Merge pull request #14659 from AdmiralCurtiss/crop
Fix aspect ratio cropping option
This commit is contained in:
@@ -427,6 +427,54 @@ Presenter::ConvertStereoRectangle(const MathUtil::Rectangle<int>& rc) const
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return std::make_tuple(left_rc, right_rc);
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}
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MathUtil::Rectangle<int> Presenter::GetCustomCrop(const MathUtil::Rectangle<int>& rect) const
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{
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if (!g_ActiveConfig.bCropCustom)
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return MathUtil::Rectangle<int>(0, 0, 0, 0);
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const int uncropped_source_width = rect.GetWidth();
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const int uncropped_source_height = rect.GetHeight();
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const int efb_scale = g_framebuffer_manager->GetEFBScale();
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// Determine amount of pixels to crop from the source rect.
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const int source_crop_left =
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std::min(g_ActiveConfig.iCropCustomLeft * efb_scale, uncropped_source_width);
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const int source_crop_right = std::min(g_ActiveConfig.iCropCustomRight * efb_scale,
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uncropped_source_width - source_crop_left);
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const int source_crop_top =
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std::min(g_ActiveConfig.iCropCustomTop * efb_scale, uncropped_source_height);
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const int source_crop_bottom = std::min(g_ActiveConfig.iCropCustomBottom * efb_scale,
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uncropped_source_height - source_crop_top);
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return MathUtil::Rectangle<int>(source_crop_left, source_crop_top, source_crop_right,
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source_crop_bottom);
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}
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MathUtil::Rectangle<int> Presenter::AdjustForCustomCrop(const MathUtil::Rectangle<int>& rect) const
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{
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const MathUtil::Rectangle<int> crop = GetCustomCrop(rect);
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const MathUtil::Rectangle<int> cropped(rect.left + crop.left, rect.top + crop.top,
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rect.right - crop.right, rect.bottom - crop.bottom);
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return cropped;
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}
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float Presenter::AdjustAspectRatioForCustomCrop(float input_aspect_ratio) const
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{
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if (!g_ActiveConfig.bCropCustom)
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return input_aspect_ratio;
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const MathUtil::Rectangle<int> rect = m_xfb_rect;
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if (rect.GetWidth() <= 0 || rect.GetHeight() <= 0)
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return input_aspect_ratio;
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const MathUtil::Rectangle<int> cropped = AdjustForCustomCrop(rect);
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const float relative_width_difference =
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static_cast<float>(cropped.GetWidth()) / static_cast<float>(rect.GetWidth());
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const float relative_height_difference =
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static_cast<float>(cropped.GetHeight()) / static_cast<float>(rect.GetHeight());
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return input_aspect_ratio * (relative_width_difference / relative_height_difference);
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}
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float Presenter::CalculateDrawAspectRatio(bool allow_stretch) const
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{
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auto aspect_mode = g_ActiveConfig.aspect_mode;
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@@ -445,7 +493,8 @@ float Presenter::CalculateDrawAspectRatio(bool allow_stretch) const
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{
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// The actual aspect ratio of the XFB texture is irrelevant, the VI one is the one that matters
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const auto& vi = Core::System::GetInstance().GetVideoInterface();
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const float source_aspect_ratio = vi.GetAspectRatio();
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const float vi_aspect_ratio = vi.GetAspectRatio();
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const float source_aspect_ratio = AdjustAspectRatioForCustomCrop(vi_aspect_ratio);
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// This will scale up the source ~4:3 resolution to its equivalent ~16:9 resolution
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if (aspect_mode == AspectMode::ForceWide ||
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@@ -498,72 +547,33 @@ void Presenter::AdjustRectanglesToFitBounds(MathUtil::Rectangle<int>* target_rec
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MathUtil::Rectangle<int>* source_rect, int fb_width,
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int fb_height)
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{
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const int efb_scale = g_framebuffer_manager->GetEFBScale();
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// Crop the content.
