Add the configuration dialog for post processing configuration options.

Only enables the config button when the shader options available to it
This commit is contained in:
Ryan Houdek
2014-08-13 01:05:15 -05:00
parent 32fe37d834
commit 287758f15d
7 changed files with 454 additions and 3 deletions
+3 -1
View File
@@ -97,6 +97,7 @@
</ClCompile>
<ClCompile Include="TASInputDlg.cpp" />
<ClCompile Include="VideoConfigDiag.cpp" />
<ClCompile Include="PostProcessingConfigDiag.cpp" />
<ClCompile Include="WiimoteConfigDiag.cpp" />
<ClCompile Include="WXInputBase.cpp" />
<ClCompile Include="WxUtils.cpp" />
@@ -144,6 +145,7 @@
<ClInclude Include="stdafx.h" />
<ClInclude Include="TASInputDlg.h" />
<ClInclude Include="VideoConfigDiag.h" />
<ClInclude Include="PostProcessingConfigDiag.h" />
<ClInclude Include="WiimoteConfigDiag.h" />
<ClInclude Include="WXInputBase.h" />
<ClInclude Include="WxUtils.h" />
@@ -228,4 +230,4 @@
<Message Text="Copy: @(BinaryFiles) -&gt; $(BinaryOutputDir)" Importance="High" />
<Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" />
</Target>
</Project>
</Project>