DiscIO/SConfig: Rename GetUniqueID to GetGameID

We call this "game ID" everywhere else, and it's not
actually completely unique.
This commit is contained in:
JosJuice committed 2016-10-29 15:24:02 +02:00
1 parent b0e2642883
commit 1081497cad
45 files changed
+104 -106

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@@ -183,10 +183,10 @@ void DolphinAnalytics::MakePerGameBuilder()
Common::AnalyticsReportBuilder builder(m_base_builder);
// Gameid.
builder.AddData("gameid", SConfig::GetInstance().GetUniqueID());
builder.AddData("gameid", SConfig::GetInstance().GetGameID());
// Unique id bound to the gameid.
builder.AddData("id", MakeUniqueId(SConfig::GetInstance().GetUniqueID()));
builder.AddData("id", MakeUniqueId(SConfig::GetInstance().GetGameID()));
// Configuration.
builder.AddData("cfg-dsp-hle", SConfig::GetInstance().bDSPHLE);