BootManager: Avoid Global System Accessor
This commit is contained in:
1 parent
5a81916ee9
commit
16c609dcd4
5 files changed
+12
-6
No files matched your search
@@ -5,12 +5,17 @@
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace Core
|
||||
{
|
||||
class System;
|
||||
}
|
||||
struct BootParameters;
|
||||
struct WindowSystemInfo;
|
||||
|
||||
namespace BootManager
|
||||
{
|
||||
bool BootCore(std::unique_ptr<BootParameters> parameters, const WindowSystemInfo& wsi);
|
||||
bool BootCore(Core::System& system, std::unique_ptr<BootParameters> parameters,
|
||||
const WindowSystemInfo& wsi);
|
||||
|
||||
// Synchronise Dolphin's configuration with the SYSCONF (which may have changed during emulation),
|
||||
// and restore settings that were overriden by per-game INIs or for some other reason.
|
||||
|
||||
Reference in new issue
Block a user