Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7170 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2011-02-14 02:18:03 +00:00
parent cd308e2358
commit 0ae8d33149
85 changed files with 12731 additions and 9818 deletions
+1 -1
View File
@@ -1,3 +1,3 @@
add_subdirectory(Plugin_VideoOGL)
add_subdirectory(Plugin_VideoSoftware)
# TODO: Add other plugins here!
# TODO: Add other backends here!
@@ -112,7 +112,7 @@ HRESULT LoadD3DX()
if (hD3DXDll) return S_OK;
// try to load D3DX11 first to check whether we have proper runtime support
// try to use the dll the plugin was compiled against first - don't bother about debug runtimes
// try to use the dll the backend was compiled against first - don't bother about debug runtimes
hD3DXDll = LoadLibraryA(StringFromFormat("d3dx11_%d.dll", D3DX11_SDK_VERSION).c_str());
if (!hD3DXDll)
{
@@ -243,14 +243,14 @@ HRESULT Create(HWND wnd)
IDXGIAdapter* adapter;
IDXGIOutput* output;
hr = PCreateDXGIFactory(__uuidof(IDXGIFactory), (void**)&factory);
if (FAILED(hr)) MessageBox(wnd, _T("Failed to create IDXGIFactory object"), _T("Dolphin Direct3D 11 plugin"), MB_OK | MB_ICONERROR);
if (FAILED(hr)) MessageBox(wnd, _T("Failed to create IDXGIFactory object"), _T("Dolphin Direct3D 11 backend"), MB_OK | MB_ICONERROR);
hr = factory->EnumAdapters(g_ActiveConfig.iAdapter, &adapter);
if (FAILED(hr))
{
// try using the first one
hr = factory->EnumAdapters(0, &adapter);
if (FAILED(hr)) MessageBox(wnd, _T("Failed to enumerate adapters"), _T("Dolphin Direct3D 11 plugin"), MB_OK | MB_ICONERROR);
if (FAILED(hr)) MessageBox(wnd, _T("Failed to enumerate adapters"), _T("Dolphin Direct3D 11 backend"), MB_OK | MB_ICONERROR);
}
// TODO: Make this configurable
@@ -259,7 +259,7 @@ HRESULT Create(HWND wnd)
{
// try using the first one
hr = adapter->EnumOutputs(0, &output);
if (FAILED(hr)) MessageBox(wnd, _T("Failed to enumerate outputs"), _T("Dolphin Direct3D 11 plugin"), MB_OK | MB_ICONERROR);
if (FAILED(hr)) MessageBox(wnd, _T("Failed to enumerate outputs"), _T("Dolphin Direct3D 11 backend"), MB_OK | MB_ICONERROR);
}
// get supported AA modes
@@ -287,7 +287,7 @@ HRESULT Create(HWND wnd)
mode_desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
mode_desc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
hr = output->FindClosestMatchingMode(&mode_desc, &swap_chain_desc.BufferDesc, NULL);
if (FAILED(hr)) MessageBox(wnd, _T("Failed to find a supported video mode"), _T("Dolphin Direct3D 11 plugin"), MB_OK | MB_ICONERROR);
if (FAILED(hr)) MessageBox(wnd, _T("Failed to find a supported video mode"), _T("Dolphin Direct3D 11 backend"), MB_OK | MB_ICONERROR);
// forcing buffer resolution to xres and yres.. TODO: The new video mode might not actually be supported!
