Move LightingUidData to the LightingShaderGen header
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@@ -8,6 +8,7 @@
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#include "VideoCommon.h"
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#include "ShaderGenCommon.h"
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#include "BPMemory.h"
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#include "LightingShaderGen.h"
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#define I_COLORS "color"
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#define I_KCOLORS "k"
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