Merge pull request #8095 from leoetlino/audio-race
Fix a race condition when shutting down audio stream
This commit is contained in:
1 file changed
+3
-1
@@ -147,7 +147,9 @@ static void RunAdjacentSystems(bool running)
|
||||
{
|
||||
// NOTE: We're assuming these will not try to call Break or EnableStepping.
|
||||
Fifo::EmulatorState(running);
|
||||
AudioCommon::SetSoundStreamRunning(running);
|
||||
// Core is responsible for shutting down the sound stream.
|
||||
if (s_state != State::PowerDown)
|
||||
AudioCommon::SetSoundStreamRunning(running);
|
||||
}
|
||||
|
||||
void Stop()
|
||||
|
||||
Reference in new issue
Block a user