custom shader for RasterFont, fix color support
OpenGL2.0 compatible Signed-off-by: Ryan Houdek <[email protected]>
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@@ -30,6 +30,9 @@ private:
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u32 VBO;
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u32 VAO;
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u32 texture;
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u32 shader_program;
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u32 uniform_color_id;
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u32 cached_color;
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};
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#endif // _RASTERFONT_H_
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