Translation resources sync with Transifex

This commit is contained in:
JosJuice
2024-08-25 11:35:04 +02:00
parent cc256ef16d
commit 27c71017fa
30 changed files with 1634 additions and 1243 deletions
+49 -38
View File
@@ -19,7 +19,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Ahmet Emin, 2024\n"
"Language-Team: Turkish (http://app.transifex.com/dolphinemu/dolphin-emu/"
@@ -186,7 +186,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr "%1, sisteminde bu özellik desteklemiyor."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "%1 bu özelliği desteklemiyor."
@@ -301,7 +301,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr "%1x MSAA"
@@ -314,7 +314,7 @@ msgstr "%1x Yerel (%2x%3)"
msgid "%1x Native (%2x%3) for %4"
msgstr "%1x Yerel (%2x%3) %4 için"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr "%1x SSAA"
@@ -778,7 +778,7 @@ msgstr "(Sistem)"
msgid "(host)"
msgstr "(evsahibi)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(kapalı)"
@@ -1128,7 +1128,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Zaten bir disk takılmak üzere."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@@ -1445,7 +1445,7 @@ msgstr "CPU durumuna göre adres alanı"
msgid "Address:"
msgstr "Adres:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@@ -1531,7 +1531,7 @@ msgstr "Gelişmiş"
msgid "Advanced Settings"
msgstr "Gelişmiş Ayarlar"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@@ -1702,7 +1702,7 @@ msgstr "Açı"
msgid "Angular velocity to ignore and remap."
msgstr "Yok sayılacak ve yeniden eşlenecek açısal hız."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr "Kenar Yumuşatma"
@@ -1726,7 +1726,7 @@ msgstr "&Mevcut İmza Dosyasına Ekle..."
msgid "Appl&y Signature File..."
msgstr "İmza Dosyasını &Uygula..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@@ -2435,7 +2435,7 @@ msgstr ""
msgid "Calculate"
msgstr "Hesapla"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@@ -2807,7 +2807,7 @@ msgstr "Code:"
msgid "Codes received!"
msgstr "Kodlar alındı!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr "Renk Düzeltme"
@@ -3150,7 +3150,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Emin değilsen, bunu 203'te bırak.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@@ -3161,7 +3161,7 @@ msgstr ""
"önünde görüneceği mesafedir.<br><br>Daha yüksek bir değer daha güçlü ekran "
"dışı efektler yaratırken daha düşük bir değer daha rahattır."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@@ -3175,7 +3175,7 @@ msgstr ""
"çözünürlük ne kadar düşük olursa, performans o kadar iyi olacaktır."
"<br><br><dolphin_emphasis>Emin değilseniz, Yerel'i seçin.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@@ -3210,12 +3210,12 @@ msgstr ""
"Yüksek veya düşük seviyeli DSP öykünmesinin kullanılıp kullanılmayacağını "
"ayarlar. Varsayılan değer <b>Etkin</b>'dir."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr "Yakınsama"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "Yakınsama:"
@@ -3340,7 +3340,7 @@ msgid "Copy Hex"
msgstr "Hex'i Kopyala"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@@ -3877,7 +3877,7 @@ msgstr "Seçili Dosyaları Sil..."
msgid "Delete the existing file '{0}'?"
msgstr "Varolan '{0}' dosyasını sil?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr "Derinlik"
@@ -3885,7 +3885,7 @@ msgstr "Derinlik"
msgid "Depth Percentage:"
msgstr "Derinlik Yüzdesi:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "Derinlik:"
@@ -4058,7 +4058,7 @@ msgstr ""
"yukarı ölçeklendirmeyi engeller.<br><br><dolphin_emphasis>Emin değilseniz, "
"bunu işaretlemeyin.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@@ -4835,7 +4835,7 @@ msgstr ""
"Birkaç oyun için gerekli olan Kayar Nokta Sonuç Bayrağı (FPRF) hesaplamasını "
"etkinleştirir. (AÇIK = Uyumlu, Kapalı = Hızlı)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@@ -4889,7 +4889,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Emin değilsen, bunu işaretsiz bırak.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@@ -6169,7 +6169,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@@ -6179,7 +6179,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@@ -6748,7 +6748,7 @@ msgstr "Grafik Geçişleri"
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@@ -7437,7 +7437,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Dahili Çözünürlük"
@@ -8242,7 +8242,7 @@ msgstr ""
msgid "Maker:"
msgstr "Yapımcı:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@@ -8792,7 +8792,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@@ -9156,7 +9156,7 @@ msgstr "Diğer oyun..."
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr ""
@@ -9481,7 +9481,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr ""
@@ -9816,7 +9816,7 @@ msgstr "Kırmızı Sol"
msgid "Red Right"
msgstr "Kırmızı Sağ"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@@ -10774,7 +10774,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@@ -11699,11 +11699,11 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "Stereoskopik 3D Modu:"
@@ -11885,7 +11885,7 @@ msgstr ""
msgid "Suspended"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr ""
@@ -11900,7 +11900,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@@ -12062,7 +12062,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr ""
@@ -13409,6 +13409,10 @@ msgstr ""
msgid "Use Built-In Database of Game Names"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr ""
@@ -13861,6 +13865,13 @@ msgstr ""
msgid "Whammy"
msgstr "Darbe"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "