Android: Make more meticulous use of DeleteLocalRef
If we're in a function that isn't just going to immediately return to Java, leaking local references can lead to problems eventually.
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@@ -52,7 +52,9 @@ Java_org_dolphinemu_dolphinemu_model_GameFileCache_getAllGames(JNIEnv* env, jobj
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env->NewObjectArray(static_cast<jsize>(ptr->GetSize()), IDCache::GetGameFileClass(), nullptr);
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jsize i = 0;
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GetPointer(env, obj)->ForEach([env, array, &i](const auto& game_file) {
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env->SetObjectArrayElement(array, i++, GameFileToJava(env, game_file));
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jobject j_game_file = GameFileToJava(env, game_file);
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env->SetObjectArrayElement(array, i++, j_game_file);
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env->DeleteLocalRef(j_game_file);
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});
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return array;
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}
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