Automatic translation template update

This commit is contained in:
Dolphin i18n Bot
2015-06-10 07:28:33 +00:00
parent 7b0a65e295
commit 20fc6a68dd
26 changed files with 2441 additions and 2601 deletions
+94 -100
View File
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-06-07 10:44+0000\n"
"POT-Creation-Date: 2015-06-10 07:28+0000\n"
"PO-Revision-Date: 2015-06-07 10:44+0000\n"
"Last-Translator: dolphinbot <[email protected]>\n"
"Language-Team: Korean (http://www.transifex.com/projects/p/dolphin-emu/"
@@ -66,7 +66,7 @@ msgstr ""
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:178
#: Source/Core/Core/CoreParameter.cpp:179
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\"는 부적합한 GCM/ISO 파일이거나, GC/Wii ISO가 아닙니다."
@@ -451,8 +451,8 @@ msgstr "<없음>"
msgid "<System Language>"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:292
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:348
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:291
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:347
msgid "A NetPlay window is already open!"
msgstr ""
@@ -473,14 +473,14 @@ msgid ""
"\n"
"Netplay will only work with the following settings:\n"
" - DSP Emulator Engine Must be the same on all computers!\n"
" - DSP on Dedicated Thread [OFF]\n"
" - Manually set the extensions for each Wiimote\n"
"\n"
"All players should use the same Dolphin version and settings.\n"
"All memory cards must be identical between players or disabled.\n"
"Wiimote support is probably terrible. Don't use it.\n"
"\n"
"If connecting directly host must have the chosen UDP port open/forwarded!\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
@@ -608,11 +608,11 @@ msgstr "어댑터:"
msgid "Add"
msgstr "추가"
#: Source/Core/DolphinWX/ISOProperties.cpp:1464
#: Source/Core/DolphinWX/ISOProperties.cpp:1469
msgid "Add ActionReplay Code"
msgstr "액션리플레이 코드 추가"
#: Source/Core/DolphinWX/ISOProperties.cpp:1384
#: Source/Core/DolphinWX/ISOProperties.cpp:1386
msgid "Add Patch"
msgstr "패치 추가"
@@ -631,7 +631,7 @@ msgstr "버튼들 활성화에 필요한 아날로그 컨트롤 압력을 조정
msgid "Advanced"
msgstr "고급"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:81
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79
msgid "Advanced Settings"
msgstr "고급 설정"
@@ -729,10 +729,6 @@ msgid "Are you trying to use the same file in both slots?"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "Arm JIT (experimental)"
msgstr "Arm JIT (실험적)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32
msgid "Arm64 JIT (experimental)"
msgstr ""
@@ -745,7 +741,7 @@ msgstr "종횡비:"
msgid "At least one pane must remain open."
msgstr "적어도 하나의 창이 열려 있어야합니다."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
msgid ""
"Attempt to detect and skip wait-loops.\n"
"If unsure, leave this checked."
@@ -776,7 +772,7 @@ msgstr ""
msgid "Authors"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:42
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:153
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Auto"
@@ -862,7 +858,7 @@ msgstr "바"
msgid "Basic"
msgstr "기본"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:75
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:73
msgid "Basic Settings"
msgstr "기본 설정"
@@ -966,7 +962,7 @@ msgstr "C-스틱"
msgid "CP register "
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:54
msgid "CPU Emulator Engine"
msgstr "CPU 에뮬레이터 엔진"
@@ -1042,7 +1038,7 @@ msgstr "디스크 변경"
msgid "Change Game"
msgstr "게임 변경"
#: Source/Core/Core/Movie.cpp:1113
#: Source/Core/Core/Movie.cpp:1116
#, c-format
msgid "Change the disc to %s"
msgstr ""
@@ -1075,7 +1071,7 @@ msgstr ""
msgid "Cheat Search"
msgstr "치트 찾기"
#: Source/Core/DolphinWX/ISOProperties.cpp:723
#: Source/Core/DolphinWX/ISOProperties.cpp:724
msgid "Check Partition Integrity"
msgstr "파티션 완전성 체크"
@@ -1083,7 +1079,7 @@ msgstr "파티션 완전성 체크"
msgid "Check for updates: "
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:968
#: Source/Core/DolphinWX/ISOProperties.cpp:969
msgid "Checking integrity..."
msgstr "파티션 완전성 체크중..."