swap_chain_desc.BufferDesc.Width = xres;
@@ -304,7 +304,7 @@ HRESULT Create(HWND wnd)
&featlevel, &context);
if (FAILED(hr) || !device || !context || !swapchain)
{
MessageBox(wnd, _T("Failed to initialize Direct3D.\nMake sure your video card supports at least D3D 10.0"), _T("Dolphin Direct3D 11 plugin"), MB_OK | MB_ICONERROR);
MessageBox(wnd, _T("Failed to initialize Direct3D.\nMake sure your video card supports at least D3D 10.0"), _T("Dolphin Direct3D 11 backend"), MB_OK | MB_ICONERROR);
SAFE_RELEASE(device);
SAFE_RELEASE(context);
SAFE_RELEASE(swapchain);
@@ -319,7 +319,7 @@ HRESULT Create(HWND wnd)
hr = swapchain->GetBuffer(0, IID_ID3D11Texture2D, (void**)&buf);
if (FAILED(hr))
{
MessageBox(wnd, _T("Failed to get swapchain buffer"), _T("Dolphin Direct3D 11 plugin"), MB_OK | MB_ICONERROR);
MessageBox(wnd, _T("Failed to get swapchain buffer"), _T("Dolphin Direct3D 11 backend"), MB_OK | MB_ICONERROR);
SAFE_RELEASE(device);
SAFE_RELEASE(context);
SAFE_RELEASE(swapchain);
@@ -431,7 +431,7 @@ void Reset()
HRESULT hr = swapchain->GetBuffer(0, IID_ID3D11Texture2D, (void**)&buf);
if (FAILED(hr))
{
MessageBox(hWnd, _T("Failed to get swapchain buffer"), _T("Dolphin Direct3D 11 plugin"), MB_OK | MB_ICONERROR);
MessageBox(hWnd, _T("Failed to get swapchain buffer"), _T("Dolphin Direct3D 11 backend"), MB_OK | MB_ICONERROR);
SAFE_RELEASE(device);
SAFE_RELEASE(context);
SAFE_RELEASE(swapchain);
@@ -473,4 +473,4 @@ void Present()
} // namespace D3D
} // namespace DX11
} // namespace DX11
@@ -81,8 +81,8 @@ inline void SetDebugObjectName(ID3D11DeviceChild* resource, const char* name)
// Used to not require the SDK and runtime versions to match:
// Linking with d3dx11.lib makes the most recent d3dx11_xx.dll of the
// compiler's SDK a requirement, but this plugin works with DX11 runtimes
// back to August 2009 even if the plugin was built with June 2010.
// compiler's SDK a requirement, but this backend works with DX11 runtimes
// back to August 2009 even if the backend was built with June 2010.
// Add any d3dx11 functions which you want to use here and load them in Create()
typedef HRESULT (WINAPI* D3DX11COMPILEFROMMEMORYTYPE)(LPCSTR, SIZE_T, LPCSTR, const D3D10_SHADER_MACRO*, LPD3D10INCLUDE, LPCSTR, LPCSTR, UINT, UINT, ID3DX11ThreadPump*, ID3D10Blob**, ID3D10Blob**, HRESULT*);
typedef HRESULT (WINAPI* D3DX11FILTERTEXTURETYPE)(ID3D11DeviceContext*, ID3D11Resource*, UINT, UINT);
@@ -105,4 +105,4 @@ extern CREATEDXGIFACTORY PCreateDXGIFactory;
typedef HRESULT (WINAPI* D3D11CREATEDEVICE)(IDXGIAdapter*, D3D_DRIVER_TYPE, HMODULE, UINT, CONST D3D_FEATURE_LEVEL*, UINT, UINT, ID3D11Device**, D3D_FEATURE_LEVEL*, ID3D11DeviceContext**);
extern D3D11CREATEDEVICE PD3D11CreateDevice;
} // namespace DX11
} // namespace DX11
+4 -17
View File
@@ -77,19 +77,6 @@ void VideoBackend::UpdateFPSDisplay(const char *text)
SetWindowTextA(EmuWindow::GetWnd(), temp);
}
//void GetDllInfo(PLUGIN_INFO* _PluginInfo)
//{
// _PluginInfo->Version = 0x0100;
// //_PluginInfo->Type = PLUGIN_TYPE_VIDEO;
//#ifdef DEBUGFAST
// sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D11 (DebugFast)");
//#elif defined _DEBUG
// sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D11 (Debug)");
//#else
// sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D11");
//#endif
//}
