Added Triforce support
This commit is contained in:
1 parent
d6b5af57d0
commit
2c62214875
61 files changed
+5627
-174
No files matched your search
@@ -128,7 +128,6 @@ GameFile::GameFile(std::string path) : m_file_path(std::move(path))
|
||||
m_internal_name = volume->GetInternalName();
|
||||
m_game_id = volume->GetGameID();
|
||||
m_gametdb_id = volume->GetGameTDBID();
|
||||
m_triforce_id = volume->GetTriforceID();
|
||||
m_title_id = volume->GetTitleID().value_or(0);
|
||||
m_maker_id = volume->GetMakerID();
|
||||
m_revision = volume->GetRevision().value_or(0);
|
||||
@@ -309,7 +308,6 @@ void GameFile::DoState(PointerWrap& p)
|
||||
p.Do(m_internal_name);
|
||||
p.Do(m_game_id);
|
||||
p.Do(m_gametdb_id);
|
||||
p.Do(m_triforce_id);
|
||||
p.Do(m_title_id);
|
||||
p.Do(m_maker_id);
|
||||
|
||||
@@ -498,8 +496,7 @@ const std::string& GameFile::GetName(const Core::TitleDatabase& title_database)
|
||||
if (IsModDescriptor())
|
||||
return GetName(Variant::LongAndPossiblyCustom);
|
||||
|
||||
const std::string& database_name =
|
||||
title_database.GetTitleName(m_gametdb_id, m_triforce_id, GetConfigLanguage());
|
||||
const std::string& database_name = title_database.GetTitleName(m_gametdb_id, GetConfigLanguage());
|
||||
return database_name.empty() ? GetName(Variant::LongAndPossiblyCustom) : database_name;
|
||||
}
|
||||
|
||||
|
||||
@@ -76,7 +76,6 @@ public:
|
||||
const std::string& GetInternalName() const { return m_internal_name; }
|
||||
const std::string& GetGameID() const { return m_game_id; }
|
||||
const std::string& GetGameTDBID() const { return m_gametdb_id; }
|
||||
std::string GetTriforceID() const { return m_triforce_id; }
|
||||
u64 GetTitleID() const { return m_title_id; }
|
||||
const std::string& GetMakerID() const { return m_maker_id; }
|
||||
u16 GetRevision() const { return m_revision; }
|
||||
@@ -160,7 +159,6 @@ private:
|
||||
std::string m_internal_name;
|
||||
std::string m_game_id;
|
||||
std::string m_gametdb_id;
|
||||
std::string m_triforce_id;
|
||||
u64 m_title_id{};
|
||||
std::string m_maker_id;
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
|
||||
namespace UICommon
|
||||
{
|
||||
static constexpr u32 CACHE_REVISION = 26; // Last changed in PR 10084
|
||||
static constexpr u32 CACHE_REVISION = 27; // Last changed in PR 13844
|
||||
|
||||
std::vector<std::string> FindAllGamePaths(std::span<const std::string_view> directories_to_scan,
|
||||
bool recursive_scan)
|
||||
|
||||
@@ -280,6 +280,7 @@ void CreateDirectories()
|
||||
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + USA_DIR DIR_SEP);
|
||||
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + EUR_DIR DIR_SEP);
|
||||
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + JAP_DIR DIR_SEP);
|
||||
File::CreateFullPath(File::GetUserPath(D_TRIUSER_IDX));
|
||||
File::CreateFullPath(File::GetUserPath(D_HIRESTEXTURES_IDX));
|
||||
File::CreateFullPath(File::GetUserPath(D_GRAPHICSMOD_IDX));
|
||||
File::CreateFullPath(File::GetUserPath(D_MAPS_IDX));
|
||||
|
||||
Reference in new issue
Block a user