@@ -1118,8 +1114,8 @@ msgid ""
msgstr ""
"앱로더로 사용할 파일을 선택: (디렉토리들로만 구성된 디스크들에게만 적용됨)"
#: Source/Core/DolphinWX/ISOProperties.cpp:861
#: Source/Core/DolphinWX/ISOProperties.cpp:914
#: Source/Core/DolphinWX/ISOProperties.cpp:862
#: Source/Core/DolphinWX/ISOProperties.cpp:915
msgid "Choose the folder to extract to"
msgstr "압축해제할 폴더를 선택"
@@ -1138,7 +1134,7 @@ msgstr "클래식"
msgid "Clear"
msgstr "깨끗이"
#: Source/Core/Core/NetPlayServer.cpp:338
#: Source/Core/Core/NetPlayServer.cpp:337
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
@@ -1197,8 +1193,8 @@ msgstr "ISO 압축하기"
msgid "Compute"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1249
#: Source/Core/DolphinWX/ISOProperties.cpp:1262
#: Source/Core/DolphinWX/ISOProperties.cpp:1250
#: Source/Core/DolphinWX/ISOProperties.cpp:1263
msgid "Computing MD5 checksum"
msgstr ""
@@ -1333,7 +1329,7 @@ msgstr "GCI 로 변환"
msgid "Copy"
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:365
#: Source/Core/Core/CoreParameter.cpp:366
msgid "Copy failed"
msgstr "복사 실패했습니다"
@@ -1351,7 +1347,7 @@ msgstr "코어"
msgid "Could not initialize backend %s."
msgstr "백엔드 %s 를 초기화할 수 없었습니다"
#: Source/Core/Core/CoreParameter.cpp:173
#: Source/Core/Core/CoreParameter.cpp:174
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
@@ -1359,7 +1355,7 @@ msgid ""
"most PC DVD drives."
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:279
#: Source/Core/Core/CoreParameter.cpp:280
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "%s ISO 파일을 인식할 수 없었습니다"
@@ -1396,11 +1392,11 @@ msgstr ""
msgid "Couldn't create peer."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1201
#: Source/Core/DolphinWX/ISOProperties.cpp:1202
msgid "Couldn't find open command for extension 'ini'!"
msgstr "확장자 'ini'에 대한 열린 명령을 발견할 수 없었습니다!"
#: Source/Core/Core/BootManager.cpp:252
#: Source/Core/Core/BootManager.cpp:256
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
@@ -1926,7 +1922,7 @@ msgstr "효과"
msgid "Embedded Frame Buffer (EFB)"
msgstr ""
#: Source/Core/Core/Core.cpp:209
#: Source/Core/Core/Core.cpp:216
msgid "Emu Thread already running"
msgstr "에뮬 쓰레드가 이미 구동중임"
@@ -1976,7 +1972,7 @@ msgstr "AR 로깅 활성"
msgid "Enable CPU Clock Override"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:53
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51
msgid "Enable Cheats"
msgstr "치트 활성"
@@ -1984,7 +1980,7 @@ msgstr "치트 활성"
msgid "Enable Dual Core"
msgstr "듀얼 코어 활성"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:49
msgid "Enable Dual Core (speedup)"
msgstr "듀얼 코어 활성 (속도상승)"
@@ -1996,7 +1992,7 @@ msgstr ""
msgid "Enable Idle Skipping"
msgstr "아이들 스킵 활성"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
msgid "Enable Idle Skipping (speedup)"
msgstr "아이들 스킵 활성 (속도상승)"
@@ -2105,7 +2101,7 @@ msgid ""
"OFF = Fast)"
msgstr "일부 게임들에 필요한 메모리 관리 유닛 활성. (켬 = 호환성, 끔 = 빠름)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr ""
@@ -2182,7 +2178,7 @@ msgstr ""
"에러: \"%s\" 뒤에, %d (0x%X)를 발견 %d (0x%X) 세이브 표시 대신에. 상태저장 로"
"드를 취소합니다..."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:318
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:319
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
@@ -2203,11 +2199,6 @@ msgstr "유포리아"
msgid "Europe"
msgstr ""
#: Source/Core/Core/PowerPC/JitArm32/JitArm_BackPatch.cpp:193
#, c-format
msgid "Exception handler - access below memory space. 0x%08x"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:53
msgid "Execute"
msgstr "실행"
@@ -2221,7 +2212,7 @@ msgstr "나가기"
msgid "Export All Wii Saves"
msgstr "모든 Will 저장들 내보내기"
#: Source/Core/DolphinWX/ISOProperties.cpp:736
#: Source/Core/DolphinWX/ISOProperties.cpp:737
msgid "Export File"
msgstr "파일 내보내기"
@@ -2262,44 +2253,44 @@ msgstr "확장"
msgid "External Frame Buffer (XFB)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:708
#: Source/Core/DolphinWX/ISOProperties.cpp:709
msgid "Extract All Files..."
msgstr "모든 파일들 압축풀기..."
#: Source/Core/DolphinWX/ISOProperties.cpp:715
#: Source/Core/DolphinWX/ISOProperties.cpp:716
msgid "Extract Apploader..."
msgstr "앱로더 압축풀기..."
#: Source/Core/DolphinWX/ISOProperties.cpp:716
#: Source/Core/DolphinWX/ISOProperties.cpp:717
msgid "Extract DOL..."
msgstr "DOL 압축풀기..."
#: Source/Core/DolphinWX/ISOProperties.cpp:701
#: Source/Core/DolphinWX/ISOProperties.cpp:702
msgid "Extract Directory..."
msgstr "디렉토리 압축풀기..."
#: Source/Core/DolphinWX/ISOProperties.cpp:705
#: Source/Core/DolphinWX/ISOProperties.cpp:706
msgid "Extract File..."
msgstr "파일 압축 풀기..."
#: Source/Core/DolphinWX/ISOProperties.cpp:697
#: Source/Core/DolphinWX/ISOProperties.cpp:698
msgid "Extract Partition..."
msgstr "파티션 압축풀기..."
#: Source/Core/DolphinWX/ISOProperties.cpp:819
#: Source/Core/DolphinWX/ISOProperties.cpp:820
#, c-format
msgid "Extracting %s"
msgstr "%s 압축풀기"
#: Source/Core/DolphinWX/ISOProperties.cpp:802
#: Source/Core/DolphinWX/ISOProperties.cpp:803
msgid "Extracting All Files"
msgstr "모든 파일들 압축풀기"
#: Source/Core/DolphinWX/ISOProperties.cpp:802
#: Source/Core/DolphinWX/ISOProperties.cpp:803
msgid "Extracting Directory"
msgstr "디렉토리 압축풀기"
#: Source/Core/DolphinWX/ISOProperties.cpp:805
#: Source/Core/DolphinWX/ISOProperties.cpp:806
msgid "Extracting..."
msgstr "압축풀기..."
@@ -2327,7 +2318,7 @@ msgstr "연결에 실패했습니다!"
msgid "Failed to download codes."
msgstr "코드들 다운로드에 실패했습니다."
#: Source/Core/DolphinWX/ISOProperties.cpp:940
#: Source/Core/DolphinWX/ISOProperties.cpp:941
#, c-format
msgid "Failed to extract to %s!"
msgstr "%s로 압축풀기 실패했습니다!"
