Renderer: Add backbuffer format to base class
This commit is contained in:
1 parent
1adcd47dcb
commit
2644e920cc
10 files changed
+75
-46
No files matched your search
@@ -25,7 +25,8 @@
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
|
||||
SWRenderer::SWRenderer(std::unique_ptr<SWOGLWindow> window)
|
||||
: ::Renderer(static_cast<int>(MAX_XFB_WIDTH), static_cast<int>(MAX_XFB_HEIGHT)),
|
||||
: ::Renderer(static_cast<int>(MAX_XFB_WIDTH), static_cast<int>(MAX_XFB_HEIGHT),
|
||||
AbstractTextureFormat::RGBA8),
|
||||
m_window(std::move(window))
|
||||
{
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user