Commit some work based off of James333's auto reconnect patch.
This still requires more work, like making the option only per Wiimote then rather the first one counting for them all. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5241 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -248,16 +248,22 @@ void SConfig::LoadSettings()
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ini.Get("Core", "TLBHack", &m_LocalCoreStartupParameter.iTLBHack, 0);
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ini.Get("Core", "FrameLimit", &m_Framelimit, 1); // auto frame limit by default
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//Wiimote configs
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ini.Get("Wiimote", "AutoReconnectRealWiimote", &m_WiiAutoReconnect, false);
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// Plugins
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ini.Get("Core", "GFXPlugin", &m_LocalCoreStartupParameter.m_strVideoPlugin, m_DefaultGFXPlugin.c_str());
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ini.Get("Core", "DSPPlugin", &m_LocalCoreStartupParameter.m_strDSPPlugin, m_DefaultDSPPlugin.c_str());
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ini.Get("Core", "PadPlugin", &m_LocalCoreStartupParameter.m_strPadPlugin[0], m_DefaultPADPlugin.c_str());
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ini.Get("Core", "WiiMotePlugin", &m_LocalCoreStartupParameter.m_strWiimotePlugin[0], m_DefaultWiiMotePlugin.c_str());
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}
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m_SYSCONF = new SysConf();
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}
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// Is this still even needed????
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void SConfig::LoadSettingsHLE()
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{
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IniFile ini;
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@@ -44,6 +44,7 @@ struct SConfig
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// Wii Devices
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bool m_WiiSDCard;
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bool m_WiiKeyboard;
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bool m_WiiAutoReconnect;
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// DSP HLE Audio fix
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bool m_EnableRE0Fix;
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