Android: Implement new EmulationActivity.
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@@ -0,0 +1,5 @@
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<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:id="@+id/frame_content">
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</FrameLayout>
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@@ -9,7 +9,7 @@
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android:id="@+id/toolbar_game_list"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:background="@color/dolphin_blue"
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android:background="?android:colorPrimary"
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android:minHeight="?android:attr/actionBarSize"
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android:theme="@android:style/ThemeOverlay.Material.Dark.ActionBar"
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android:elevation="6dp"/>
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@@ -0,0 +1,22 @@
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<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:tools="http://schemas.android.com/tools"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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tools:context="org.dolphinemu.dolphinemu.fragments.EmulationFragment">
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<!-- This is what everything is rendered to during emulation -->
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<org.dolphinemu.dolphinemu.emulation.NativeGLSurfaceView
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android:id="@+id/surface_emulation"
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android:layout_height="match_parent"
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android:layout_width="match_parent"
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android:focusable="false"
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android:focusableInTouchMode="false"/>
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<!-- This is the onscreen input overlay -->
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<org.dolphinemu.dolphinemu.emulation.overlay.InputOverlay
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android:id="@+id/surface_input_overlay"
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android:layout_height="match_parent"
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android:layout_width="match_parent"
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android:focusable="true"
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android:focusableInTouchMode="true"/>
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</FrameLayout>
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