Skylander Portal: Clearing and Reloading fix
This commit is contained in:
@@ -332,7 +332,6 @@ void SkylanderPortalWindow::ClearSkylander(u8 slot)
|
||||
QMessageBox::Ok);
|
||||
return;
|
||||
}
|
||||
system.GetSkylanderPortal().RemoveSkylander(slot_infos->portal_slot);
|
||||
m_sky_slots[slot].reset();
|
||||
UpdateEdits();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user