DolphinWX: Separate the information panel from ISOProperties
Makes the information panel self-contained. This was done first, as opposed to isolating the GameConfig panel--the first panel in the group--as this panel had code all over the place in ISOProperties, so I figured it'd be best to fix this one up first.
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@@ -90,6 +90,8 @@
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<ClCompile Include="Debugger\WatchView.cpp" />
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<ClCompile Include="Debugger\WatchWindow.cpp" />
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<ClCompile Include="DolphinSlider.cpp" />
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<ClCompile Include="ISOProperties\InfoPanel.cpp" />
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<ClCompile Include="ISOProperties\ISOProperties.cpp" />
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<ClCompile Include="NetPlay\ChangeGameDialog.cpp" />
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<ClCompile Include="NetPlay\MD5Dialog.cpp" />
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<ClCompile Include="NetPlay\NetPlayLauncher.cpp" />
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@@ -112,7 +114,6 @@
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<ClCompile Include="Input\DrumsInputConfigDiag.cpp" />
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<ClCompile Include="Input\TurntableInputConfigDiag.cpp" />
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<ClCompile Include="ISOFile.cpp" />
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<ClCompile Include="ISOProperties.cpp" />
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<ClCompile Include="LogConfigWindow.cpp" />
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<ClCompile Include="LogWindow.cpp" />
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<ClCompile Include="Main.cpp" />
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@@ -145,6 +146,8 @@
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<ClInclude Include="Config\PathConfigPane.h" />
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<ClInclude Include="Config\WiiConfigPane.h" />
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<ClInclude Include="DolphinSlider.h" />
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<ClInclude Include="ISOProperties\InfoPanel.h" />
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<ClInclude Include="ISOProperties\ISOProperties.h" />
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<ClInclude Include="NetPlay\ChangeGameDialog.h" />
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<ClInclude Include="NetPlay\MD5Dialog.h" />
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<ClInclude Include="NetPlay\NetPlayLauncher.h" />
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@@ -190,7 +193,6 @@
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<ClInclude Include="Input\DrumsInputConfigDiag.h" />
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<ClInclude Include="Input\TurntableInputConfigDiag.h" />
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<ClInclude Include="ISOFile.h" />
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<ClInclude Include="ISOProperties.h" />
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<ClInclude Include="LogConfigWindow.h" />
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<ClInclude Include="LogWindow.h" />
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<ClInclude Include="Main.h" />
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