GraphicsModGroup: Mark move constructor and assignment as noexcept

Allows containers to optimize off of std::move_if_noexcept
This commit is contained in:
Lioncash committed 2024-01-24 22:41:30 -05:00
1 parent 0327b11e0b
commit 2253d9a95d
2 files changed
+5 -4

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@@ -26,11 +26,12 @@ GraphicsModGroupConfig::~GraphicsModGroupConfig() = default;
GraphicsModGroupConfig::GraphicsModGroupConfig(const GraphicsModGroupConfig&) = default;
GraphicsModGroupConfig::GraphicsModGroupConfig(GraphicsModGroupConfig&&) = default;
GraphicsModGroupConfig::GraphicsModGroupConfig(GraphicsModGroupConfig&&) noexcept = default;
GraphicsModGroupConfig& GraphicsModGroupConfig::operator=(const GraphicsModGroupConfig&) = default;
GraphicsModGroupConfig& GraphicsModGroupConfig::operator=(GraphicsModGroupConfig&&) = default;
GraphicsModGroupConfig&
GraphicsModGroupConfig::operator=(GraphicsModGroupConfig&&) noexcept = default;
void GraphicsModGroupConfig::Load()
{