InputCommon: Move SDL Device class into its own cpp/h files.
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@@ -177,6 +177,8 @@ if(ENABLE_SDL)
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target_sources(inputcommon PRIVATE
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ControllerInterface/SDL/SDL.cpp
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ControllerInterface/SDL/SDL.h
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ControllerInterface/SDL/SDLGamepad.cpp
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ControllerInterface/SDL/SDLGamepad.h
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)
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target_link_libraries(inputcommon PRIVATE SDL2::SDL2)
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target_compile_definitions(inputcommon PUBLIC HAVE_SDL2=1)
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