@@ -2340,7 +2331,7 @@ msgid ""
" will be overwritten"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:339
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:338
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr ""
@@ -2359,7 +2350,7 @@ msgid ""
"media can be written."
msgstr ""
#: Source/Core/Core/Movie.cpp:884
#: Source/Core/Core/Movie.cpp:887
#, c-format
msgid "Failed to read %s"
msgstr "%s 읽기에 실패"
@@ -2448,7 +2439,7 @@ msgstr "빠름"
msgid "Fast Depth Calculation"
msgstr "빠른 깊이 계산"
#: Source/Core/Core/Movie.cpp:1142
#: Source/Core/Core/Movie.cpp:1145
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
@@ -2511,7 +2502,7 @@ msgstr ""
msgid "Filesystem"
msgstr "파일시스템"
#: Source/Core/DolphinWX/ISOProperties.cpp:1193
#: Source/Core/DolphinWX/ISOProperties.cpp:1194
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "'ini'파일타입은 알려지지 않음! 열지 않겠습니다!"
@@ -2551,7 +2542,7 @@ msgstr "강제 16:9"
msgid "Force 4:3"
msgstr "강제 4:3"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:54
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:52
msgid "Force Console as NTSC-J"
msgstr "콘솔을 NTSC-J로 강제시킴"
@@ -2559,7 +2550,7 @@ msgstr "콘솔을 NTSC-J로 강제시킴"
msgid "Force Texture Filtering"
msgstr "강제 텍스처 필터링"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
@@ -2591,7 +2582,7 @@ msgstr ""
msgid "Forward"
msgstr "앞으로"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:167
msgid "Forward port (UPnP)"
msgstr "앞 포트(UPnP)"
@@ -2634,7 +2625,7 @@ msgstr "프레임 범위"
msgid "Frame S&kipping"
msgstr "프레임 스킵(&k)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:72
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70
msgid "Framelimit:"
msgstr "프레임제한:"
@@ -2749,11 +2740,11 @@ msgstr ""
msgid "Game ID:"
msgstr "게임 ID:"
#: Source/Core/Core/NetPlayClient.cpp:640
#: Source/Core/Core/NetPlayClient.cpp:660
msgid "Game is already running!"
msgstr "게임이 이미 구동중입니다!"
#: Source/Core/Core/NetPlayClient.cpp:946
#: Source/Core/Core/NetPlayClient.cpp:968
msgid "Game isn't running!"
msgstr "게임이 구동중이지 않습니다!"
@@ -2920,7 +2911,7 @@ msgid "Home"
msgstr "홈"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:97
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:156
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:155
msgid "Host"
msgstr "호스트"
@@ -3128,19 +3119,19 @@ msgstr "Wii 메뉴에 설치"
msgid "Installing WAD..."
msgstr "WAD 설치하기..."
#: Source/Core/DolphinWX/ISOProperties.cpp:990
#: Source/Core/DolphinWX/ISOProperties.cpp:991
msgid "Integrity Check Error"
msgstr "완전성 체크 에러"
#: Source/Core/DolphinWX/ISOProperties.cpp:996
#: Source/Core/DolphinWX/ISOProperties.cpp:997
msgid "Integrity check completed"
msgstr "완전성 체크 완료됨"
#: Source/Core/DolphinWX/ISOProperties.cpp:995
#: Source/Core/DolphinWX/ISOProperties.cpp:996
msgid "Integrity check completed. No errors have been found."
msgstr "완전성 체크가 완료되었습니다. 에러가 발견되지 않었습니다."
#: Source/Core/DolphinWX/ISOProperties.cpp:987
#: Source/Core/DolphinWX/ISOProperties.cpp:988
#, c-format
msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
@@ -3201,7 +3192,7 @@ msgstr "부적합한 이벤트 타입 %i"
msgid "Invalid file"
msgstr "부적합 파일"
#: Source/Core/Core/NetPlayClient.cpp:765
#: Source/Core/Core/NetPlayClient.cpp:787
msgid "Invalid host"
msgstr ""
@@ -3209,7 +3200,7 @@ msgstr ""
msgid "Invalid index"
msgstr ""
#: Source/Core/Core/Movie.cpp:829
#: Source/Core/Core/Movie.cpp:832
msgid "Invalid recording file"
msgstr "부적합 기록 파일"
@@ -3371,7 +3362,7 @@ msgstr "보다 더 적은"
msgid "License"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:62
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
msgid ""
"Limits the game speed to the specified number of frames per second (full "
"speed is 60 for NTSC and 50 for PAL)."
