027,10 @@ msgstr "檔案系統"
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "檔案類型 'ini' 未知! 無法開啟!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83
msgid "Filter Symbols"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:162
msgid ""
"Filter all textures, including any that the game explicitly set as "
@@ -3037,6 +3041,10 @@ msgid ""
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84
msgid "Filter the symbol list by name. This is case-sensitive."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:232
msgid "Find Next"
msgstr ""
@@ -3285,11 +3293,11 @@ msgstr "全螢幕解析度:"
msgid "Function"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:111
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116
msgid "Function callers"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:105
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110
msgid "Function calls"
msgstr ""
@@ -3566,7 +3574,7 @@ msgid ""
"Please recheck that you have the correct code"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1019
#: Source/Core/DolphinWX/GameListCtrl.cpp:1022
msgid "Host with Netplay"
msgstr ""
@@ -3635,7 +3643,7 @@ msgstr "圖示"
msgid "Identity generation"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:203
#: Source/Core/DolphinWX/Main.cpp:206
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
@@ -3766,11 +3774,11 @@ msgstr "插入 SD 卡"
msgid "Install WAD..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1017
#: Source/Core/DolphinWX/GameListCtrl.cpp:1020
msgid "Install to Wii Menu"
msgstr "安裝至 Wii 選單"
#: Source/Core/DolphinWX/FrameTools.cpp:1189
#: Source/Core/DolphinWX/FrameTools.cpp:1191
msgid "Installing WAD..."
msgstr "正在安裝 WAD 至 Wii 選單..."
@@ -4162,12 +4170,12 @@ msgstr ""
msgid "Load State..."
msgstr "讀取進度檔..."
#: Source/Core/DolphinWX/FrameTools.cpp:1217
#: Source/Core/DolphinWX/FrameTools.cpp:1219
#: Source/Core/DolphinWX/MainMenuBar.cpp:557
msgid "Load Wii System Menu"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1212
#: Source/Core/DolphinWX/FrameTools.cpp:1214
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "讀取 Wii 系統選單 (%d%c)"
@@ -4182,7 +4190,7 @@ msgid ""
"Load any .map file containing the function names and addresses for this game."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:235
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:239
msgid "Load bad map file"
msgstr ""
@@ -4197,7 +4205,7 @@ msgstr ""
msgid "Load from selected slot"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:219
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:223
msgid "Load map file"
msgstr ""
@@ -4337,7 +4345,7 @@ msgstr "記憶卡"
msgid "Memory Card Manager"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:1048
#: Source/Core/Core/ConfigManager.cpp:1051
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
@@ -4639,7 +4647,7 @@ msgstr "無"
msgid "Not Equal"
msgstr "不相等"
#: Source/Core/DolphinWX/GameListCtrl.cpp:916
#: Source/Core/DolphinWX/GameListCtrl.cpp:919
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:331
msgid "Not Set"
@@ -4653,7 +4661,7 @@ msgstr ""
msgid "Not all players have the game. Do you really want to start?"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:484
#: Source/Core/DolphinWX/Main.cpp:487
msgid "Not connected"
msgstr "未連接"
@@ -4748,14 +4756,14 @@ msgstr ""
msgid "Only %d blocks available"
msgstr "僅 %d 個區塊可用"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:303
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:327
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:307
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:330
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:535
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:545
msgid "Op?"
msgstr ""
@@ -4764,11 +4772,11 @@ msgstr ""
msgid "Open"
msgstr "開啟"
#: Source/Core/DolphinWX/GameListCtrl.cpp:993
#: Source/Core/DolphinWX/GameListCtrl.cpp:996
msgid "Open &containing folder"
msgstr "開啟內容資料夾(&C)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:990
#: Source/Core/DolphinWX/GameListCtrl.cpp:993
msgid "Open Wii &save folder"
msgstr "開啟 Wii 存檔資料夾(&S)"
@@ -4982,7 +4990,7 @@ msgstr ""
msgid "Players"
msgstr "玩家"
#: Source/Core/DolphinWX/FrameTools.cpp:810
#: Source/Core/DolphinWX/FrameTools.cpp:812
msgid "Please confirm..."
msgstr "請確認..."
