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# GSNP8P - SONIC ADVENTURE 2 BATTLE [EmuState]
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# GSNP8P - SONIC ADVENTURE 2 BATTLE
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[EmuState]
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#The Emulation State.
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EmulationStateId = 5
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[OnFrame] #Add memory patches here. [ActionReplay] #Max/Infinite Rings
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[OnFrame] #Add memory patches here.
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[ActionReplay] #Max/Infinite Rings
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008625C0 08000000
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021CC1D0 000003E7
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