Remove redundant Config prefix from ConfigInfo/ConfigLocation

Both structs are already in the Config namespace.
This commit is contained in:
Léo Lam committed 2020-05-02 14:40:14 +02:00
1 parent 66c91b9dfb
commit 19da101164
34 files changed
+543 -577

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+35 -41
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@@ -14,55 +14,49 @@ static constexpr u16 DEFAULT_LISTEN_PORT = 2626;
// Main.NetPlay
const ConfigInfo<std::string> NETPLAY_TRAVERSAL_SERVER{{System::Main, "NetPlay", "TraversalServer"},
"stun.dolphin-emu.org"};
const ConfigInfo<u16> NETPLAY_TRAVERSAL_PORT{{System::Main, "NetPlay", "TraversalPort"}, 6262};
const ConfigInfo<std::string> NETPLAY_TRAVERSAL_CHOICE{{System::Main, "NetPlay", "TraversalChoice"},
"direct"};
const ConfigInfo<std::string> NETPLAY_INDEX_URL{{System::Main, "NetPlay", "IndexServer"},
"https://lobby.dolphin-emu.org"};
const Info<std::string> NETPLAY_TRAVERSAL_SERVER{{System::Main, "NetPlay", "TraversalServer"},
"stun.dolphin-emu.org"};
const Info<u16> NETPLAY_TRAVERSAL_PORT{{System::Main, "NetPlay", "TraversalPort"}, 6262};
const Info<std::string> NETPLAY_TRAVERSAL_CHOICE{{System::Main, "NetPlay", "TraversalChoice"},
"direct"};
const Info<std::string> NETPLAY_INDEX_URL{{System::Main, "NetPlay", "IndexServer"},
"https://lobby.dolphin-emu.org"};
const ConfigInfo<bool> NETPLAY_USE_INDEX{{System::Main, "NetPlay", "UseIndex"}, false};
const ConfigInfo<std::string> NETPLAY_INDEX_NAME{{System::Main, "NetPlay", "IndexName"}, ""};
const ConfigInfo<std::string> NETPLAY_INDEX_REGION{{System::Main, "NetPlay", "IndexRegion"}, ""};
const ConfigInfo<std::string> NETPLAY_INDEX_PASSWORD{{System::Main, "NetPlay", "IndexPassword"},
""};
const Info<bool> NETPLAY_USE_INDEX{{System::Main, "NetPlay", "UseIndex"}, false};
const Info<std::string> NETPLAY_INDEX_NAME{{System::Main, "NetPlay", "IndexName"}, ""};
const Info<std::string> NETPLAY_INDEX_REGION{{System::Main, "NetPlay", "IndexRegion"}, ""};
const Info<std::string> NETPLAY_INDEX_PASSWORD{{System::Main, "NetPlay", "IndexPassword"}, ""};
const ConfigInfo<std::string> NETPLAY_HOST_CODE{{System::Main, "NetPlay", "HostCode"}, "00000000"};
const Info<std::string> NETPLAY_HOST_CODE{{System::Main, "NetPlay", "HostCode"}, "00000000"};
const ConfigInfo<u16> NETPLAY_HOST_PORT{{System::Main, "NetPlay", "HostPort"}, DEFAULT_LISTEN_PORT};
const ConfigInfo<std::string> NETPLAY_ADDRESS{{System::Main, "NetPlay", "Address"}, "127.0.0.1"};
const ConfigInfo<u16> NETPLAY_CONNECT_PORT{{System::Main, "NetPlay", "ConnectPort"},
DEFAULT_LISTEN_PORT};
const ConfigInfo<u16> NETPLAY_LISTEN_PORT{{System::Main, "NetPlay", "ListenPort"},
DEFAULT_LISTEN_PORT};
const Info<u16> NETPLAY_HOST_PORT{{System::Main, "NetPlay", "HostPort"}, DEFAULT_LISTEN_PORT};
const Info<std::string> NETPLAY_ADDRESS{{System::Main, "NetPlay", "Address"}, "127.0.0.1"};
const Info<u16> NETPLAY_CONNECT_PORT{{System::Main, "NetPlay", "ConnectPort"}, DEFAULT_LISTEN_PORT};
const Info<u16> NETPLAY_LISTEN_PORT{{System::Main, "NetPlay", "ListenPort"}, DEFAULT_LISTEN_PORT};
