Frame: Actually call UpdateTitle
This was obviously what I meant to do, but due to a typo, called SetTitle instead, causing the main game list title to be set instead.
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@@ -657,7 +657,7 @@ void CFrame::OnHostMessage(wxCommandEvent& event)
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break;
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case IDM_UPDATETITLE:
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SetTitle(event.GetString());
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UpdateTitle(WxStrToStr(event.GetString()));
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break;
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case IDM_WINDOWSIZEREQUEST:
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