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if (g_ActiveConfig.bCropCustom)
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const int orig_target_width = target_rect->GetWidth();
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const int orig_target_height = target_rect->GetHeight();
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const int orig_source_width = source_rect->GetWidth();
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const int orig_source_height = source_rect->GetHeight();
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if (target_rect->left < 0)
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{
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const int crop_left = g_ActiveConfig.iCropCustomLeft * efb_scale;
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const int crop_right = g_ActiveConfig.iCropCustomRight * efb_scale;
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const int crop_top = g_ActiveConfig.iCropCustomTop * efb_scale;
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const int crop_bottom = g_ActiveConfig.iCropCustomBottom * efb_scale;
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const MathUtil::Rectangle<int> original_source_rect = *source_rect;
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source_rect->left = std::min(source_rect->left + crop_left, source_rect->right);
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source_rect->right = std::max(source_rect->right - crop_right, source_rect->left);
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source_rect->top = std::min(source_rect->top + crop_top, source_rect->bottom);
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source_rect->bottom = std::max(source_rect->bottom - crop_bottom, source_rect->top);
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const float ratio_diff_width = static_cast<float>(source_rect->GetWidth()) /
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static_cast<float>(original_source_rect.GetWidth());
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const float ratio_diff_height = static_cast<float>(source_rect->GetHeight()) /
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static_cast<float>(original_source_rect.GetHeight());
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const int new_width = static_cast<float>(target_rect->GetWidth()) * ratio_diff_width;
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const int new_height = static_cast<float>(target_rect->GetHeight()) * ratio_diff_height;
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const int offset = -target_rect->left;
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target_rect->left = 0;
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target_rect->right = new_width;
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target_rect->top = 0;
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target_rect->bottom = new_height;
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source_rect->left += offset * orig_source_width / orig_target_width;
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}
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// Center the content.
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const double target_aspect_ratio =
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static_cast<double>(target_rect->GetWidth()) / static_cast<double>(target_rect->GetHeight());
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const double framebuffer_aspect_ratio =
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static_cast<double>(fb_width) / static_cast<double>(fb_height);
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const double target_framebuffer_aspect_ratio = target_aspect_ratio / framebuffer_aspect_ratio;
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if (target_framebuffer_aspect_ratio < 1)
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if (target_rect->right > fb_width)
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{
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// Width.
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const int new_width =
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static_cast<double>(fb_width) * static_cast<double>(target_framebuffer_aspect_ratio);
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const int width_diff = fb_width - new_width;
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const int half_width_diff = width_diff / 2;
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target_rect->left = half_width_diff;
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target_rect->right = fb_width - half_width_diff;
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// Height.
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target_rect->top = 0;
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target_rect->bottom = fb_height;
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const int offset = target_rect->right - fb_width;
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target_rect->right -= offset;
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source_rect->right -= offset * orig_source_width / orig_target_width;
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}
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else
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if (target_rect->top < 0)
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{
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// Width.
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target_rect->left = 0;
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target_rect->right = fb_width;
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// Height.
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const int new_height =
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static_cast<double>(fb_height) / static_cast<double>(target_framebuffer_aspect_ratio);
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const int height_diff = fb_height - new_height;
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const int half_height_diff = height_diff / 2;
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target_rect->top = half_height_diff;
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target_rect->bottom = fb_height - half_height_diff;
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const int offset = -target_rect->top;
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target_rect->top = 0;
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source_rect->top += offset * orig_source_height / orig_target_height;
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}
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if (target_rect->bottom > fb_height)
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{
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const int offset = target_rect->bottom - fb_height;
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target_rect->bottom -= offset;
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source_rect->bottom -= offset * orig_source_height / orig_target_height;
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}
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}
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@@ -648,7 +658,9 @@ std::tuple<float, float> Presenter::ApplyStandardAspectCrop(float width, float h
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if (!g_ActiveConfig.bCropToAspectRatio || aspect_mode == AspectMode::Stretch ||
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aspect_mode == AspectMode::Raw)
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{
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return {width, height};
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}
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// Force aspect ratios by cropping the image.