std::string VideoBackend::GetName()
{
return "Direct3D11";
@@ -189,8 +176,8 @@ void VideoBackend::Initialize()
return;
}
OSD::AddMessage("Dolphin Direct3D11 Video Plugin.", 5000);
s_PluginInitialized = true;
OSD::AddMessage("Dolphin Direct3D11 Video Backend.", 5000);
s_BackendInitialized = true;
}
void VideoBackend::Video_Prepare()
@@ -225,7 +212,7 @@ void VideoBackend::Video_Prepare()
void VideoBackend::Shutdown()
{
s_PluginInitialized = false;
s_BackendInitialized = false;
s_efbAccessRequested = FALSE;
s_FifoShuttingDown = FALSE;
@@ -249,7 +236,7 @@ void VideoBackend::Shutdown()
delete g_renderer;
EmuWindow::Close();
s_PluginInitialized = false;
s_BackendInitialized = false;
}
}
@@ -412,7 +412,7 @@ HRESULT Create(int adapter, HWND wnd, int _resolution, int aa_mode, bool auto_de
{
MessageBox(wnd,
_T("Failed to initialize Direct3D."),
_T("Dolphin Direct3D plugin"), MB_OK | MB_ICONERROR);
_T("Dolphin Direct3D Backend"), MB_OK | MB_ICONERROR);
return E_FAIL;
}
}
@@ -830,4 +830,4 @@ void SetPixelShader(LPDIRECT3DPIXELSHADER9 shader)
} // namespace
} // namespace DX9
} // namespace DX9
+4 -17
View File
@@ -85,19 +85,6 @@ void VideoBackend::UpdateFPSDisplay(const char *text)
SetWindowText(EmuWindow::GetWnd(), temp);
}
//void GetDllInfo(PLUGIN_INFO* _PluginInfo)
//{
// _PluginInfo->Version = 0x0100;
// //_PluginInfo->Type = PLUGIN_TYPE_VIDEO;
//#ifdef DEBUGFAST
// sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D9 (DebugFast)");
//#elif defined _DEBUG
// sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D9 (Debug)");
//#else
// sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D9");
//#endif
//}
std::string VideoBackend::GetName()
{
return "Direct3D9";
@@ -174,8 +161,8 @@ void VideoBackend::Initialize()
return;
}
OSD::AddMessage("Dolphin Direct3D9 Video Plugin.", 5000);
s_PluginInitialized = true;
OSD::AddMessage("Dolphin Direct3D9 Video Backend.", 5000);
s_BackendInitialized = true;
}
void VideoBackend::Video_Prepare()
@@ -200,13 +187,13 @@ void VideoBackend::Video_Prepare()
PixelEngine::Init();
DLCache::Init();
// Notify the core that the video plugin is ready
// Notify the core that the video backend is ready
Core::Callback_CoreMessage(WM_USER_CREATE);
}
void VideoBackend::Shutdown()
{
s_PluginInitialized = false;
s_BackendInitialized = false;
s_efbAccessRequested = FALSE;
s_FifoShuttingDown = FALSE;
@@ -593,7 +593,7 @@ void OpenGL_Update()
}
// Close plugin
// Close backend
void OpenGL_Shutdown()
{
#if defined(USE_WX) && USE_WX
+6 -6
View File
@@ -17,7 +17,7 @@
// OpenGL Plugin Documentation
// OpenGL Backend Documentation
/*
1.1 Display settings
@@ -173,8 +173,8 @@ void VideoBackend::Initialize()
if (!OpenGL_Create(640, 480))
return;
OSD::AddMessage("Dolphin OpenGL Video Plugin.", 5000);
s_PluginInitialized = true;
OSD::AddMessage("Dolphin OpenGL Video Backend.", 5000);
s_BackendInitialized = true;
}
// This is called after Initialize() from the Core
@@ -213,16 +213,16 @@ void VideoBackend::Video_Prepare()
TextureConverter::Init();
DLCache::Init();
// Notify the core that the video plugin is ready
// Notify the core that the video backend is ready
Core::Callback_CoreMessage(WM_USER_CREATE);
INFO_LOG(VIDEO, "Video plugin initialized.");
INFO_LOG(VIDEO, "Video backend initialized.");
}
void VideoBackend::Shutdown()
{
s_PluginInitialized = false;