@@ -3532,7 +3523,7 @@ msgstr "로거 출력"
msgid "Logging"
msgstr "로깅"
#: Source/Core/Core/NetPlayClient.cpp:528
#: Source/Core/Core/NetPlayClient.cpp:548
msgid "Lost connection to server!"
msgstr "서버에 연결을 잃어버림!"
@@ -3616,7 +3607,7 @@ msgstr ""
"메모리 카드 메니저 경고-사용하기 전에 백업을 만드세요, 고쳐져야 겠지만 훼손"
"될 수 있습니다."
#: Source/Core/Core/CoreParameter.cpp:357
#: Source/Core/Core/CoreParameter.cpp:358
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
@@ -3839,7 +3830,7 @@ msgstr "원본 GCI 파일들(*.gci)"
msgid "Netherlands"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:931
#: Source/Core/Core/NetPlayClient.cpp:953
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
@@ -3952,7 +3943,7 @@ msgstr "오브젝트"
msgid "Object Range"
msgstr "오브젝트 범위"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:43
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:41
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Off"
msgstr "끔"
@@ -4173,7 +4164,7 @@ msgid "Port %i"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:107
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:149
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:148
msgid "Port :"
msgstr "포트:"
@@ -4189,17 +4180,17 @@ msgstr "후-처리 효과:"
msgid "Prefetch Custom Textures"
msgstr ""
#: Source/Core/Core/Movie.cpp:1033
#: Source/Core/Core/Movie.cpp:1036
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr "PlayController에 영상마무리가 미완성되었습니다. %u + 8 > %u"
#: Source/Core/Core/Movie.cpp:1152
#: Source/Core/Core/Movie.cpp:1155
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr "PlayWiimote에 영상 마무리가 미완성되었습니다. %u + %d > %u"
#: Source/Core/Core/Movie.cpp:1131
#: Source/Core/Core/Movie.cpp:1134
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr "PlayWiimote에 영상 마무리가 미완성되었습니다. %u > %u"
@@ -4241,7 +4232,7 @@ msgid "Question"
msgstr "질문"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:184
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:181
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:180
msgid "Quit"
msgstr "종료"
@@ -4523,7 +4514,7 @@ msgstr ""
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
msgstr ""
#: Source/Core/Core/Movie.cpp:893
#: Source/Core/Core/Movie.cpp:896
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "%s 영상 상태저장이 손상되었습니다, 영상 기록 중지..."
@@ -4766,7 +4757,7 @@ msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:762
#: Source/Core/Core/NetPlayClient.cpp:784
msgid "Server rejected traversal attempt"
msgstr ""
@@ -5128,7 +5119,7 @@ msgstr ""
msgid "Speed up Disc Transfer Rate"
msgstr "디스크 전송율 속도 상승"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
@@ -5319,7 +5310,7 @@ msgid ""
"If unsure, use the rightmost value."
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:240
#: Source/Core/Core/CoreParameter.cpp:241
msgid "The WAD has been installed successfully"
msgstr "WAD가 성공적으로 설치되었습니다"
@@ -5382,7 +5373,7 @@ msgstr ""
msgid "The name cannot contain the character ','"
msgstr ""
#: Source/Core/Core/Movie.cpp:184
#: Source/Core/Core/Movie.cpp:187
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr ""
@@ -5419,7 +5410,7 @@ msgstr "서버가 응답했습니다: 그 게임은 현재 구동중이다!"
msgid "The server sent an unknown error message!"
msgstr "서버가 알려지지 않은 에러 메시지를 보냈음!"
#: Source/Core/Core/CoreParameter.cpp:155
#: Source/Core/Core/CoreParameter.cpp:156
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "기술된 \"%s\" 파일은 존재하지 않는다"
@@ -5593,12 +5584,12 @@ msgstr "전통 중국어"
msgid "Traversal"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:759
#: Source/Core/Core/NetPlayClient.cpp:781
msgid "Traversal server timed out connecting to the host"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:90
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:367
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:366
msgid "Traversal: "
msgstr ""
@@ -5703,7 +5694,7 @@ msgstr "알려지지 않은 DVD 명령 %08x - 치명적 에러"
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "알려지지 않은 엔트리 타입 %i SYSCONF (%s@%x)안에!"
#: Source/Core/Core/NetPlayClient.cpp:768
#: Source/Core/Core/NetPlayClient.cpp:790
#, c-format
msgid "Unknown error %x"
msgstr ""
@@ -5713,12 +5704,12 @@ msgstr ""
msgid "Unknown memory card error"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:446
#: Source/Core/Core/NetPlayClient.cpp:466
#, c-format
msgid "Unknown message received with id : %d"
msgstr "id : %d의 알려지지 않은 메시지를 받었다"
#: Source/Core/Core/NetPlayServer.cpp:585
#: Source/Core/Core/NetPlayServer.cpp:631
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
@@ -5885,7 +5876,7 @@ msgstr ""
"그리고 당신의 메모리카드에 파일로 같은 이름을 가집니다\n"
"계속합니까?"
#: Source/Core/Core/Movie.cpp:939
#: Source/Core/Core/Movie.cpp:942
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
@@ -5896,7 +5887,7 @@ msgstr ""
"%u > %u). You should load another save before continuing, or load this state "
"with read-only mode off."
#: Source/Core/Core/Movie.cpp:916
#: Source/Core/Core/Movie.cpp:919
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
@@ -5904,7 +5895,7 @@ msgid ""
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:956
#: Source/Core/Core/Movie.cpp:959
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
@@ -5915,7 +5906,7 @@ msgstr ""
"전에 다른 세이브를 로드해야합니다, 혹은 읽기-전용 모드를 끄고 로드하세요. 그"
"렇지 않으면 아마도 싱크 어긋남이 생길겁니다."
#: Source/Core/Core/Movie.cpp:966
#: Source/Core/Core/Movie.cpp:969
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
@@ -6031,8 +6022,8 @@ msgstr "윈도우즈 오른쪽"
msgid "Word Wrap"
msgstr "자동 줄바꿈"
#: Source/Core/DolphinWX/ISOProperties.cpp:968
#: Source/Core/DolphinWX/ISOProperties.cpp:1250
#: Source/Core/DolphinWX/ISOProperties.cpp:969
#: Source/Core/DolphinWX/ISOProperties.cpp:1251
#: Source/Core/DolphinWX/GameListCtrl.cpp:1068
#: Source/Core/DolphinWX/GameListCtrl.cpp:1207
#: Source/Core/DolphinWX/FrameTools.cpp:1491
@@ -6086,7 +6077,7 @@ msgid ""
"Your video will likely be broken."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:298
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297
msgid "You must choose a game!"
msgstr ""
@@ -6116,7 +6107,7 @@ msgstr ""
"문제를 고치기위해 지금 중단하시겠습니까?\n"
"\"아니오\"를 선택하면, 오디오가 왜곡될 지도 모릅니다."
#: Source/Core/Core/CoreParameter.cpp:192
#: Source/Core/Core/CoreParameter.cpp:193
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
@@ -6185,10 +6176,13 @@ msgstr ""
msgid "s"
msgstr "들"
#: Source/Core/DolphinWX/ISOProperties.cpp:1214
#: Source/Core/DolphinWX/ISOProperties.cpp:1215
msgid "wxExecute returned -1 on application run!"
msgstr "애플리케이션 구동상에서 wxExecute가 -1을 반환했습니다!"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:574
msgid "| OR"
msgstr "| OR"
#~ msgid "Arm JIT (experimental)"
#~ msgstr "Arm JIT (실험적)"