Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7672 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -53,6 +53,27 @@ void LoadPatchSection(const char *section, std::vector<Patch> &patches, IniFile
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void LoadPatches(const char *gameID);
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void ApplyFramePatches();
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void ApplyARPatches();
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inline int GetPatchTypeCharLength(PatchType type)
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{
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int size = 8;
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switch (type)
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{
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case PatchEngine::PATCH_8BIT:
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size = 2;
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break;
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case PatchEngine::PATCH_16BIT:
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size = 4;
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break;
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case PatchEngine::PATCH_32BIT:
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size = 8;
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break;
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}
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return size;
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}
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} // namespace
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#endif //_PATCHENGINE_H
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