GL: Delete "exact-2x" feature. The way it's currently implemented it requires us to allocate double-sized buffers, which really hurt some GFX cards. So, it's gone for now but may return later in some form.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4201 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -59,7 +59,7 @@ struct Config
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char iFSResolution[16];
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char iInternalRes[16];
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bool bNativeResolution, b2xResolution; // Should possibly be augmented with 2x, 4x native.
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bool bNativeResolution; // Should possibly be augmented with 2x, 4x native.
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bool bWidescreenHack;
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bool bKeepAR43, bKeepAR169, bCrop; // Aspect ratio controls.
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bool bUseXFB;
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