Change all these pp shaders to GLSL.

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Ryan Houdek committed 2013-03-07 10:47:03 -06:00
1 parent 1c125f0fb4
commit 09e5a7ace7
21 files changed
+311 -274

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@@ -5,5 +5,5 @@ in vec2 uv0;
void main()
{
ocol0 = vec4(1.0, 1.0, 1.0, 1.0) - texture(samp9, uv0);
ocol0 = vec4(1.0, 1.0, 1.0, 1.0) - texture(samp9, uv0);
}