Translation resources sync with Transifex
This commit is contained in:
+50
-39
@@ -29,7 +29,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2024-08-20 22:04+0200\n"
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"POT-Creation-Date: 2024-08-25 11:34+0200\n"
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"PO-Revision-Date: 2013-01-23 13:48+0000\n"
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"Last-Translator: Mike van der Kuijl <[email protected]>, 2020-2024\n"
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"Language-Team: Dutch (http://app.transifex.com/dolphinemu/dolphin-emu/"
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@@ -195,7 +195,7 @@ msgstr "%1 commit(s) voor op %2"
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msgid "%1 doesn't support this feature on your system."
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msgstr "%1 ondersteunt deze functie niet op uw systeem."
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
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msgid "%1 doesn't support this feature."
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msgstr "%1 ondersteunt deze functie niet."
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@@ -310,7 +310,7 @@ msgstr "%1[%2]: %3 %"
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msgid "%1[%2]: %3/%4 MiB"
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msgstr "%1[%2]: %3/%4 MiB"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
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#, c-format
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msgid "%1x MSAA"
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msgstr "%1x MSAA"
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@@ -323,7 +323,7 @@ msgstr "%1x Native (%2x%3)"
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msgid "%1x Native (%2x%3) for %4"
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msgstr "%1x Native (%2x%3) voor %4"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
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#, c-format
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msgid "%1x SSAA"
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msgstr "%1x SSAA"
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@@ -788,7 +788,7 @@ msgstr "(Systeem)"
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msgid "(host)"
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msgstr "(host)"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
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msgid "(off)"
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msgstr "(uit)"
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@@ -1135,7 +1135,7 @@ msgstr ""
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msgid "A disc is already about to be inserted."
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msgstr "Er ligt al een schijf in de lade."
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
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msgid ""
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"A group of features to make the colors more accurate, matching the color "
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"space Wii and GC games were meant for."
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@@ -1458,7 +1458,7 @@ msgstr "Adresruimte per CPU state"
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msgid "Address:"
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msgstr "Adres:"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
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msgid ""
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"Adjust the texture filtering. Anisotropic filtering enhances the visual "
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"quality of textures that are at oblique viewing angles. Force Nearest and "
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@@ -1537,7 +1537,7 @@ msgstr "Geavanceerd"
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msgid "Advanced Settings"
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msgstr "Geavanceerde instellingen"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
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msgid ""
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"Affects how the game output is scaled to the window resolution.<br>The "
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"performance mostly depends on the number of samples each method uses."
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@@ -1708,7 +1708,7 @@ msgstr "Hoek"
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msgid "Angular velocity to ignore and remap."
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msgstr "Hoeksnelheid om te negeren en te remappen."
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
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msgid "Anti-Aliasing"
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msgstr "Anti-Aliasing"
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@@ -1732,7 +1732,7 @@ msgstr "Toevoegen aan &Bestaand Signatuurbestand..."
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msgid "Appl&y Signature File..."
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msgstr "P&as Signatuur Toe..."
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
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msgid ""
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"Applies a post-processing effect after rendering a frame.<br><br /"
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"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
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@@ -2441,7 +2441,7 @@ msgstr ""
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msgid "Calculate"
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msgstr "Bereken"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
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msgid ""
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"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
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"smoothing out the appearance of lit polygons and making individual triangles "
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@@ -2819,7 +2819,7 @@ msgstr "Code:"
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msgid "Codes received!"
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msgstr "Codes ontvangen!"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
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msgid "Color Correction"
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msgstr "Kleur Correctie"
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@@ -3156,7 +3156,7 @@ msgid ""
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"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
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msgstr ""
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
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msgid ""
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"Controls the distance of the convergence plane. This is the distance at "
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"which virtual objects will appear to be in front of the screen.<br><br>A "
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@@ -3167,7 +3167,7 @@ msgstr ""
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"virtuele objecten op de voorgrond van een scherm moeten worden getoond."
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"<br><br>Een hogere waarde zorgt voor een sterker 'uit het scherm' effect."
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
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msgid ""
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"Controls the rendering resolution.<br><br>A high resolution greatly improves "
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"visual quality, but also greatly increases GPU load and can cause issues in "
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@@ -3182,7 +3182,7 @@ msgstr ""
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"<br><br><dolphin_emphasis>In geval van twijfel Native selecteren.</"
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"dolphin_emphasis>"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
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msgid ""
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"Controls the separation distance between the virtual cameras.<br><br>A "
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"higher value creates a stronger feeling of depth while a lower value is more "
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@@ -3215,12 +3215,12 @@ msgstr ""
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"Bepaalt of high of low-level DSP-emulatie moet worden gebruikt. Standaard "
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"ingesteld op <b>Waar</b>"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
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msgid "Convergence"
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msgstr "Convergentie"
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#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
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msgid "Convergence:"
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msgstr "Convergentie:"
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@@ -3345,8 +3345,8 @@ msgid "Copy Hex"
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msgstr "Kopieer Hex"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
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msgid "Copy Tar&get Sddress"
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msgstr "Kopieer &Doeladres"
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msgid "Copy Tar&get Address"
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msgstr ""
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#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
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msgid "Copy Value"
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@@ -3877,7 +3877,7 @@ msgstr "Verwijder Geselecteerde Bestanden..."
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msgid "Delete the existing file '{0}'?"
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msgstr "Verwijder het bestaande bestand '{0}'?"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
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msgid "Depth"
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msgstr "Diepte"
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@@ -3885,7 +3885,7 @@ msgstr "Diepte"
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msgid "Depth Percentage:"
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msgstr "Dieptepercentage:"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
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msgid "Depth:"
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msgstr "Diepte:"
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@@ -4057,7 +4057,7 @@ msgstr ""
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"afgedwongen. Blokkeert alle opschaling.<br><br><dolphin_emphasis>In geval "
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"van twijfel leeg laten.</dolphin_emphasis>"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
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msgid ""
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"Disables the blending of adjacent rows when copying the EFB. This is known "
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"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
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@@ -4810,7 +4810,7 @@ msgstr ""
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"Activeert Floating Point Result Flag berekening, nodig voor enkele spellen. "
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"(AAN = Compatibel, UIT = Snel)"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
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msgid ""
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"Enables detection of arbitrary mipmaps, which some games use for special "
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"distance-based effects.<br><br>May have false positives that result in "
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@@ -4853,7 +4853,7 @@ msgstr ""
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"software. De meeste spellen geven hier niks om.<br><br><dolphin_emphasis>In "
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"geval van twijfel leeg laten.</dolphin_emphasis>"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
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msgid ""
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"Enables scRGB HDR output (if supported by your graphics backend and "
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"monitor). Fullscreen might be required.<br><br>This gives post process "
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@@ -6173,7 +6173,7 @@ msgstr "Uitgeschakeld omdat %1 geen VS uitbreiding ondersteunt."
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msgid "Forced on because %1 doesn't support geometry shaders."
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msgstr "Uitgeschakeld omdat %1 geen geometry shaders ondersteunt."
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
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msgid ""
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"Forces the game to output graphics at any aspect ratio by expanding the view "
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"frustum without stretching the image.<br>This is a hack, and its results "
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@@ -6183,7 +6183,7 @@ msgid ""
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"dolphin_emphasis>"
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msgstr ""
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
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msgid ""
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"Forces the game to render the RGB color channels in 24-bit, thereby "
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"increasing quality by reducing color banding.<br><br>Has no impact on "
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@@ -6789,7 +6789,7 @@ msgstr "Graphics Schakelaars"
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msgid "Graphics mods are currently disabled."
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msgstr "Grafische mods zijn momenteel uitgeschakeld."
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
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msgid ""
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"Greatly increases the quality of textures generated using render-to-texture "
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"effects.<br><br>Slightly increases GPU load and causes relatively few "
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@@ -7569,7 +7569,7 @@ msgstr ""
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"{1})"
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#: Source/Core/Core/HotkeyManager.cpp:354
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
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#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
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msgid "Internal Resolution"
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msgstr "Interne resolutie"
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@@ -8393,7 +8393,7 @@ msgstr "Maker"
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msgid "Maker:"
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msgstr "Maker:"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
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msgid ""
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"Makes distant objects more visible by removing fog, thus increasing the "
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"overall detail.<br><br>Disabling fog will break some games which rely on "
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@@ -8984,7 +8984,7 @@ msgstr ""
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"afgebroken om opname desynchonisatie te voorkomen"
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#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
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#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
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#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
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#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
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@@ -9361,7 +9361,7 @@ msgstr "Ander spel..."
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msgid "Output"
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msgstr "Output"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
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msgid "Output Resampling"
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msgstr "Output Resampling"
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@@ -9691,7 +9691,7 @@ msgid "Possible desync detected: %1 might have desynced at frame %2"
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msgstr ""
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"Mogelijke desync gedetecteerd: %1 heeft mogelijk sync verloren in frame %2"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
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msgid "Post-Processing Effect"
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msgstr "Post-Processing Effect"
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@@ -10038,7 +10038,7 @@ msgstr "Rood Links"
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msgid "Red Right"
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msgstr "Rood Rechts"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
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msgid ""
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"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
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"in smoother edges on objects. Increases GPU load and sometimes causes "
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@@ -11023,7 +11023,7 @@ msgid ""
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"Corrected Internal Resolution\".</dolphin_emphasis>"
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msgstr ""
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
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msgid ""
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"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
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"depth if the necessary hardware is present. Heavily decreases emulation "
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@@ -12022,11 +12022,11 @@ msgstr "Stappen"
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msgid "Stereo"
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msgstr "Stereo"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
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msgid "Stereoscopic 3D Mode"
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msgstr "Stereoscopische 3D Modus"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
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msgid "Stereoscopic 3D Mode:"
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msgstr "Stereoscopische 3D Modus:"
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@@ -12218,7 +12218,7 @@ msgstr "Surround"
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msgid "Suspended"
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msgstr "Onderbroken"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
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msgid "Swap Eyes"
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msgstr "Wissel Ogen"
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@@ -12233,7 +12233,7 @@ msgstr "Swap Force"
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msgid "Swapper"
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msgstr "Swapper"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
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msgid ""
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"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
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"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
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@@ -12404,7 +12404,7 @@ msgstr "Nauwkeurigheid van textuurcache"
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msgid "Texture Dumping"
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msgstr "Texture Dumping"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
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msgid "Texture Filtering"
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msgstr "Textuurfiltering"
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@@ -13938,6 +13938,10 @@ msgstr "Alle Wii Save Data gebruiken"
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msgid "Use Built-In Database of Game Names"
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msgstr "Gebruik Ingebouwde Database met Spelnamen"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
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msgid "Use Full Resolution Per Eye"
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msgstr ""
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#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
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msgid "Use Lossless Codec (FFV1)"
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msgstr "Gebruik Lossless Codec (FFV1)"
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@@ -14476,6 +14480,13 @@ msgstr "Westers (Windows-1252)"
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msgid "Whammy"
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msgstr "Whammy"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
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msgid ""
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"Whether each eye gets full or half image resolution when using side-by-side "
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"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
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"unchecked.</dolphin_emphasis>"
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msgstr ""
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#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
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msgid ""
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"Whether to dump base game textures to User/Dump/Textures/<game_id>/. "
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Reference in New Issue
Block a user