Fix tooltip translation in the Video config dialog.

Fix Pad 1-4 and Wiimote 1-4 translation in the input dialogs.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6850 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2011-01-14 19:27:18 +00:00
parent 8ad402cdde
commit 2d1b84febe
22 changed files with 1947 additions and 1763 deletions
+110 -99
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu 2.0\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2011-01-14 12:21-0600\n"
"POT-Creation-Date: 2011-01-14 13:15-0600\n"
"PO-Revision-Date: 2011-01-10 13:00-0300\n"
"Last-Translator: Dario_ff <[email protected]>\n"
"Language-Team: \n"
@@ -259,7 +259,7 @@ msgstr "&Vista"
msgid "&Wiimote Settings"
msgstr "&Configuración Wiimote"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:440
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:442
msgid "(off)"
msgstr "(off)"
@@ -267,7 +267,7 @@ msgstr "(off)"
msgid "32-bit platforms do not support fastmem yet. Report this bug."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:221
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:223
msgid "3D Vision (Requires Fullscreen)"
msgstr "3D Vision (Requiere Pantalla completa)"
@@ -361,7 +361,7 @@ msgid "Acceleration"
msgstr "Aceleración"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:294
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:296
msgid "Accurate Texture Cache"
msgstr "Caché de texturas preciso"
@@ -442,7 +442,7 @@ msgstr ""
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:148
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:150
msgid "Adapter:"
msgstr "Adaptador:"
@@ -478,7 +478,7 @@ msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
"Ajuste la presión requerida del control analógico para activar los botones."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:344
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:346
msgid "Advanced"
msgstr "Avanzado"
@@ -515,7 +515,7 @@ msgstr "Todos los archivos ISOs comprimidos de GC/Wii (gcz)"
msgid "All files (*.*)|*.*"
msgstr "Todos los archivos (*.*)|*.*"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:77
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
msgid ""
"Allows the CPU to read or write to the EFB (render buffer).\n"
"This is needed for certain gameplay functionality (e.g. star pointer in "
@@ -535,11 +535,11 @@ msgstr ""
msgid "Alternate RFI"
msgstr "RFI Alternativo"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:188
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:190
msgid "Anisotropic Filtering:"
msgstr "Filtro anisotrópico:"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:193
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:195
msgid "Anti-Aliasing:"
msgstr "Anti-Alias:"
@@ -577,7 +577,7 @@ msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "Seguro que quieres borrar este archivo? Desaparecerá para siempre!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:685
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:169
msgid "Aspect Ratio:"
msgstr "Relación de aspecto:"
@@ -598,7 +598,7 @@ msgstr ""
msgid "Auto"
msgstr "Automático"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166
msgid "Auto [recommended]"
msgstr "Automático [recomendado]"
@@ -642,7 +642,7 @@ msgstr "Banner:"
msgid "Bar"
msgstr "Banner"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:128
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:130
msgid "Basic"
msgstr "Básico"
@@ -726,7 +726,7 @@ msgstr ""
msgid "CPU Emulator Engine"
msgstr "Emulador de CPU"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
msgid ""
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
"vertex.\n"
@@ -915,7 +915,7 @@ msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:274
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110
#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:463
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:465
msgid "Close"
msgstr "Cerrar"
@@ -1049,7 +1049,7 @@ msgstr "Control"
msgid "Convert to GCI"
msgstr "Convertir a GCI"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:259
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:261
msgid "Copy"
msgstr "Copiar"
@@ -1170,7 +1170,7 @@ msgstr "Creado por black_rider y publicado en ForumW.org > Web Developments"
msgid "Creator: "
msgstr "Creador:"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:426
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:428
msgid "Crop"
msgstr "Cortar"
@@ -1320,23 +1320,23 @@ msgid ""
" and Directory backup checksum failed"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:358
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:360
msgid "Disable Dest. Alpha Pass"
msgstr "Deshabilitar Pase de Alpha en Dest."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:359
msgid "Disable Fog"
msgstr "Deshabilitar Niebla"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:355
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357
msgid "Disable Lighting"
msgstr "Deshabilitar Iluminación"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:358
msgid "Disable Textures"
msgstr "Deshabilitar Texturas"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89
msgid ""
"Disable fog. Improves performance but causes glitches in games which rely on "
"proper fog emulation."
@@ -1344,7 +1344,7 @@ msgstr ""
"Deshabilitar la niebla. Mejora el rendimiento, pero puede provocar fallos "
"que requieran de emulación adecuada de la niebla."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
msgid ""
"Disable lighting. Improves performance but causes lighting to disappear in "
"games which use it."
@@ -1352,7 +1352,7 @@ msgstr ""
"Deshabilita la iluminación. Mejora el rendimiento, pero causa que "
"desaparezca la iluminación en juegos que la utilizen."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88
msgid ""
"Disable texturing.\n"
"This is only useful for debugging purposes."
@@ -1360,7 +1360,7 @@ msgstr ""
"Deshabilita el dibujado de texturas.\n"
"Esto es sólamente útil para depurar."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90
msgid ""
"Disables an alpha-setting pass.\n"
"Breaks certain effects but might help performance."
@@ -1401,7 +1401,7 @@ msgstr "Quieres detener la emulación actual?"
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:110
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:112
#, fuzzy, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Configuración Gráfica"
@@ -1510,19 +1510,19 @@ msgstr ""
msgid "Dummy"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:416
msgid "Dump EFB Target"
msgstr "Volcar Objetivo EFB"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:417
msgid "Dump Frames"
msgstr "Volcar Frames"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:412
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414
msgid "Dump Textures"
msgstr "Volcar Texturas"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:95
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:97
msgid "Dump game textures to User/Dump/Textures/<game id>/"
msgstr "Volcar texturas de juego a User/Dump/Textures/<id del juego>/"
@@ -1536,15 +1536,15 @@ msgstr "Alemán"
msgid "E&xit"
msgstr "&Salir"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:228
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:230
msgid "EFB"
msgstr "EFB"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:374
msgid "EFB Copy Regions"
msgstr "EFB Regiones de copiado"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:214
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216
msgid "EFB Scaled Copy"
msgstr "EFB Copia a escala"
@@ -1595,11 +1595,11 @@ msgstr "Perfecto"
msgid "Emu Thread already running"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:249
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:251
msgid "Emulate format changes"
msgstr "Emular cambios de formato"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
msgid ""
"Emulate frame buffer copies directly to textures.\n"
"This is not so accurate, but it's good enough for the way many games use "
@@ -1623,9 +1623,9 @@ msgid "Emulator Display Settings"
msgstr "Configuración del Display del Emulador"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:262
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:297
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:381
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:264
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:299
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:383
msgid "Enable"
msgstr "Habilitar"
@@ -1647,7 +1647,7 @@ msgid "Enable Block Merging"
msgstr "Habilitar Asociación de Bloques"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:248
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:250
msgid "Enable CPU Access"
msgstr "Habilitar Acceso al CPU"
@@ -1664,7 +1664,7 @@ msgstr "Habilitar Copiado al EFB"
msgid "Enable DTK Music"
msgstr "Habilitar Música DTK"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:428
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:430
msgid "Enable Display List Caching"
msgstr "Habilitar Caché del listado de Displays"
@@ -1684,7 +1684,7 @@ msgstr "Habilitar EFB a Textura"
msgid "Enable HLE Audio"
msgstr "Habilitar Audio HLE"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:429
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:431
msgid "Enable Hotkeys"
msgstr "Habilitar Hotkeys"
@@ -1704,7 +1704,7 @@ msgstr "Habilitar JIT Dynarec"
msgid "Enable MMU"
msgstr "Habilitar MMU"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:429
msgid "Enable OpenCL"
msgstr "Habilitar OpenCL"
@@ -1721,11 +1721,11 @@ msgstr "Habilitar Salva-pantallas(reducción del burn-in)"
msgid "Enable WideScreen"
msgstr "Habilitar WideScreen"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:354
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356
msgid "Enable Wireframe"
msgstr "Habilitar \"Alambrado\"(Wireframe)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:268
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:270
msgid "Enable cache"
msgstr "Habilitar caché"
@@ -1759,7 +1759,7 @@ msgstr ""
"Unidad de Manejo de Memoria(MMU). Es preciso al hardware original, pero es "
"lento para emular. (ON = Compatible, OFF = Rápido)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
msgid ""
"Enables anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles."
