also use shaderCaches in rasterFont

This commit is contained in:
degasus committed 2012-12-28 00:52:44 +01:00
1 parent 316a33d1e6
commit 193056493a
4 files changed
+29 -14

No files matched your search

@@ -18,6 +18,8 @@
#ifndef _RASTERFONT_H_
#define _RASTERFONT_H_
namespace OGL {
class RasterFont {
public:
RasterFont();
@@ -30,9 +32,10 @@ private:
u32 VBO;
u32 VAO;
u32 texture;
u32 shader_program;
u32 uniform_color_id;
u32 cached_color;
};
}
#endif // _RASTERFONT_H_