Initial directory structure.
This commit is contained in:
@@ -0,0 +1,22 @@
|
||||
uniform samplerRECT samp0 : register(s0);
|
||||
|
||||
void main(out float4 ocol0 : COLOR0, in float2 uv0 : TEXCOORD0)
|
||||
{
|
||||
float4 c0 = texRECT(samp0, uv0).rgba;
|
||||
float red = 0.0;
|
||||
float green = 0.0;
|
||||
float blue = 0.0;
|
||||
|
||||
if (c0.r < 0.3 || c0.b > 0.5)
|
||||
{
|
||||
blue = c0.r + c0.b;
|
||||
red = c0.g + c0.b / 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
red = c0.g + c0.b;
|
||||
green = c0.r + c0.b;
|
||||
}
|
||||
|
||||
ocol0 = float4(red, green, blue, 1.0);
|
||||
}
|
||||
Reference in New Issue
Block a user