@@ -5419,11 +5427,11 @@ msgstr ""
msgid "Save as..."
msgstr "另存為..."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:384
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383
msgid "Save combined output file as"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1353
#: Source/Core/DolphinWX/GameListCtrl.cpp:1356
msgid "Save compressed GCM/ISO"
msgstr "儲存已壓縮的 GCM/ISO"
@@ -5431,15 +5439,15 @@ msgstr "儲存已壓縮的 GCM/ISO"
msgid "Save currently-toggled perspectives"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1344
#: Source/Core/DolphinWX/GameListCtrl.cpp:1347
msgid "Save decompressed GCM/ISO"
msgstr "儲存已解壓縮的 GCM/ISO"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:254
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:258
msgid "Save map file as"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:310
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:314
msgid "Save signature as"
msgstr ""
@@ -5489,16 +5497,16 @@ msgstr "儲存的影片 %s 是損毀的,影片錄製停止..."
msgid "Scaled EFB Copy"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:602
#: Source/Core/DolphinWX/GameListCtrl.cpp:605
#, c-format
msgid "Scanning %s"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:591
#: Source/Core/DolphinWX/GameListCtrl.cpp:594
msgid "Scanning for ISOs"
msgstr "正在掃瞄 ISO"
#: Source/Core/DolphinWX/GameListCtrl.cpp:591
#: Source/Core/DolphinWX/GameListCtrl.cpp:594
msgid "Scanning..."
msgstr "正在掃瞄..."
@@ -5611,12 +5619,12 @@ msgstr "選擇儲存格 8"
msgid "Select State Slot 9"
msgstr "選擇儲存格 9"
#: Source/Core/DolphinWX/FrameTools.cpp:479
#: Source/Core/DolphinWX/FrameTools.cpp:944
#: Source/Core/DolphinWX/FrameTools.cpp:480
#: Source/Core/DolphinWX/FrameTools.cpp:946
msgid "Select The Recording File"
msgstr "選擇已錄製的檔案"
#: Source/Core/DolphinWX/FrameTools.cpp:1179
#: Source/Core/DolphinWX/FrameTools.cpp:1181
msgid "Select a Wii WAD file to install"
msgstr "選擇要安裝的 Wii WAD"
@@ -5632,15 +5640,15 @@ msgstr "選擇浮動視窗"
msgid "Select the file to load"
msgstr "選擇要讀取的檔案"
#: Source/Core/DolphinWX/FrameTools.cpp:1141
#: Source/Core/DolphinWX/FrameTools.cpp:1143
msgid "Select the save file"
msgstr "選擇存檔"
#: Source/Core/DolphinWX/FrameTools.cpp:1277
#: Source/Core/DolphinWX/FrameTools.cpp:1279
msgid "Select the state to load"
msgstr "選擇要讀取的進度"
#: Source/Core/DolphinWX/FrameTools.cpp:1289
#: Source/Core/DolphinWX/FrameTools.cpp:1291
msgid "Select the state to save"
msgstr "選擇要儲存的進度"
@@ -5741,7 +5749,7 @@ msgstr ""
msgid "Set Value"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:996
#: Source/Core/DolphinWX/GameListCtrl.cpp:999
msgid "Set as &default ISO"
msgstr "設為預設 ISO (&D)"
@@ -6206,15 +6214,15 @@ msgstr ""
msgid "Step out of the current function"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:396
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406
msgid "Step out successful!"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:394
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404
msgid "Step out timed out!"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:321
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:331
msgid "Step over in progress..."
msgstr ""
@@ -6222,7 +6230,7 @@ msgstr ""
msgid "Step over the next instruction"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:306
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:316
msgid "Step successful!"
msgstr ""
@@ -6316,7 +6324,7 @@ msgstr "揮舞"
msgid "Symbol"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:99
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95
msgid "Symbols"
msgstr ""
@@ -6357,12 +6365,12 @@ msgstr "系統語系:"
msgid "TAS Input"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:377
#: Source/Core/DolphinWX/FrameTools.cpp:378
#, c-format
msgid "TAS Input - Controller %d"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:385
#: Source/Core/DolphinWX/FrameTools.cpp:386
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr ""
@@ -6433,7 +6441,7 @@ msgid ""
"If unsure, use the rightmost value."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:928
#: Source/Core/Core/ConfigManager.cpp:931
msgid "The WAD has been installed successfully"
msgstr "WAD 已經安裝成功"
@@ -6482,9 +6490,9 @@ msgstr ""
msgid "The disc that was about to be inserted couldn't be found."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1273
#: Source/Core/DolphinWX/GameListCtrl.cpp:1298
#: Source/Core/DolphinWX/GameListCtrl.cpp:1363
#: Source/Core/DolphinWX/GameListCtrl.cpp:1276
#: Source/Core/DolphinWX/GameListCtrl.cpp:1301
#: Source/Core/DolphinWX/GameListCtrl.cpp:1366
#, c-format
msgid ""
"The file %s already exists.\n"
@@ -6526,7 +6534,7 @@ msgstr ""
msgid "The save you are trying to copy has an invalid file size."
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:313
#: Source/Core/DolphinWX/Main.cpp:316
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
@@ -6548,7 +6556,7 @@ msgstr "伺服器回應:遊戲目前正在執行!"
msgid "The server sent an unknown error message!"
msgstr "伺服器發生了一個未知錯誤訊息!"
#: Source/Core/Core/ConfigManager.cpp:838
#: Source/Core/Core/ConfigManager.cpp:840
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "指定的檔案 \"%s\" 不存在"
@@ -6943,7 +6951,7 @@ msgstr ""
msgid "Usage Statistics Reporting Settings"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:214
#: Source/Core/DolphinWX/Main.cpp:217
msgid "Usage statistics reporting"
msgstr ""
@@ -7128,8 +7136,8 @@ msgid ""
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:63
#: Source/Core/DolphinWX/GameListCtrl.cpp:1139
#: Source/Core/DolphinWX/GameListCtrl.cpp:1459
#: Source/Core/DolphinWX/GameListCtrl.cpp:1142
#: Source/Core/DolphinWX/GameListCtrl.cpp:1462
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/DolphinWX/MemcardManager.cpp:599
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:358
@@ -7271,7 +7279,7 @@ msgstr ""
msgid "Wii Remote %i"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:490
#: Source/Core/DolphinWX/Main.cpp:493
msgid "Wii Remote Connected"
msgstr ""
@@ -7287,11 +7295,11 @@ msgstr ""
msgid "Wii Remotes"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1180
#: Source/Core/DolphinWX/FrameTools.cpp:1182
msgid "Wii WAD files (*.wad)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1142
#: Source/Core/DolphinWX/FrameTools.cpp:1144
msgid "Wii save files (*.bin)"
msgstr ""
@@ -7326,9 +7334,9 @@ msgstr ""
msgid "Word Wrap"
msgstr "自動換行"
#: Source/Core/DolphinWX/FrameTools.cpp:1189
#: Source/Core/DolphinWX/GameListCtrl.cpp:1252
#: Source/Core/DolphinWX/GameListCtrl.cpp:1371
#: Source/Core/DolphinWX/FrameTools.cpp:1191
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1374
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:331
msgid "Working..."
@@ -7413,7 +7421,7 @@ msgid ""
"If you select \"No\", audio might be garbled."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:873
#: Source/Core/Core/ConfigManager.cpp:876
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"