diff --git a/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp b/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp index 3a724f3aba..f1453bca22 100644 --- a/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp +++ b/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp @@ -2157,8 +2157,10 @@ static void InitExtensionList(GLContext* context) default: case 320: s_extension_list["VERSION_GLES_3_2"] = true; + [[fallthrough]]; case 310: s_extension_list["VERSION_GLES_3_1"] = true; + [[fallthrough]]; case 300: s_extension_list["VERSION_GLES_3"] = true; break; @@ -2195,6 +2197,7 @@ static void InitExtensionList(GLContext* context) }; for (auto it : gl450exts) s_extension_list[it] = true; + [[fallthrough]]; } case 440: { @@ -2211,6 +2214,7 @@ static void InitExtensionList(GLContext* context) }; for (auto it : gl440exts) s_extension_list[it] = true; + [[fallthrough]]; } case 430: { @@ -2239,6 +2243,7 @@ static void InitExtensionList(GLContext* context) }; for (auto it : gl430exts) s_extension_list[it] = true; + [[fallthrough]]; } case 420: { @@ -2259,6 +2264,7 @@ static void InitExtensionList(GLContext* context) }; for (auto it : gl420exts) s_extension_list[it] = true; + [[fallthrough]]; } case 410: { @@ -2273,6 +2279,7 @@ static void InitExtensionList(GLContext* context) }; for (auto it : gl410exts) s_extension_list[it] = true; + [[fallthrough]]; } case 400: { @@ -2293,6 +2300,7 @@ static void InitExtensionList(GLContext* context) }; for (auto it : gl400exts) s_extension_list[it] = true; + [[fallthrough]]; } case 330: { @@ -2311,6 +2319,7 @@ static void InitExtensionList(GLContext* context) }; for (auto it : gl330exts) s_extension_list[it] = true; + [[fallthrough]]; } case 320: { @@ -2328,6 +2337,7 @@ static void InitExtensionList(GLContext* context) }; for (auto it : gl320exts) s_extension_list[it] = true; + [[fallthrough]]; } case 310: { @@ -2343,6 +2353,7 @@ static void InitExtensionList(GLContext* context) }; for (auto it : gl310exts) s_extension_list[it] = true; + [[fallthrough]]; } case 300: { @@ -2374,6 +2385,7 @@ static void InitExtensionList(GLContext* context) }; for (auto it : gl300exts) s_extension_list[it] = true; + [[fallthrough]]; } case 210: case 200: