When running a game from the command line, exit after emulation stops.

This "run once" behavior is more in line with expectations of a command
line invocation and matches what the nowx build does.

Personally, this makes the main build do everything the nowx build does
and more.

However, if you feel that the main build still doesn't have feature parity
with nowx, please say so now, so we can fix it and kill off nowx.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5855 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang
2010-07-08 17:25:20 +00:00
parent a4a61ae95c
commit 17e6c16bf1
4 changed files with 12 additions and 15 deletions
+2 -3
View File
@@ -23,11 +23,10 @@ System Requirements:
Usage: Dolphin [-h] [-d] [-l] [-e <str>] [-V <str>] [-A <str>] [-P <str>] [-W <str>]
-h, --help Show this help message
-d, --debugger Opens the debugger
-l, --logger Opens The Logger
-e, --elf=<str> Loads an elf file
-l, --logger Opens the logger
-e, --exec=<str> Loads the specified file (DOL, ELF, WAD, GCM, ISO)
-V, --video_plugin=<str> Specify a video plugin
-A, --audio_plugin=<str> Specify an audio plugin
-P, --pad_plugin=<str> Specify a pad plugin
-W, --wiimote_plugin=<str> Specify a wiimote plugin
[Libraries]