DiscIO/SConfig: Rename GetUniqueID to GetGameID
We call this "game ID" everywhere else, and it's not actually completely unique.
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@@ -387,7 +387,7 @@ void Stop()
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void RestoreConfig()
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{
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SConfig::GetInstance().LoadSettingsFromSysconf();
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SConfig::GetInstance().m_strUniqueID = "00000000";
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SConfig::GetInstance().m_strGameID = "00000000";
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config_cache.RestoreConfig(&SConfig::GetInstance());
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}
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