For idle loops, don't explicitly call CoreTiming::Advance.

This is more consistent with the way Dolphin behaves with idle skipping off.
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magumagu committed 2015-01-11 20:42:08 -08:00
1 parent 7105e5a8f0
commit 213eb730d0
7 files changed
+4 -17

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@@ -479,8 +479,6 @@ void Idle()
idledCycles += DowncountToCycles(PowerPC::ppcState.downcount);
PowerPC::ppcState.downcount = 0;
Advance();
}
std::string GetScheduledEventsSummary()