Translation resources sync with Transifex

This commit is contained in:
JosJuice
2024-08-25 11:35:04 +02:00
parent cc256ef16d
commit 27c71017fa
30 changed files with 1634 additions and 1243 deletions
+50 -39
View File
@@ -29,7 +29,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Mike van der Kuijl <[email protected]>, 2020-2024\n"
"Language-Team: Dutch (http://app.transifex.com/dolphinemu/dolphin-emu/"
@@ -195,7 +195,7 @@ msgstr "%1 commit(s) voor op %2"
msgid "%1 doesn't support this feature on your system."
msgstr "%1 ondersteunt deze functie niet op uw systeem."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "%1 ondersteunt deze functie niet."
@@ -310,7 +310,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr "%1x MSAA"
@@ -323,7 +323,7 @@ msgstr "%1x Native (%2x%3)"
msgid "%1x Native (%2x%3) for %4"
msgstr "%1x Native (%2x%3) voor %4"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr "%1x SSAA"
@@ -788,7 +788,7 @@ msgstr "(Systeem)"
msgid "(host)"
msgstr "(host)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(uit)"
@@ -1135,7 +1135,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Er ligt al een schijf in de lade."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@@ -1458,7 +1458,7 @@ msgstr "Adresruimte per CPU state"
msgid "Address:"
msgstr "Adres:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@@ -1537,7 +1537,7 @@ msgstr "Geavanceerd"
msgid "Advanced Settings"
msgstr "Geavanceerde instellingen"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@@ -1708,7 +1708,7 @@ msgstr "Hoek"
msgid "Angular velocity to ignore and remap."
msgstr "Hoeksnelheid om te negeren en te remappen."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr "Anti-Aliasing"
@@ -1732,7 +1732,7 @@ msgstr "Toevoegen aan &Bestaand Signatuurbestand..."
msgid "Appl&y Signature File..."
msgstr "P&as Signatuur Toe..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@@ -2441,7 +2441,7 @@ msgstr ""
msgid "Calculate"
msgstr "Bereken"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@@ -2819,7 +2819,7 @@ msgstr "Code:"
msgid "Codes received!"
msgstr "Codes ontvangen!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr "Kleur Correctie"
@@ -3156,7 +3156,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@@ -3167,7 +3167,7 @@ msgstr ""
"virtuele objecten op de voorgrond van een scherm moeten worden getoond."
"<br><br>Een hogere waarde zorgt voor een sterker 'uit het scherm' effect."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@@ -3182,7 +3182,7 @@ msgstr ""
"<br><br><dolphin_emphasis>In geval van twijfel Native selecteren.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@@ -3215,12 +3215,12 @@ msgstr ""
"Bepaalt of high of low-level DSP-emulatie moet worden gebruikt. Standaard "
"ingesteld op <b>Waar</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr "Convergentie"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "Convergentie:"
@@ -3345,8 +3345,8 @@ msgid "Copy Hex"
msgstr "Kopieer Hex"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgstr "Kopieer &Doeladres"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
msgid "Copy Value"
@@ -3877,7 +3877,7 @@ msgstr "Verwijder Geselecteerde Bestanden..."
msgid "Delete the existing file '{0}'?"
msgstr "Verwijder het bestaande bestand '{0}'?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr "Diepte"
@@ -3885,7 +3885,7 @@ msgstr "Diepte"
msgid "Depth Percentage:"
msgstr "Dieptepercentage:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "Diepte:"
@@ -4057,7 +4057,7 @@ msgstr ""
"afgedwongen. Blokkeert alle opschaling.<br><br><dolphin_emphasis>In geval "
"van twijfel leeg laten.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@@ -4810,7 +4810,7 @@ msgstr ""
"Activeert Floating Point Result Flag berekening, nodig voor enkele spellen. "
"(AAN = Compatibel, UIT = Snel)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@@ -4853,7 +4853,7 @@ msgstr ""
"software. De meeste spellen geven hier niks om.<br><br><dolphin_emphasis>In "
"geval van twijfel leeg laten.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@@ -6173,7 +6173,7 @@ msgstr "Uitgeschakeld omdat %1 geen VS uitbreiding ondersteunt."
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr "Uitgeschakeld omdat %1 geen geometry shaders ondersteunt."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@@ -6183,7 +6183,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@@ -6789,7 +6789,7 @@ msgstr "Graphics Schakelaars"
msgid "Graphics mods are currently disabled."
msgstr "Grafische mods zijn momenteel uitgeschakeld."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@@ -7569,7 +7569,7 @@ msgstr ""
"{1})"
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Interne resolutie"
@@ -8393,7 +8393,7 @@ msgstr "Maker"
msgid "Maker:"
msgstr "Maker:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@@ -8984,7 +8984,7 @@ msgstr ""
"afgebroken om opname desynchonisatie te voorkomen"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@@ -9361,7 +9361,7 @@ msgstr "Ander spel..."
msgid "Output"
msgstr "Output"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr "Output Resampling"
@@ -9691,7 +9691,7 @@ msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
"Mogelijke desync gedetecteerd: %1 heeft mogelijk sync verloren in frame %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr "Post-Processing Effect"
@@ -10038,7 +10038,7 @@ msgstr "Rood Links"
msgid "Red Right"
msgstr "Rood Rechts"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@@ -11023,7 +11023,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@@ -12022,11 +12022,11 @@ msgstr "Stappen"
msgid "Stereo"
msgstr "Stereo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr "Stereoscopische 3D Modus"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "Stereoscopische 3D Modus:"
@@ -12218,7 +12218,7 @@ msgstr "Surround"
msgid "Suspended"
msgstr "Onderbroken"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr "Wissel Ogen"
@@ -12233,7 +12233,7 @@ msgstr "Swap Force"
msgid "Swapper"
msgstr "Swapper"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@@ -12404,7 +12404,7 @@ msgstr "Nauwkeurigheid van textuurcache"
msgid "Texture Dumping"
msgstr "Texture Dumping"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr "Textuurfiltering"
@@ -13938,6 +13938,10 @@ msgstr "Alle Wii Save Data gebruiken"
msgid "Use Built-In Database of Game Names"
msgstr "Gebruik Ingebouwde Database met Spelnamen"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr "Gebruik Lossless Codec (FFV1)"
@@ -14476,6 +14480,13 @@ msgstr "Westers (Windows-1252)"
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "