Renderer: Add backbuffer format to base class

This commit is contained in:
Stenzek committed 2018-12-04 17:36:08 +10:00
1 parent 1adcd47dcb
commit 2644e920cc
10 files changed
+75 -46

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@@ -25,7 +25,8 @@
#include "VideoCommon/VideoConfig.h"
SWRenderer::SWRenderer(std::unique_ptr<SWOGLWindow> window)
: ::Renderer(static_cast<int>(MAX_XFB_WIDTH), static_cast<int>(MAX_XFB_HEIGHT)),
: ::Renderer(static_cast<int>(MAX_XFB_WIDTH), static_cast<int>(MAX_XFB_HEIGHT),
AbstractTextureFormat::RGBA8),
m_window(std::move(window))
{
}