VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData' for texture assets, this allows us to provide additional metadata for textures. Such as a sampler or type information (to distinguish cube maps)
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@@ -44,7 +44,7 @@ A full example is given below:
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"name": "normal_texture",
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"data":
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{
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"": "normal_texture.png"
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"texture": "normal_texture.png"
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}
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}
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],
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