Use a fake exception to exit early in case of memory breakpoints.
Change TMemCheck::Action to return whether to break rather than calling PPCDebugInterface::BreakNow, as this simplified the implementation; then remove said method, as that was its only caller. One "interface" method down, many to go...
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@@ -169,11 +169,6 @@ void PPCDebugInterface::InsertBLR(unsigned int address, unsigned int value)
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PowerPC::HostWrite_U32(value, address);
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}
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void PPCDebugInterface::BreakNow()
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{
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CCPU::Break();
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}
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// =======================================================
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// Separate the blocks with colors.
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@@ -39,7 +39,6 @@ public:
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virtual unsigned int GetPC() override;
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virtual void SetPC(unsigned int address) override;
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virtual void Step() override {}
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virtual void BreakNow() override;
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virtual void RunToBreakpoint() override;
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virtual void InsertBLR(unsigned int address, unsigned int value) override;
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virtual int GetColor(unsigned int address) override;
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