@@ -1773,7 +1773,7 @@ msgstr ""
"Habilitar recompilación dinámica del código DSP.\n"
"Cambiar esto no tendra ningún efecto mientras el emulador esté andando!"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
msgid ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
"Games often need this for post-processing or other things, but if you can "
@@ -1784,7 +1784,7 @@ msgstr ""
"pero si puedes lidiar sin el, puedes tener a veces una gran mejora de "
"rendimiento."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
msgid ""
"Enables reinterpreting the data inside the EFB when the pixel format "
"changes.\n"
@@ -1818,7 +1818,7 @@ msgstr "Fin"
msgid "English"
msgstr "Inglés"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:183
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:185
msgid "Enhancements"
msgstr "Mejoras"
@@ -2084,7 +2084,7 @@ msgstr ""
msgid "Failed to write header for file %d"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:313
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:315
msgid "Fast"
msgstr "Rápido"
@@ -2092,7 +2092,7 @@ msgstr "Rápido"
msgid "Fast version of the MMU. Does not work for every game."
msgstr "Versión Rápida del MMU. No funciona para todos los juegos."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
msgid ""
"Faster variants look at fewer pixels and thus have more potential for "
"errors.\n"
@@ -2152,15 +2152,15 @@ msgstr "Primer Bloque"
msgid "Fix Checksums"
msgstr "Reparar Checksums"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
msgid "Force 16:9"
msgstr "Forzar 16:9"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
msgid "Force 4:3"
msgstr "Forzar 4:3"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:217
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:219
msgid "Force Bi/Trilinear Filtering"
msgstr "Forzar Filtro Bi/Tri-linear"
@@ -2168,7 +2168,7 @@ msgstr "Forzar Filtro Bi/Tri-linear"
msgid "Force Filtering"
msgstr "Forzar Filtrado"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Note that this might cause graphical glitches"
@@ -2177,7 +2177,7 @@ msgstr ""
"(widescreen).\n"
"Ten en cuenta que esto puede causar errores gráficos."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
msgid ""
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
"Improves texture quality (especially when using a high internal resolution) "
@@ -2198,7 +2198,7 @@ msgstr ""
msgid "Forward"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:235
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:237
msgid "Fractional"
msgstr "Fraccional"
@@ -2210,7 +2210,7 @@ msgstr "Salteado de Frames(&k)"
msgid "Framelimit :"
msgstr "Límite de Frames:"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:416
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:418
msgid "Free Look"
msgstr "Cámara libre"
@@ -2232,7 +2232,7 @@ msgstr "Pant. Compl."
msgid "Fullscreen Display Resolution:"
msgstr "Resolución en Pantalla Completa:"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
msgid ""
"Fully emulate embedded frame buffer copies.\n"
"This is more accurate than EFB Copy to Texture, and some games need this to "
@@ -2300,7 +2300,7 @@ msgid ""
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:435
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:123
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:125
msgid "General"
msgstr "General"
@@ -2527,7 +2527,7 @@ msgstr "En-Juego"
msgid "Info"
msgstr "Info"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:363
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:365
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Information"
msgstr "Información"
@@ -2577,7 +2577,7 @@ msgstr ""
msgid "Installing WAD to Wii Menu..."
msgstr "Instalar WAD al Menú de la Wii..."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:235
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:237
msgid "Integral [recommended]"
msgstr "Integral [recomendado]"
@@ -2680,7 +2680,7 @@ msgstr "Japonés"
msgid "KOREA"
msgstr "COREA"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84
msgid ""
"Keeps track of textures based on looking at the actual pixels in the "
"texture.\n"
@@ -2758,11 +2758,11 @@ msgstr "Menor que"
msgid "Load"
msgstr "Cargar"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:413
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415
msgid "Load Hi-Res Textures"
msgstr "Cargar Texturas Adicionales(Hi-res)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:213
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215
msgid "Load Native Mipmaps"
msgstr "Cargar Mipmaps Nativos"
@@ -2779,12 +2779,12 @@ msgstr "Cargar Estado..."
