Fix special case for XFB & update EFB to match desktop
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@@ -71,20 +71,6 @@
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<item>Turntable</item>
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</string-array>
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<!-- EFB Copy Method Preference -->
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<string-array name="efbCopyMethodEntries" translatable="false">
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<item>@string/disabled</item>
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<item>@string/efb_copy_texture</item>
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<item>@string/efb_copy_ram_uncached</item>
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<item>@string/efb_copy_ram_cached</item>
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</string-array>
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<string-array name="efbCopyMethodValues" translatable="false">
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<item>Off</item>
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<item>Texture</item>
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<item>RAM (cached)</item>
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<item>RAM (uncached)</item>
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</string-array>
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<!-- Texture Cache Accuracy Preference -->
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<string-array name="textureCacheAccuracyEntries" translatable="false">
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<item>@string/texture_cache_accuracy_low</item>
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@@ -103,11 +89,11 @@
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<item>@string/external_frame_buffer_virtual</item>
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<item>@string/external_frame_buffer_real</item>
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</string-array>
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<string-array name="externalFrameBufferValues" translatable="false">
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<item>Disabled</item>
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<item>Virtual</item>
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<item>Real</item>
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</string-array>
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<integer-array name="externalFrameBufferValues" translatable="false">
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<item>0</item>
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<item>1</item>
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<item>2</item>
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</integer-array>
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<!-- Internal Resolution Preference -->
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<string-array name="internalResolutionEntries" translatable="false">
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@@ -286,11 +286,8 @@
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<string name="skip_efb_access_descrip">Ignore any requests from the CPU to read/write to the EFB.</string>
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<string name="ignore_format_changes">Ignore Format Changes</string>
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<string name="ignore_format_changes_descrip">Ignore any changes to the EFB format.</string>
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<string name="efb_copy_method">EFB Copy Method</string>
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<string name="efb_copy_method_descrip">Determines how EFB copies will be emulated.</string>
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<string name="efb_copy_texture">Texture</string>
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<string name="efb_copy_ram_uncached">RAM (uncached)</string>
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<string name="efb_copy_ram_cached">RAM (cached)</string>
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<string name="efb_copy_method">Store EFB Copies to Texture Only</string>
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<string name="efb_copy_method_descrip">Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes graphical defects in a small number of games. If unsure, leave this checked.</string>
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<string name="texture_cache">Texture Cache</string>
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<string name="texture_cache_accuracy">Texture Cache Accuracy</string>
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<string name="texture_cache_accuracy_descrip">The safer the selection, the less likely the emulator will be missing any texture updates from RAM.</string>
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