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const float current_aspect = width / height;
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@@ -727,9 +739,9 @@ void Presenter::UpdateDrawRectangle()
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}
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// The rendering window size
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const int win_width = m_backbuffer_width;
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const int win_height = m_backbuffer_height;
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const float win_aspect_ratio = static_cast<float>(win_width) / static_cast<float>(win_height);
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const float win_width = static_cast<float>(m_backbuffer_width);
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const float win_height = static_cast<float>(m_backbuffer_height);
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const float win_aspect_ratio = win_width / win_height;
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// FIXME: this breaks at very low widget sizes
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// Make ControllerInterface aware of the render window region actually being used
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@@ -778,8 +790,8 @@ void Presenter::UpdateDrawRectangle()
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{
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if (g_ActiveConfig.aspect_mode != AspectMode::Stretch)
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{
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TryToSnapToXFBSize(int_draw_width, int_draw_height, m_xfb_rect.GetWidth(),
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m_xfb_rect.GetHeight());
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const MathUtil::Rectangle<int> rect = AdjustForCustomCrop(m_xfb_rect);
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TryToSnapToXFBSize(int_draw_width, int_draw_height, rect.GetWidth(), rect.GetHeight());
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}
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// We can't draw something bigger than the window, it will crop
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int_draw_width = std::min(int_draw_width, static_cast<int>(win_width));
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@@ -788,17 +800,13 @@ void Presenter::UpdateDrawRectangle()
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}
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else
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{
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int_draw_width = m_xfb_rect.GetWidth();
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int_draw_height = m_xfb_rect.GetHeight();
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const MathUtil::Rectangle<int> rect = AdjustForCustomCrop(m_xfb_rect);
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int_draw_width = rect.GetWidth();
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int_draw_height = rect.GetHeight();
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}
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const int half_win_width = win_width / 2;
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const int half_win_height = win_height / 2;
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const int half_draw_width = int_draw_width / 2;
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const int half_draw_height = int_draw_height / 2;
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m_target_rectangle.left = half_win_width - half_draw_width;
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m_target_rectangle.top = half_win_height - half_draw_height;
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m_target_rectangle.left = static_cast<int>(std::round(win_width / 2.0 - int_draw_width / 2.0));
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m_target_rectangle.top = static_cast<int>(std::round(win_height / 2.0 - int_draw_height / 2.0));
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m_target_rectangle.right = m_target_rectangle.left + int_draw_width;
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m_target_rectangle.bottom = m_target_rectangle.top + int_draw_height;
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}
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@@ -856,13 +864,6 @@ std::tuple<int, int> Presenter::CalculateOutputDimensions(int width, int height,
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height = static_cast<int>(std::ceil(scaled_height));
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}
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if (g_ActiveConfig.bCropCustom)
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{
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width = std::max(width - (g_ActiveConfig.iCropCustomLeft + g_ActiveConfig.iCropCustomRight), 0);
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height =
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std::max(height - (g_ActiveConfig.iCropCustomTop + g_ActiveConfig.iCropCustomBottom), 0);
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}
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return std::make_tuple(width, height);
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}
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@@ -911,11 +912,12 @@ void Presenter::Present(PresentInfo* present_info)
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// So just show the XFB
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if (m_xfb_entry)
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{
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g_gfx->ShowImage(m_xfb_entry->texture.get(), m_xfb_rect);
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const MathUtil::Rectangle<int> rect = AdjustForCustomCrop(m_xfb_rect);
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g_gfx->ShowImage(m_xfb_entry->texture.get(), rect);
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// Update the window size based on the frame that was just rendered.
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// Due to depending on guest state, we need to call this every frame.
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SetSuggestedWindowSize(m_xfb_rect.GetWidth(), m_xfb_rect.GetHeight());
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SetSuggestedWindowSize(rect.GetWidth(), rect.GetHeight());
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}
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return;
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}
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@@ -934,8 +936,8 @@ void Presenter::Present(PresentInfo* present_info)
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if (backbuffer_bound && m_xfb_entry)
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{
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// Adjust the source rectangle instead of using an oversized viewport to render the XFB.
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auto render_target_rc = GetTargetRectangle();
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auto render_source_rc = m_xfb_rect;
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MathUtil::Rectangle<int> render_target_rc = GetTargetRectangle();
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MathUtil::Rectangle<int> render_source_rc = AdjustForCustomCrop(m_xfb_rect);
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AdjustRectanglesToFitBounds(&render_target_rc, &render_source_rc, m_backbuffer_width,
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m_backbuffer_height);
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RenderXFBToScreen(render_target_rc, m_xfb_entry->texture.get(), render_source_rc);
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@@ -970,7 +972,8 @@ void Presenter::Present(PresentInfo* present_info)
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{
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// Update the window size based on the frame that was just rendered.
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// Due to depending on guest state, we need to call this every frame.
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SetSuggestedWindowSize(m_xfb_rect.GetWidth(), m_xfb_rect.GetHeight());
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const MathUtil::Rectangle<int> rect = AdjustForCustomCrop(m_xfb_rect);
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SetSuggestedWindowSize(rect.GetWidth(), rect.GetHeight());
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}
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if (m_onscreen_ui)
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@@ -61,6 +61,15 @@ public:
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void UpdateDrawRectangle();
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// Get the amount of pixels the given rect should be cropped on all sides from custom cropping.
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MathUtil::Rectangle<int> GetCustomCrop(const MathUtil::Rectangle<int>& rect) const;
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// Crop the given rectangle by the custom cropping.
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MathUtil::Rectangle<int> AdjustForCustomCrop(const MathUtil::Rectangle<int>& rect) const;
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// Modify an aspect ratio by the aspect ratio change that custom cropping will apply.
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float AdjustAspectRatioForCustomCrop(float input_aspect_ratio) const;
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// Returns the target aspect ratio the XFB output should be drawn with.
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float CalculateDrawAspectRatio(bool allow_stretch = true) const;
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