msgid "Load Wii System Menu (%d %c)"
msgstr "Cargar Menú de sistema Wii (%d %c)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:96
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:98
msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
msgstr ""
"Cargar texturas de alta resolución desde User/Load/Textures/<id del juego>/"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
msgid ""
"Loads native mipmaps instead of generating them.\n"
"Loading native mipmaps is the more accurate behavior, but might also "
@@ -2899,7 +2899,7 @@ msgstr "Metroid Other M"
msgid "Mic"
msgstr "Misceláneo"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:421
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:423
msgid "Misc"
msgstr "Misceláneo"
@@ -2916,7 +2916,7 @@ msgstr ""
msgid "Modifier"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:94
msgid ""
"Modify textures to show the format they're using.\n"
"This is only useful for debugging purposes."
@@ -3096,7 +3096,7 @@ msgstr ""
msgid "None"
msgstr "Nada"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:308
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:310
msgid "Normal"
msgstr "Normal"
@@ -3249,6 +3249,11 @@ msgstr "Salida"
msgid "P&lay Recording..."
msgstr "Reproducir Grabación (&L)"
#: Source/Core/Core/Src/HW/GCPad.cpp:29
#, fuzzy
msgid "Pad"
msgstr "Pad"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:557
msgid "Pad "
msgstr "Pad"
@@ -3301,11 +3306,11 @@ msgstr "Perfecto"
msgid "Perspective %d"
msgstr "Perspectiva %d"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:218
msgid "Pixel Depth"
msgstr "Profundidad de Pixel"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:217
msgid "Pixel Lighting"
msgstr "Iluminación de Pixel"
@@ -3359,7 +3364,7 @@ msgid ""
"dolphin is not located in?"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:436
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:438
msgid "Post-Processing Shader:"
msgstr "Shader de Post-Processing:"
@@ -3387,7 +3392,7 @@ msgstr "Perfil"
msgid "Projection Hack for: "
msgstr "Hack de proyección para:"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372
msgid "Projection Stats"
msgstr "Estadísticas de Proyección"
@@ -3422,7 +3427,7 @@ msgstr "R Botón"
msgid "R-Analog"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:266
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:268
msgid "RAM"
msgstr "RAM"
@@ -3434,7 +3439,7 @@ msgstr "RUSIA"
msgid "Range"
msgstr "Rango"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:384
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:386
msgid "Real"
msgstr "Real"
@@ -3461,7 +3466,7 @@ msgstr "NP Izquierda"
msgid "Red Right"
msgstr "Derecha"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky but also heavily decreases "
@@ -3492,7 +3497,7 @@ msgstr ""
msgid "Remove"
msgstr "Remover"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
msgid ""
"Render the scene as a wireframe.\n"
"This is only useful for debugging purposes."
@@ -3508,7 +3513,7 @@ msgstr "Renderizar a Ventana Principal"
msgid "Render to main window."
msgstr "Renderizar a ventana principal."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:349
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:351
msgid "Rendering"
msgstr "Renderizando"
@@ -3558,7 +3563,7 @@ msgstr "Ruso"
msgid "Sa&ve State"
msgstr "Guardar Estado (&V)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:302
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:304
msgid "Safe"
msgstr "Seguro"
@@ -3602,7 +3607,7 @@ msgstr "Guardar GCM/ISO descomprimido"
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:241
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:243
msgid "Scale:"
msgstr "Escala:"
@@ -3646,7 +3651,7 @@ msgstr "Seleccionar"
msgid "Select The Recording File"
msgstr "Seleccionar archivo de grabación"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:64
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66
msgid ""
"Select a hardware adapter to use.\n"
"When in doubt, use the first one"
@@ -3693,7 +3698,7 @@ msgstr "Selecciona el estado a cargar"
msgid "Select the state to save"
msgstr "Selecciona el estado a guardar"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:65
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio (4:3)\n"
@@ -3791,7 +3796,7 @@ msgstr "Mostrar Barra de Herramien&tas"
msgid "Show Drives"
msgstr "Mostrar Unidades"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:368
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370
msgid "Show FPS"
msgstr "Mostrar FPS"
@@ -3831,7 +3836,7 @@ msgstr "Mostrar Plataformas"
msgid "Show Regions"
msgstr "Mostrar Regiones"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:373
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:375
msgid "Show Shader Errors"
msgstr "Mostrar Errores de shaders"
@@ -3867,7 +3872,7 @@ msgstr ""
"pero también\n"
"significa que Dolphin puede cerrarse ante un error sin ninguna explicación."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:93
msgid ""
"Show projection statistics.\n"
"This is only useful for debugging purposes."
