DiscIO/SConfig: Rename GetUniqueID to GetGameID
We call this "game ID" everywhere else, and it's not actually completely unique.
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@@ -183,10 +183,10 @@ void DolphinAnalytics::MakePerGameBuilder()
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Common::AnalyticsReportBuilder builder(m_base_builder);
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// Gameid.
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builder.AddData("gameid", SConfig::GetInstance().GetUniqueID());
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builder.AddData("gameid", SConfig::GetInstance().GetGameID());
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// Unique id bound to the gameid.
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builder.AddData("id", MakeUniqueId(SConfig::GetInstance().GetUniqueID()));
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builder.AddData("id", MakeUniqueId(SConfig::GetInstance().GetGameID()));
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// Configuration.
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builder.AddData("cfg-dsp-hle", SConfig::GetInstance().bDSPHLE);
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