DiscIO: Add functions CreateDisc and CreateWAD
...in addition to the existing function CreateVolume (renamed from CreateVolumeFromFilename). Lets code easily add constraints such as not letting the user select a WAD file when using the disc changing functionality.
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@@ -39,7 +39,7 @@ struct BootParameters
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struct Disc
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{
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std::string path;
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std::unique_ptr<DiscIO::Volume> volume;
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std::unique_ptr<DiscIO::VolumeDisc> volume;
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std::vector<std::string> auto_disc_change_paths;
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};
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@@ -102,8 +102,8 @@ public:
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static bool LoadMapFromFilename();
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private:
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static bool DVDRead(const DiscIO::Volume& volume, u64 dvd_offset, u32 output_address, u32 length,
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const DiscIO::Partition& partition);
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static bool DVDRead(const DiscIO::VolumeDisc& disc, u64 dvd_offset, u32 output_address,
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u32 length, const DiscIO::Partition& partition);
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static void RunFunction(u32 address);
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static void UpdateDebugger_MapLoaded();
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@@ -113,10 +113,10 @@ private:
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static void SetupMSR();
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static void SetupBAT(bool is_wii);
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static bool RunApploader(bool is_wii, const DiscIO::Volume& volume);
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static bool EmulatedBS2_GC(const DiscIO::Volume& volume);
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static bool EmulatedBS2_Wii(const DiscIO::Volume& volume);
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static bool EmulatedBS2(bool is_wii, const DiscIO::Volume& volume);
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static bool RunApploader(bool is_wii, const DiscIO::VolumeDisc& volume);
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static bool EmulatedBS2_GC(const DiscIO::VolumeDisc& volume);
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static bool EmulatedBS2_Wii(const DiscIO::VolumeDisc& volume);
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static bool EmulatedBS2(bool is_wii, const DiscIO::VolumeDisc& volume);
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static bool Load_BS2(const std::string& boot_rom_filename);
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static void SetupGCMemory();
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