@@ -3895,7 +3900,7 @@ msgstr "Mostrar ícono del guardado"
msgid "Show save title"
msgstr "Mostrar título del guardado"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91
msgid "Show the number of frames rendered per second."
msgstr "Mostrar el número de frames renderizados por segundo."
@@ -3907,7 +3912,7 @@ msgstr "Mostrar este mensaje de ayuda"
msgid "Show unknown"
msgstr "Mostrar desconocido"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92
msgid ""
"Show various statistics.\n"
"This is only useful for debugging purposes."
@@ -3974,7 +3979,7 @@ msgstr "Espacio"
msgid "Spanish"
msgstr "Español"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality but is also quite heavy on performance and might cause "
@@ -4057,7 +4062,7 @@ msgstr ""
msgid "Stop"
msgstr "Detener"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
msgid "Stretch to Window"
msgstr "Estirar a la Ventana"
@@ -4120,11 +4125,11 @@ msgstr "Captura de Pantalla"
msgid "Test"
msgstr "Prueba"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:264
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:266
msgid "Texture"
msgstr "Textura"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:373
msgid "Texture Format"
msgstr "Formato de Textura"
@@ -4445,7 +4450,7 @@ msgstr "Usar Controladores de Pánico"
msgid "Use XFB"
msgstr "Usar XFB"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:73
msgid ""
"Uses the high-resolution render buffer for EFB copies instead of scaling "
"them down to native resolution.\n"
@@ -4457,11 +4462,11 @@ msgstr ""
"Mejora en gran manera la calidad visual en juegos que usan copias de EFB, "
"pero puede causar errores gráficos en algunos juegos."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:407
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:409
msgid "Utility"
msgstr "Utilidad"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:178
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:180
msgid "V-Sync"
msgstr "V-Sync"
@@ -4477,7 +4482,7 @@ msgstr "Valor:"
msgid "Value: "
msgstr "Valor:"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:369
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371
msgid "Various Statistics"
msgstr "Varias Estadísticas"
@@ -4489,7 +4494,7 @@ msgstr "Verbosidad"
msgid "Video"
msgstr "Vídeo"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:383
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:385
msgid "Virtual"
msgstr "Virtual"
@@ -4505,7 +4510,7 @@ msgstr "Volumen"
msgid "WAD installation failed: error creating %s"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
msgid ""
"Wait for vertical blanks.\n"
"Reduces tearing but might also decrease performance"
@@ -4557,7 +4562,7 @@ msgstr ""
msgid "Whammy"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:106
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:108
msgid ""
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
"texture, which is a very time-consuming task.\n"
@@ -4579,7 +4584,7 @@ msgstr ""
"(NOTA: Mientras mas seguro el caché, menor será la mejora de rendimiento; el "
"caché de textura preciso em \"seguro\" puede ser mas lento!)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:176
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:178
msgid "Widescreen Hack"
msgstr "Hack de Pantalla ancha(Widescreen)"
@@ -4608,6 +4613,7 @@ msgid "WiiWAD: Could not read from file"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
#: Source/Core/Core/Src/HW/Wiimote.cpp:15
msgid "Wiimote"
msgstr "Wiimote"
@@ -4616,6 +4622,11 @@ msgstr "Wiimote"
msgid "Wiimote "
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1223
#, fuzzy, c-format
msgid "Wiimote %i %s"
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/Frame.cpp:174
#, c-format
msgid ""
@@ -4710,7 +4721,7 @@ msgstr ""
msgid "XAudio2 master voice creation failed: %#X"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:378
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:380
msgid "XFB"
msgstr "XFB"