HLE: Remove the RE0 hack because of reports of it not working which is most likely due to the amount of HLE changes since Rev 3200.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5365 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
death2droid committed 2010-04-14 11:27:26 +00:00
1 parent 26b082d384
commit 1483715567
11 files changed
+18 -90

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+2 -11
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@@ -29,8 +29,7 @@ SConfig::SConfig()
{
// Make sure we have log manager
LoadSettings();
//Make sure we load settings
LoadSettingsHLE();
//Make sure we load any extra settings
LoadSettingsWii();
}
@@ -300,12 +299,4 @@ void SConfig::LoadSettingsWii()
sprintf(SectionName, "Wiimote%i", i + 1);
ini.Get(SectionName, "AutoReconnectRealWiimote", &m_WiiAutoReconnect[i], false);
}
}
// Is this still even needed????
void SConfig::LoadSettingsHLE()
{
IniFile ini;
ini.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "DSP.ini").c_str());
ini.Get("Config", "EnableRE0AudioFix", &m_EnableRE0Fix, false); // RE0 Hack
}
}
-4
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@@ -46,9 +46,6 @@ struct SConfig
bool m_WiiKeyboard;
bool m_WiiAutoReconnect[4];
// DSP HLE Audio fix
bool m_EnableRE0Fix;
// hard coded default plugins ...
std::string m_DefaultGFXPlugin;
std::string m_DefaultDSPPlugin;
@@ -101,7 +98,6 @@ struct SConfig
void LoadSettings();
//Special load settings
void LoadSettingsHLE();
void LoadSettingsWii();
// Return the permanent and somewhat globally used instance of this struct
@@ -239,14 +239,6 @@ void Jit64::WriteCallInterpreter(UGeckoInstruction inst)
}
Interpreter::_interpreterInstruction instr = GetInterpreterOp(inst);
ABI_CallFunctionC((void*)instr, inst.hex);
if (js.isLastInstruction && SConfig::GetInstance().m_EnableRE0Fix )
{
SConfig::GetInstance().LoadSettingsHLE();//Make sure the settings are up to date
MOV(32, R(EAX), M(&NPC));
WriteRfiExitDestInEAX();
}
}
void Jit64::unknown_instruction(UGeckoInstruction inst)