s_BackendInitialized = false;
s_efbAccessRequested = false;
s_FifoShuttingDown = false;
@@ -32,9 +32,9 @@
bool fifoStateRun;
// set to 0 if using in video common
#define SW_PLUGIN 1
#define SW_BACKEND 1
#if (SW_PLUGIN)
#if (SW_BACKEND)
#include "OpcodeDecoder.h"
@@ -322,7 +322,7 @@ void UpdateInterrupts(u64 userdata)
interruptWaiting = false;
}
void UpdateInterruptsFromVideoPlugin(u64 userdata)
void UpdateInterruptsFromVideoBackend(u64 userdata)
{
CoreTiming::ScheduleEvent_Threadsafe(0, et_UpdateInterrupts, userdata);
}
@@ -405,7 +405,7 @@ void SetStatus()
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread)
{
interruptWaiting = true;
SWCommandProcessor::UpdateInterruptsFromVideoPlugin(userdata);
SWCommandProcessor::UpdateInterruptsFromVideoBackend(userdata);
}
else
SWCommandProcessor::UpdateInterrupts(userdata);
@@ -427,7 +427,7 @@ bool RunBuffer()
u32 availableBytes = writePos - readPos;
#if (SW_PLUGIN)
#if (SW_BACKEND)
while (OpcodeDecoder::CommandRunnable(availableBytes))
{
cpreg.status.CommandIdle = 0;
@@ -470,7 +470,7 @@ bool RunBuffer()
// fifo functions
#if (SW_PLUGIN)
#if (SW_BACKEND)
void SWFifo_EnterLoop()
{
@@ -34,7 +34,7 @@ void Fifo_EnterLoop();
void Fifo_ExitLoop();
void Fifo_SetRendering(bool bEnabled);
// Implemented by the Video Plugin
// Implemented by the Video Backend
void VideoFifo_CheckSwapRequest();
void VideoFifo_CheckSwapRequestAt(u32 xfbAddr, u32 fbWidth, u32 fbHeight);
void VideoFifo_CheckEFBAccess();
@@ -162,7 +162,7 @@ namespace SWCommandProcessor
// for CGPFIFO
void GatherPipeBursted();
void UpdateInterrupts(u64 userdata);
void UpdateInterruptsFromVideoPlugin(u64 userdata);
void UpdateInterruptsFromVideoBackend(u64 userdata);
} // end of namespace SWCommandProcessor
@@ -140,7 +140,7 @@ void UpdateInterrupts()
void SetToken_OnMainThread(u64 userdata, int cyclesLate)
{
g_bSignalTokenInterrupt = true;
INFO_LOG(PIXELENGINE, "VIDEO Plugin raises INT_CAUSE_PE_TOKEN (btw, token: %04x)", pereg.token);
INFO_LOG(PIXELENGINE, "VIDEO Backend raises INT_CAUSE_PE_TOKEN (btw, token: %04x)", pereg.token);
UpdateInterrupts();
}
@@ -143,7 +143,7 @@ namespace SWPixelEngine
void Write16(const u16 _iValue, const u32 _iAddress);
void Write32(const u32 _iValue, const u32 _iAddress);
// gfx plugin support
// gfx backend support
void SetToken(const u16 _token, const int _bSetTokenAcknowledge);
void SetFinish(void);
bool AllowIdleSkipping();
@@ -15,8 +15,8 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _PLUGIN_VIDEOSOFTWARE_CONFIG_H_
#define _PLUGIN_VIDEOSOFTWARE_CONFIG_H_
#ifndef _VIDEOSOFTWARE_CONFIG_H_
#define _VIDEOSOFTWARE_CONFIG_H_
#include "Common.h"
@@ -52,4 +52,4 @@ struct SWVideoConfig : NonCopyable
extern SWVideoConfig g_SWVideoConfig;
#endif // _PLUGIN_VIDEOSOFTWARE_CONFIG_H_
#endif // _VIDEOSOFTWARE_CONFIG_H_
@@ -100,7 +100,7 @@ void VideoBackend::Video_Prepare()
{
SWRenderer::Prepare();
INFO_LOG(VIDEO, "Video plugin initialized.");
INFO_LOG(VIDEO, "Video backend initialized.");
}
// Run from the CPU thread (from VideoInterface.cpp)
@@ -15,8 +15,8 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _PLUGIN_VIDEOSOFTWARE_CONFIG_DIAG_H_
#define _PLUGIN_VIDEOSOFTWARE_CONFIG_DIAG_H_
#ifndef _VIDEOSOFTWARE_CONFIG_DIAG_H_
#define _VIDEOSOFTWARE_CONFIG_DIAG_H_
#include <vector>
#include <string>