VideoCommon: Fix ShaderResource init order warning

This commit is contained in:
Sintendo
2025-12-26 23:15:17 +01:00
parent 4b086b1256
commit 1b3485b6fd
@@ -167,9 +167,8 @@ ShaderResource::ShaderResource(Resource::ResourceContext resource_context,
const GXPipelineUid& pipeline_uid, const GXPipelineUid& pipeline_uid,
const std::string& preprocessor_setting, const std::string& preprocessor_setting,
const ShaderHostConfig& shader_host_config) const ShaderHostConfig& shader_host_config)
: Resource(std::move(resource_context)), m_uid(pipeline_uid), : Resource(std::move(resource_context)), m_shader_host_config{.bits = shader_host_config.bits},
m_preprocessor_settings(preprocessor_setting), m_uid(pipeline_uid), m_preprocessor_settings(preprocessor_setting)
m_shader_host_config{.bits = shader_host_config.bits}
{ {
m_shader_asset = m_resource_context.asset_cache->CreateAsset<RasterSurfaceShaderAsset>( m_shader_asset = m_resource_context.asset_cache->CreateAsset<RasterSurfaceShaderAsset>(
m_resource_context.primary_asset_id, m_resource_context.asset_library, this); m_resource_context.primary_asset_id, m_resource_context.asset_library, this);