const ConfigInfo<std::string> NETPLAY_NICKNAME{{System::Main, "NetPlay", "Nickname"}, "Player"};
const ConfigInfo<bool> NETPLAY_USE_UPNP{{System::Main, "NetPlay", "UseUPNP"}, false};
const Info<std::string> NETPLAY_NICKNAME{{System::Main, "NetPlay", "Nickname"}, "Player"};
const Info<bool> NETPLAY_USE_UPNP{{System::Main, "NetPlay", "UseUPNP"}, false};
const ConfigInfo<bool> NETPLAY_ENABLE_QOS{{System::Main, "NetPlay", "EnableQoS"}, true};
const Info<bool> NETPLAY_ENABLE_QOS{{System::Main, "NetPlay", "EnableQoS"}, true};
const ConfigInfo<bool> NETPLAY_ENABLE_CHUNKED_UPLOAD_LIMIT{
const Info<bool> NETPLAY_ENABLE_CHUNKED_UPLOAD_LIMIT{
{System::Main, "NetPlay", "EnableChunkedUploadLimit"}, false};
const ConfigInfo<u32> NETPLAY_CHUNKED_UPLOAD_LIMIT{{System::Main, "NetPlay", "ChunkedUploadLimit"},
3000};
const Info<u32> NETPLAY_CHUNKED_UPLOAD_LIMIT{{System::Main, "NetPlay", "ChunkedUploadLimit"}, 3000};
const ConfigInfo<u32> NETPLAY_BUFFER_SIZE{{System::Main, "NetPlay", "BufferSize"}, 5};
const ConfigInfo<u32> NETPLAY_CLIENT_BUFFER_SIZE{{System::Main, "NetPlay", "BufferSizeClient"}, 1};
const Info<u32> NETPLAY_BUFFER_SIZE{{System::Main, "NetPlay", "BufferSize"}, 5};
const Info<u32> NETPLAY_CLIENT_BUFFER_SIZE{{System::Main, "NetPlay", "BufferSizeClient"}, 1};
const ConfigInfo<bool> NETPLAY_WRITE_SAVE_SDCARD_DATA{
{System::Main, "NetPlay", "WriteSaveSDCardData"}, false};
const ConfigInfo<bool> NETPLAY_LOAD_WII_SAVE{{System::Main, "NetPlay", "LoadWiiSave"}, false};
const ConfigInfo<bool> NETPLAY_SYNC_SAVES{{System::Main, "NetPlay", "SyncSaves"}, true};
const ConfigInfo<bool> NETPLAY_SYNC_CODES{{System::Main, "NetPlay", "SyncCodes"}, true};
const ConfigInfo<bool> NETPLAY_RECORD_INPUTS{{System::Main, "NetPlay", "RecordInputs"}, false};
const ConfigInfo<bool> NETPLAY_STRICT_SETTINGS_SYNC{{System::Main, "NetPlay", "StrictSettingsSync"},
false};
const ConfigInfo<std::string> NETPLAY_NETWORK_MODE{{System::Main, "NetPlay", "NetworkMode"},
"fixeddelay"};
const ConfigInfo<bool> NETPLAY_SYNC_ALL_WII_SAVES{{System::Main, "NetPlay", "SyncAllWiiSaves"},
false};
const ConfigInfo<bool> NETPLAY_GOLF_MODE_OVERLAY{{System::Main, "NetPlay", "GolfModeOverlay"},
true};
const Info<bool> NETPLAY_WRITE_SAVE_SDCARD_DATA{{System::Main, "NetPlay", "WriteSaveSDCardData"},
false};
const Info<bool> NETPLAY_LOAD_WII_SAVE{{System::Main, "NetPlay", "LoadWiiSave"}, false};
const Info<bool> NETPLAY_SYNC_SAVES{{System::Main, "NetPlay", "SyncSaves"}, true};
const Info<bool> NETPLAY_SYNC_CODES{{System::Main, "NetPlay", "SyncCodes"}, true};
const Info<bool> NETPLAY_RECORD_INPUTS{{System::Main, "NetPlay", "RecordInputs"}, false};
const Info<bool> NETPLAY_STRICT_SETTINGS_SYNC{{System::Main, "NetPlay", "StrictSettingsSync"},
false};
const Info<std::string> NETPLAY_NETWORK_MODE{{System::Main, "NetPlay", "NetworkMode"},
"fixeddelay"};
const Info<bool> NETPLAY_SYNC_ALL_WII_SAVES{{System::Main, "NetPlay", "SyncAllWiiSaves"}, false};
const Info<bool> NETPLAY_GOLF_MODE_OVERLAY{{System::Main, "NetPlay", "GolfModeOverlay"}, true};
} // namespace Config